少年修仙传客户端代码仓库
client_linchunjie
2019-04-17 f1f2599ba0e6b64358ffef7ae5c9f9af3ed8b8b4
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Friday, January 18, 2019
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
 
namespace Snxxz.UI
{
    [XLua.Hotfix]
    public class JadeDynastyTowerWin : Window
    {
        [SerializeField] JadeDynastyTowerBehaviour m_TowerBehaviour;
        [SerializeField] JadeDynastyTowerRankBehaviour m_RankBehaviour;
        [SerializeField] JadeDynastyTowerRewardBehaviour m_RewardBehaviour;
        [SerializeField] TextEx m_FightPower;
        [SerializeField] TextEx m_ChallengeTimes;
        [SerializeField] Button m_Challenge;
        [SerializeField] TextEx m_ChallengeTitle;
        [SerializeField] ImageEx m_ChallengeImage;
 
        JadeDynastyTowerModel model { get { return ModelCenter.Instance.GetModel<JadeDynastyTowerModel>(); } }
        DungeonModel dungeonModel { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } }
        RankModel rankModel { get { return ModelCenter.Instance.GetModel<RankModel>(); } }
 
        ChallengeButtonShowState challengeButtonShowState = ChallengeButtonShowState.Normal;
        float timer = 0f;
        #region Built-in
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
            m_Challenge.SetListener(Challenge);
        }
 
        protected override void OnPreOpen()
        {
            model.ConfirmRedpoint02();
            ModelCenter.Instance.GetModel<RankModel>().SendBegRank(RankType.JadeDynastyTower);
        }
 
        protected override void OnAfterOpen()
        {
            rankModel.onRankRefresh += DisplayRankInfo;
        }
 
        protected override void OnPreClose()
        {
            rankModel.onRankRefresh -= DisplayRankInfo;
        }
 
        protected override void OnAfterClose()
        {
        }
 
        protected override void OnActived()
        {
            base.OnActived();
            DisplayBaseInfo();
            DisplayChallengeTimes();
            DisplayChallengeButton();
            DisplayFightPower();
            DisplayRankInfo(23);
        }
 
        protected override void LateUpdate()
        {
            base.LateUpdate();
            timer += Time.deltaTime;
            if (timer > 1f)
            {
                timer = 0f;
                DisplayChallengeButton();
            }
        }
 
        #endregion
 
        private void DisplayBaseInfo()
        {
            m_TowerBehaviour.Display();
            m_RewardBehaviour.Display(model.currentFloor);
        }
 
        private void DisplayChallengeTimes()
        {
            var enterTimes = dungeonModel.GetEnterTimes(JadeDynastyTowerModel.DATA_MAPID);
            var totalTimes = dungeonModel.GetTotalTimes(JadeDynastyTowerModel.DATA_MAPID);
            m_ChallengeTimes.text = StringUtility.Contact(totalTimes - enterTimes, "/", totalTimes);
            m_ChallengeTimes.colorType = enterTimes >= totalTimes ? TextColType.Red : TextColType.DarkGreen;
        }
 
        private void DisplayChallengeButton()
        {
            var suplursSeconds = 0f;
            var coolDown = dungeonModel.GetEnterCoolDown(JadeDynastyTowerModel.DATA_MAPID);
            suplursSeconds = coolDown != null ? coolDown.suplursSeconds : 0f;
 
            if (suplursSeconds > 0)
            {
                m_ChallengeTitle.text = Language.Get("JadeDynastyCD", Mathf.RoundToInt(suplursSeconds));
                challengeButtonShowState = ChallengeButtonShowState.CoolDown;
            }
            else
            {
                m_ChallengeTitle.text = Language.Get("Multiple_Challenge");
                challengeButtonShowState = ChallengeButtonShowState.Normal;
            }
 
            m_ChallengeImage.gray = !model.IsChallengable();
        }
 
        private void DisplayFightPower()
        {
            var config = JadeDynastyTowerConfig.Get(model.currentFloor);
            m_FightPower.text = config.fightPower.ToString();
            var reached = PlayerDatas.Instance.baseData.FightPoint >= config.fightPower;
            m_FightPower.colorType = reached ? TextColType.Green : TextColType.Red;
        }
 
        private void DisplayRankInfo(int type)
        {
            var rankInfos = new JadeDynastyTowerRankBehaviour.RankInfo[3];
            List<RankData> rankDatas = null;
            rankModel.TryGetRanks(23, out rankDatas);
            if (rankDatas != null)
            {
                for (var i = 0; i < Mathf.Min(3, rankDatas.Count); i++)
                {
                    var data = rankDatas[i];
                    rankInfos[i] = new JadeDynastyTowerRankBehaviour.RankInfo()
                    {
                        name = data.name1,
                        floor = (int)data.cmpValue,
                        time = (int)data.cmpValue2
                    };
                }
            }
 
            var myRank = 0;
            if (rankModel.TryGetMyRank(23, out myRank))
            {
                m_RankBehaviour.Display(rankInfos, myRank);
            }
            else
            {
                m_RankBehaviour.Display(rankInfos, -1);
            }
        }
 
        private void Challenge()
        {
            model.ConfirmRedpoint03();
            model.RequestChallenge();
        }
 
        enum ChallengeButtonShowState
        {
            Normal,
            CoolDown,
        }
 
    }
 
}