少年修仙传客户端代码仓库
client_linchunjie
2019-04-17 f1f2599ba0e6b64358ffef7ae5c9f9af3ed8b8b4
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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
using System.Linq;
 
using EnhancedUI.EnhancedScroller;
 
namespace Snxxz.UI
{
    public class RunePanel : Window
    {
        [SerializeField] FunctionButtonGroup functionButtonGroup;
        [SerializeField] FunctionButton functionRuneMosaic;
        [SerializeField] FunctionButton functionRuneBreak;
        [SerializeField] FunctionButton functionRuneMixture;
        [SerializeField] Button leftBtn;
        [SerializeField] Button rightBtn;
        [SerializeField] Button closeBtn;
 
        RuneModel model { get { return ModelCenter.Instance.GetModel<RuneModel>(); } }
 
        protected override void BindController()
        {
 
        }
 
        protected override void AddListeners()
        {
            leftBtn.onClick.AddListener(functionButtonGroup.TriggerLast);
            rightBtn.onClick.AddListener(functionButtonGroup.TriggerNext);
            closeBtn.onClick.AddListener(CloseClick);
            functionRuneMosaic.onClick.AddListener(OnRuneMosaic);
            functionRuneBreak.onClick.AddListener(OnRuneBreak);
            functionRuneMixture.onClick.AddListener(OnRuneMixture);
        }
        private void OnRuneMixture()
        {
            CloseChild();
            functionOrder = 2;
            WindowCenter.Instance.Open<RuneComposeWin>();
        }
 
        private void OnRuneBreak()
        {
            CloseChild();
            functionOrder = 1;
            WindowCenter.Instance.Open<RuneResolveWin>();
        }
 
        private void OnRuneMosaic()
        {
            CloseChild();
            functionOrder = 0;
            WindowCenter.Instance.Open<RuneMosaicWin>();
        }
 
        protected override void OnPreOpen()
        {
            model.onJumpToCompose += JumpToComposeEvent;
            CloseChild();
        }
 
        protected override void OnActived()
        {
            base.OnActived();
            functionButtonGroup.TriggerByOrder(functionOrder);
        }
        protected override void OnAfterOpen()
        {
        }
        protected override void OnPreClose()
        {
            model.onJumpToCompose -= JumpToComposeEvent;
            CloseChild();
        }
        protected override void OnAfterClose()
        {
            if (!WindowJumpMgr.Instance.IsJumpState)
            {
                WindowCenter.Instance.Open<MainInterfaceWin>();
            }
        }
 
        private void CloseChild()
        {
            var children = WindowConfig.Get().FindChildWindows("RunePanel");
            foreach (var window in children)
            {
                WindowCenter.Instance.Close(window);
            }
        }
 
        private void JumpToComposeEvent()
        {
            functionButtonGroup.TriggerByOrder(2);
        }
    }
}