少年修仙传客户端代码仓库
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using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
    public class FairySiegeActWin : Window
    {
        [SerializeField] ButtonEx btnBase; //大本营
        [SerializeField] ButtonEx btnClose;
        [SerializeField] ButtonEx btnGift; //礼包
        [SerializeField] ButtonEx btnGo; //进入
        [SerializeField] ButtonEx btnGuess; //竞猜
        [SerializeField] ButtonEx btnHelp; //仙盟协力
        [SerializeField] ButtonEx btnLike; //点赞
        [SerializeField] TextEx txtLike;
        [SerializeField] ButtonEx btnRank; //排行
        [SerializeField] Transform tranTip1; //活动进入最后一轮提示
        [SerializeField] Transform tranTip2;
        [SerializeField] RichText txtJoinTime;
 
        [SerializeField] TextEx txtRewardTime;
        [SerializeField] TextEx txtRewardTime1;
        [SerializeField] TextEx txtRewardTime2;
 
        [Header("左下角按钮")]
        [SerializeField] ButtonEx btnReward; //奖励
        [SerializeField] ButtonEx btnRules;
        [SerializeField] ButtonEx btnSchedule; //赛程
        [SerializeField] ButtonEx btnSpring; //圣泉
        [SerializeField] FairySiegeActFairyRankItem firstInfo;
        [SerializeField] ImageEx imgActBk;
        [SerializeField] ImageEx imgActName;
        [SerializeField] ImageEx imgGo;
        [SerializeField] ImageEx imgJoinTime;
        [SerializeField] ImageEx imgNoJoin;
 
        [SerializeField] RedpointBehaviour rpBase;
        [SerializeField] RedpointBehaviour rpGift;
        [SerializeField] RedpointBehaviour rpGo;
        [SerializeField] RedpointBehaviour rpGuess;
        [SerializeField] RedpointBehaviour rpHelp;
        [SerializeField] RedpointBehaviour rpSpring;
        [SerializeField] RedpointBehaviour rpRankAward;
        [SerializeField] RedpointBehaviour rpRankAward1;
        [SerializeField] FairySiegeActFairyRankItem secondInfo;
 
        [SerializeField] FairySiegeActFairyRankItem thirdInfo;
 
        [Header("右下角按钮")]
        [SerializeField] Transform tranBottomRightButtonGroup;
 
        [Header("领奖期相关")]
        [SerializeField] Transform tranRank;
        [SerializeField] EmblemCell FairyEmblemNo1;
        [SerializeField] TextEx txtFairyNameNo1;
        [SerializeField] EmblemCell FairyEmblemNo2;
        [SerializeField] TextEx txtFairyNameNo2;
        [SerializeField] EmblemCell FairyEmblemNo3;
        [SerializeField] TextEx txtFairyNameNo3;
        [SerializeField] RawImage imgPlayer3DModel;
 
        [SerializeField] Transform tranRankFirstInfo;
        [SerializeField] TextEx txtLv;
        [SerializeField] TextEx txtName;
        [SerializeField] TextEx txtSeverName;
        [SerializeField] TextEx txtNoOneHere;
        [SerializeField] ImageEx imgRelamLv;
        [SerializeField] ImageEx imgTitle;
        [SerializeField] UIFrame uiTitle;
        [SerializeField] RedpointBehaviour rpLike;
 
        int state;
        bool isSendPack = false;
        RoleParticularModel roleParticularModel { get { return ModelCenter.Instance.GetModel<RoleParticularModel>(); } }
        FairySiegeActModel model { get { return ModelCenter.Instance.GetModel<FairySiegeActModel>(); } }
        RankModel rankModel { get { return ModelCenter.Instance.GetModel<RankModel>(); } }
 
        protected override void AddListeners()
        {
            btnLike.SetListener(() =>
            {
                model.SendAward(3);
            });
 
            btnClose.SetListener(CloseClick);
 
