//-------------------------------------------------------- 
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//    [Author]:           第二世界 
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//    [  Date ]:           Wednesday, March 14, 2018 
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//-------------------------------------------------------- 
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using System; 
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using System.Collections; 
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using System.Collections.Generic; 
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using UnityEngine; 
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using UnityEngine.UI; 
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namespace Snxxz.UI { 
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    public class FirstScreenWin : Window 
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    { 
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        float timer =0f; 
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        #region Built-in 
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        protected override void BindController() 
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        { 
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        } 
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        protected override void AddListeners() 
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        { 
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        } 
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        protected override void OnPreOpen() 
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        { 
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            timer = 0f; 
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        } 
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        protected override void OnAfterOpen() 
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        { 
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        } 
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        protected override void OnPreClose() 
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        { 
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        } 
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        protected override void OnAfterClose() 
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        { 
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        } 
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        #endregion 
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        protected override void LateUpdate() 
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        { 
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            base.LateUpdate(); 
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            timer += Time.deltaTime; 
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            if (timer>2f) 
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            { 
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                CloseClick(); 
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            } 
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        } 
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    } 
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} 
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