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| using System.Collections;
| using System.Collections.Generic;
| using UnityEngine;
| namespace Snxxz.UI
| {
| public class OperationBossReborn : OperationBase
| {
| public override bool SatisfyOpenCondition()
| {
| return PlayerDatas.Instance.baseData.LV >= limitLv;
| }
| }
| }
|
|