            btnGo.SetListener(() =>
            {
                // 没有参赛资格
                if (!model.hasQualification())
                {
                    SysNotifyMgr.Instance.ShowTip("FairySiege04");
                    return;
                }
                if (state != 2)//0 公示期 1 备战期 2 开战期 3 休战期 4 领奖期
                {
                    SysNotifyMgr.Instance.ShowTip("FairySiege18");
                    return;
                }
                int battleType;
                int battleGroup;
                if (!model.TryGetNowBatTypeAndGroup(model.myFamilyID, out battleType, out battleGroup))
                    return;
                model.showBatType = battleType;
                model.showBatGroup = battleGroup;
                model.SendQuery(2, battleType, battleGroup, 0);
            });
            btnReward.SetListener(() => WindowCenter.Instance.Open<FairySiegeRankAwardActWin>());
            btnRank.SetListener(() => WindowCenter.Instance.Open<FairySiegeRankWin>());
            btnGuess.SetListener(() =>
            {
                //竞猜未开始
                int guessState = model.GetGuessState();
                if (guessState == 0)
                {
                    SysNotifyMgr.Instance.ShowTip("FairySiege21");
                    return;
                }
                WindowCenter.Instance.Open<FairySiegeGuessWin>();
            });
            btnSchedule.SetListener(() => WindowCenter.Instance.Open<FairySiegeScheduleWin>());
            btnGift.SetListener(() => WindowCenter.Instance.Open<FairySiegeRechargeGiftActWin>());
            btnHelp.SetListener(() =>
            {
                // 没有参赛资格
                if (!model.hasQualification())
                {
                    SysNotifyMgr.Instance.ShowTip("FairySiege04");
                    return;
                }
                WindowCenter.Instance.Open<FairySiegeHelpWin>();
            });
            btnBase.SetListener(() =>
            {
                // 没有参赛资格
                if (!model.hasQualification())
                {
                    SysNotifyMgr.Instance.ShowTip("FairySiege04");
                    return;
                }
                WindowCenter.Instance.Open<FairySiegeBaseWin>();
            });
            btnSpring.SetListener(() => WindowCenter.Instance.Open<FairySiegeSpringWin>());
        }
 
        protected override void BindController()
        {
        }
 
        protected override void OnPreOpen()
        {
            rpLike.redpointId = model.GetRedpointId(FairySiegeRedPointType.Like);
            if (!model.isSkipStory)
            {
                model.isSkipStory = true;
                WindowCenter.Instance.Open<FairySiegeStoryWin>();
            }
 
            InitRedPoint();
            int stateValue;
            if (model.TryGetCurrentStateValue(out stateValue))
            {
                state = model.GetStateByStateValue(stateValue);
                Display();
            }
 
            GlobalTimeEvent.Instance.secondEvent += OnSecondEvent;
            RoleParticularModel.OnRevPackage += OnPlayerCacheResultEvent;
            model.UpdateFamilyGCZPlayerInfoEvent += OnUpdateFamilyGCZPlayerInfoEvent;
            model.UpdateFamilyGCZBatSceneInfoEvent += OnUpdateFamilyGCZBatSceneInfoEvent;
            OperationTimeHepler.Instance.operationTimeUpdateEvent += OperationTimeUpdateEvent;
            rankModel.onRankRefresh += OnRefreshRankList;
            txtLv.SetActive(false);
            imgRelamLv.SetActive(false);
            imgTitle.SetActive(false);
            txtName.SetActive(false);
            txtSeverName.SetActive(false);
            imgRelamLv.SetActive(false);
            txtNoOneHere.SetActive(true);
            DisplayAward();
        }
 
        protected override void OnPreClose()
        {
            GlobalTimeEvent.Instance.secondEvent -= OnSecondEvent;
            RoleParticularModel.OnRevPackage -= OnPlayerCacheResultEvent;
            model.UpdateFamilyGCZPlayerInfoEvent -= OnUpdateFamilyGCZPlayerInfoEvent;
            model.UpdateFamilyGCZBatSceneInfoEvent -= OnUpdateFamilyGCZBatSceneInfoEvent;
            OperationTimeHepler.Instance.operationTimeUpdateEvent -= OperationTimeUpdateEvent;
            rankModel.onRankRefresh -= OnRefreshRankList;
        }
 
