//-------------------------------------------------------- 
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//    [Author]:           第二世界 
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//    [  Date ]:           Friday, November 03, 2017 
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//-------------------------------------------------------- 
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using System; 
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using System.Collections; 
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using System.Collections.Generic; 
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using UnityEngine; 
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using UnityEngine.UI; 
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namespace Snxxz.UI 
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{ 
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    public class FindPreciousSubscribeHintWin : Window 
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    { 
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        [SerializeField] 
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        Button m_Close; 
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        [SerializeField] Text m_HintContent; 
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        #region Built-in 
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        protected override void BindController() 
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        { 
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        } 
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        protected override void AddListeners() 
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        { 
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            m_Close.AddListener(CloseClick); 
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        } 
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        protected override void OnPreOpen() 
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        { 
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            if (WindowCenter.Instance.IsOpen<DemonJarWin>()) 
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            { 
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                m_HintContent.text = Language.Get("DemonJar_Focus"); 
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            } 
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            else 
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            {  
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                m_HintContent.text = Language.Get("FightTreasure_Focus"); 
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            } 
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        } 
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        protected override void OnAfterOpen() 
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        { 
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        } 
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        protected override void OnPreClose() 
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        { 
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        } 
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        protected override void OnAfterClose() 
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        { 
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        } 
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        #endregion 
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    } 
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} 
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