//-------------------------------------------------------- 
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//    [Author]:           第二世界 
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//    [  Date ]:           Friday, March 09, 2018 
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//-------------------------------------------------------- 
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using UnityEngine; 
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using System.Collections; 
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using UnityEngine.UI; 
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namespace Snxxz.UI { 
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    public class OnliineRewardItemCell:MonoBehaviour { 
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        [SerializeField] ItemCell m_ItemCell; 
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        [SerializeField] Text m_CumulativeTime; 
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        [SerializeField] GameObject m_Image; 
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        [SerializeField] GameObject m_UIeffect; 
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        public ItemCell ItemCell 
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        { 
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            get { return m_ItemCell; } 
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            set { m_ItemCell = value; } 
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        } 
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        public Text CumulativeTime 
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        { 
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            get { return m_CumulativeTime; } 
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            set { m_CumulativeTime = value; } 
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        } 
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        public GameObject Image 
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        { 
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            get { return m_Image; } 
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            set { m_Image = value; } 
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        } 
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        public GameObject UIeffect 
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        { 
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            get { return m_UIeffect; } 
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            set { m_UIeffect = value; } 
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        } 
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    } 
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} 
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