        private void OnRefreshRankList(int obj)
        {
            if (obj != FairySiegeActModel.crossFamilyRankType)
                return;
            DisplayAward();
        }
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnAfterClose()
        {
        }
 
        private void InitRedPoint()
        {
            rpGuess.redpointId = model.GetRedpointId(FairySiegeRedPointType.Guess);
            rpGift.redpointId = model.GetRedpointId(FairySiegeRedPointType.Gift);
            rpHelp.redpointId = model.GetRedpointId(FairySiegeRedPointType.Help);
            rpBase.redpointId = model.GetRedpointId(FairySiegeRedPointType.Base);
            rpSpring.redpointId = model.GetRedpointId(FairySiegeRedPointType.Spring);
            rpGo.redpointId = model.GetRedpointId(FairySiegeRedPointType.Go);
            rpRankAward.redpointId = model.GetRedpointId(FairySiegeRedPointType.RankAward);
            rpRankAward1.redpointId = model.GetRedpointId(FairySiegeRedPointType.RankAward);
        }
 
        private void OperationTimeUpdateEvent(Operation operation)
        {
            if (operation != Operation.default53)
                return;
            Display();
        }
 
        private void OnUpdateFamilyGCZPlayerInfoEvent()
        {
            Display();
            DisplayAward();
        }
 
        private void OnPlayerCacheResultEvent(int viewType, int playerID, RoleParticularModel.ViewPlayerData data)
        {
            if (playerID != model.no1PlayerIDCrossFamily)
                return;
            ShowNo1Model();
        }
 
        private void OnSecondEvent()
        {
            int stateValue;
            if (model.TryGetCurrentStateValue(out stateValue))
            {
                state = model.GetStateByStateValue(stateValue);
                Display();
            }
        }
 
        private void OnUpdateFamilyGCZBatSceneInfoEvent()
        {
            if (!WindowCenter.Instance.IsOpen<FairySiegeCityWin>())
            {
                WindowCenter.Instance.Open<FairySiegeCityWin>();
            }
        }
 
        public void Display()
        {
            // 0 公示期 1 备战期 2 开战期 3 休战期 4 领奖期
            imgActName.SetActive(state == 0 || state == 1 || state == 2 || state == 3);
            imgJoinTime.SetActive(state == 0 || state == 1 || state == 2 || state == 3);
            tranTip2.SetActive(state == 0);
            btnRules.SetActive(state == 0 || state == 1 || state == 2 || state == 3);
            btnGo.SetActive(state == 1 || state == 2 || state == 3);
            imgGo.SetActive(model.hasQualification());
            imgNoJoin.SetActive(!model.hasQualification());
            txtRewardTime.SetActive(state == 4);
            txtRewardTime1.SetActive(state == 1 || state == 2 || state == 3);
            txtRewardTime2.SetActive(state == 0);
            btnGuess.SetActive(state == 1 || state == 2 || state == 3 || state == 4);
            btnSchedule.SetActive(state == 1 || state == 2 || state == 3);
            btnGift.SetActive(state == 1 || state == 2 || state == 3);
            tranBottomRightButtonGroup.SetActive(state == 1 || state == 2 || state == 3);
            tranRank.SetActive(state == 4);
            tranRankFirstInfo.SetActive(state == 4);
            imgActBk.SetSprite(state == 4 ? "FairySiegeBK2" : "FairySiegeBK1");
            txtRewardTime.text = model.GetRemainTime();
            txtRewardTime1.text = model.GetRemainTime();
            txtRewardTime2.text = model.GetRemainTime();
            btnBase.SetActive(model.hasQualification());
            btnHelp.SetActive(model.hasQualification());
            DisplayActTime();
        }
 
