using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace Snxxz.UI
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{
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public class AwardExchangeModel : Model,IBeforePlayerDataInitialize,IAfterPlayerDataInitialize,IPlayerLoginOk
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{
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public MailItemModel[] getItems { get; private set; }
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bool isLogin = true;
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public override void Init()
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{
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}
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public void OnBeforePlayerDataInitialize()
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{
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isLogin = true;
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}
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public void OnAfterPlayerDataInitialize()
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{
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}
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public void OnPlayerLoginOk()
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{
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isLogin = false;
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}
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public override void UnInit()
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{
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}
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public void SetAwardExchangeModel(MailItemModel[] Items)
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{
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getItems = null;
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if (Items == null || isLogin) return;
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getItems = Items;
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if(!WindowCenter.Instance.IsOpen<ExchangeGetItemWin>())
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{
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WindowCenter.Instance.Open<ExchangeGetItemWin>();
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}
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}
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public void ClearAwardExchangeModel()
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{
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getItems = null;
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}
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}
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}
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