少年修仙传客户端代码仓库
hch
2023-06-14 f23c81d21c9cc4c9f06e8bed3ebb7ddbe7e15ac3
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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace Snxxz.UI
{
    public class DayPackageItemBehaviour : MonoBehaviour
    {
        [SerializeField] RectTransform m_ContainerOpen;
        [SerializeField] RectTransform m_ContainerClose;
        [SerializeField] Text m_MoneyClose;
        [SerializeField] Text m_MoneyOpen;
        [SerializeField] Image m_OpenRedpoint;
        [SerializeField] Image m_CloseRedpoint;
        [SerializeField] Button m_Select;
        [SerializeField] Image m_OpenFree;
        [SerializeField] Image m_CloseFree;
 
        DayPackageItemClassModel model
        {
            get { return ModelCenter.Instance.GetModel<DayPackageItemClassModel>(); }
        }
 
        int selectIndex = -1;
 
        private void Awake()
        {
            m_Select.onClick.AddListener(Select);
        }
 
        private void OnEnable()
        {
            model.selectUpdate += SelectUpdate;
            model.onStateUpdate += OnStateUpate;
        }
 
        private void OnDisable()
        {
            model.selectUpdate -= SelectUpdate;
            model.onStateUpdate -= OnStateUpate;
        }
 
        private void OnStateUpate(int obj)
        {
            DisplayRedpoint(obj);
        }
 
 
 
        public void Display(int index)
        {
            selectIndex = index;
 
            if (index < model.recordIDs.Count)
            {
                if (model.GetDayGift(index).money != 0)
                {
                    m_OpenFree.SetActive(false);
                    m_CloseFree.SetActive(false);
                    m_MoneyClose.SetActive(true);
                    m_MoneyOpen.SetActive(true);
                }
                else
                {
                    m_MoneyClose.SetActive(false);
                    m_MoneyOpen.SetActive(false);
                    m_OpenFree.SetActive(true);
                    m_CloseFree.SetActive(true);
                }
                m_MoneyClose.text = model.GetDayGift(index).money.ToString();
                m_MoneyOpen.text = model.GetDayGift(index).money.ToString();
 
                DisplayRedpoint(index);
                DisplaySelect();
            }
 
        }
 
        void DisplaySelect()
        {
            m_ContainerOpen.SetActive(model.selectIndex == selectIndex);
            m_ContainerClose.SetActive(model.selectIndex != selectIndex);
        }
 
        void DisplayRedpoint(int index)
        {
 
            m_OpenRedpoint.SetActive(false);
            m_CloseRedpoint.SetActive(false);
            if (index == 0 && model.GetDayGift(index).getCount <= 0)
            {
                m_OpenRedpoint.SetActive(true);
                m_CloseRedpoint.SetActive(true);
            }
        }
 
        private void SelectUpdate(int index)
        {
            m_ContainerOpen.SetActive(index == selectIndex);
            m_ContainerClose.SetActive(index != selectIndex);
        }
 
        private void Select()
        {
            if (model.selectIndex != selectIndex && selectIndex != -1)
            {
                model.selectIndex = selectIndex;
            }
        }
    }
}