        private void DisplayActTime()
        {
            string openTimeStr = Language.Get("RidingPetBossQuestTime", model.operationCrossAct.ToDisplayTime());
            if (model.operationCrossAct != null && !model.operationCrossAct.joinFamilys.IsNullOrEmpty())
            {
                string familyNameStr = model.GetJoinFamilyNameStr();
                string lookMoreStr = Language.Get("FairySiege124");
                txtJoinTime.text = StringUtility.Contact(openTimeStr, new string(' ', 4), familyNameStr, lookMoreStr);
            }
            else
            {
                txtJoinTime.text = StringUtility.Contact(openTimeStr);
            }
        }
 
        private void DisplayAward()
        {
            if (state != 4)
            {
                txtFairyNameNo1.text = Language.Get("FamilyMatchNoOneHere");
                FairyEmblemNo1.InitUI(EmblemHelper.GetOtherEmblemModel(EmblemHelper.GetDefaultFamilyEmblemId()));
                txtFairyNameNo2.text = Language.Get("FamilyMatchNoOneHere");
                FairyEmblemNo2.InitUI(EmblemHelper.GetOtherEmblemModel(EmblemHelper.GetDefaultFamilyEmblemId()));
                txtFairyNameNo3.text = Language.Get("FamilyMatchNoOneHere");
                FairyEmblemNo3.InitUI(EmblemHelper.GetOtherEmblemModel(EmblemHelper.GetDefaultFamilyEmblemId()));
                return;
            }
 
            //点赞相关
            bool isHaveLikeAward = model.IsHaveAward(3);
            btnLike.interactable = !isHaveLikeAward;
            btnLike.GetComponent<ImageEx>().gray = isHaveLikeAward;
            txtLike.colorType = isHaveLikeAward ? TextColType.Gray : TextColType.NavyYellow;
            txtLike.text = Language.Get(!isHaveLikeAward ? "sharegift3" : "CelestialPalace07");
 
            //排名相关
            var familyRankInfo = rankModel.GetRankPageDatas(FairySiegeActModel.crossFamilyRankType);
            if (familyRankInfo == null)
            {
                rankModel.ResetQueryParam();
                rankModel.QueryCrossRank(FairySiegeActModel.crossFamilyRankType, model.operationCrossAct.zoneID);
            }
 
            if (familyRankInfo != null)
            {
                RankData familyRankData;
                if (familyRankInfo.TryGetValue(0, out familyRankData))
                {
                    model.no1PlayerIDCrossFamily = (int)familyRankData.id2;
                    roleParticularModel.ViewCrossPlayerCacheData(model.no1PlayerIDCrossFamily); //查询返回显示模型
 
                    txtFairyNameNo1.text = familyRankData.name1;
                    FairyEmblemNo1.InitUI(EmblemHelper.GetOtherEmblemModel((int)familyRankData.value3));
                    string serverName = ServerListCenter.Instance.GetServerName((int)familyRankData.value5);
                    txtSeverName.text = Language.Get("Z2002", serverName);
                }
                else
                {
                    txtFairyNameNo1.text = Language.Get("FamilyMatchNoOneHere");
                    FairyEmblemNo1.InitUI(EmblemHelper.GetOtherEmblemModel(EmblemHelper.GetDefaultFamilyEmblemId()));
                }
                if (familyRankInfo.TryGetValue(1, out familyRankData))
                {
                    txtFairyNameNo2.text = familyRankData.name1;
                    FairyEmblemNo2.InitUI(EmblemHelper.GetOtherEmblemModel((int)familyRankData.value3));
                }
                else
                {
                    txtFairyNameNo2.text = Language.Get("FamilyMatchNoOneHere");
                    FairyEmblemNo2.InitUI(EmblemHelper.GetOtherEmblemModel(EmblemHelper.GetDefaultFamilyEmblemId()));
                }
                if (familyRankInfo.TryGetValue(2, out familyRankData))
                {
                    txtFairyNameNo3.text = familyRankData.name1;
                    FairyEmblemNo3.InitUI(EmblemHelper.GetOtherEmblemModel((int)familyRankData.value3));
                }
                else
                {
                    txtFairyNameNo3.text = Language.Get("FamilyMatchNoOneHere");
                    FairyEmblemNo3.InitUI(EmblemHelper.GetOtherEmblemModel(EmblemHelper.GetDefaultFamilyEmblemId()));
                }
                ShowNo1Model();
            }
            else
            {
                txtFairyNameNo1.text = Language.Get("FamilyMatchNoOneHere");
                FairyEmblemNo1.InitUI(EmblemHelper.GetOtherEmblemModel(EmblemHelper.GetDefaultFamilyEmblemId()));
                txtFairyNameNo2.text = Language.Get("FamilyMatchNoOneHere");
                FairyEmblemNo2.InitUI(EmblemHelper.GetOtherEmblemModel(EmblemHelper.GetDefaultFamilyEmblemId()));
                txtFairyNameNo3.text = Language.Get("FamilyMatchNoOneHere");
                FairyEmblemNo3.InitUI(EmblemHelper.GetOtherEmblemModel(EmblemHelper.GetDefaultFamilyEmblemId()));
            }
        }
 
