少年修仙传客户端代码仓库
hch
2023-06-14 f23c81d21c9cc4c9f06e8bed3ebb7ddbe7e15ac3
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Thursday, May 24, 2018
//--------------------------------------------------------
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
 
 
namespace Snxxz.UI
{
 
    public class DailyQuestHangTimeBehaviour : MonoBehaviour
    {
 
        [SerializeField] Text m_HangingTime;
        [SerializeField] Button m_HangingTimeSource;
 
        PackModel playerPackModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } }
        StoreModel storeModel { get { return ModelCenter.Instance.GetModel<StoreModel>(); } }
        
 
        public void Display()
        {
            UpdateHangingTime();
 
            PlayerDatas.Instance.playerDataRefreshEvent -= OnPlayerDataRefresh;
            PlayerDatas.Instance.playerDataRefreshEvent += OnPlayerDataRefresh;
            m_HangingTimeSource.RemoveAllListeners();
            m_HangingTimeSource.AddListener(ShowHangTimeSource);
        }
 
        public void Dispose()
        {
            m_HangingTimeSource.RemoveAllListeners();
            PlayerDatas.Instance.playerDataRefreshEvent -= OnPlayerDataRefresh;
        }
 
        private void OnPlayerDataRefresh(PlayerDataType _refreshType)
        {
            if (_refreshType == PlayerDataType.HappyPoint)
            {
                UpdateHangingTime();
            }
        }
 
        private void UpdateHangingTime()
        {
            var hangingHour = (int)(PlayerDatas.Instance.baseData.hangTime / 3600);
            var hangingMinute = (int)(PlayerDatas.Instance.baseData.hangTime % 3600 / 60);
            if (hangingMinute > 0)
            {
                m_HangingTime.text = StringUtility.Contact(hangingHour, Language.Get("Hour"), hangingMinute, Language.Get("Minute"));
            }
            else
            {
                m_HangingTime.text = StringUtility.Contact(hangingHour, Language.Get("Hour"));
            }
        }
 
        private void ShowHangTimeSource()
        {
            var own = playerPackModel.GetItemCountByID(PackType.Item, 952);
            if (own > 0)
            {
                var guid = playerPackModel.GetItemGUIDByID(952);
                ItemTipUtility.Show(guid);
            }
            else
            {
                var config = StoreConfig.Get(53);
                storeModel.OnClickShopCell(config);
            }
        }
 
    }
 
}