        private void ShowNo1Model()
        {
            imgPlayer3DModel.SetActive(false);
            int playerID = model.no1PlayerIDCrossFamily;
            if (playerID == 0)
                return;
            var viewPlayerData = roleParticularModel.GetViewPlayerData(playerID);
            if (viewPlayerData == null)
                return;
 
            txtLv.text = Language.Get("PetHorseAwaking_3", viewPlayerData.rolePropData.LV);
            int relamLv = viewPlayerData.rolePropData.RealmLV;
            imgRelamLv.SetActive(RealmConfig.Has(relamLv));
            if (RealmConfig.Has(relamLv))
            {
                imgRelamLv.SetSprite(RealmConfig.Get(relamLv).Img);
            }
            txtName.text = UIHelper.ServerStringTrim(viewPlayerData.rolePropData.Name);
            model.DisplayTitle(imgTitle, uiTitle, viewPlayerData.rolePropData.TitleID);
            txtNoOneHere.SetActive(false);
            txtLv.SetActive(true);
            imgTitle.SetActive(true);
            imgPlayer3DModel.SetActive(true);
            txtName.SetActive(true);
            txtSeverName.SetActive(true);
            int _suitLevel = (int)(viewPlayerData.rolePropData.EquipShowSwitch % 10);
            int clothes = viewPlayerData.GetItemId(RoleEquipType.Clothes);
            int weapon = viewPlayerData.GetItemId(RoleEquipType.Weapon);
            int wing = viewPlayerData.GetItemId(RoleEquipType.Wing);
            int weapon2 = viewPlayerData.GetItemId(RoleEquipType.Weapon2);
            int fashionClothes = viewPlayerData.GetItemId(RoleEquipType.FashionClothes);
            int fashionWeapon = viewPlayerData.GetItemId(RoleEquipType.FashionWeapon);
            int fashionWeapon2 = viewPlayerData.GetItemId(RoleEquipType.FashionWeapon2);
            var reikiRootEffectId = viewPlayerData.rolePropData.EquipShowSwitch / 1000 % 1000;
 
            var data = new UI3DPlayerExhibitionData
            {
                job = viewPlayerData.rolePropData.Job,
                fashionClothesId = fashionClothes,
                fashionWeaponId = fashionWeapon,
                fashionSecondaryId = fashionWeapon2,
                clothesId = clothes,
                suitLevel = _suitLevel,
                weaponId = weapon,
                wingsId = wing,
                secondaryId = weapon2,
                reikiRootEffectId = (int)reikiRootEffectId,
                isDialogue = false,
                equipLevel = (int)viewPlayerData.rolePropData.EquipShowSwitch / 10 % 100,
                titleID = viewPlayerData.rolePropData.TitleID,
            };
 
            UI3DModelExhibition.InstanceClone1.ShowPlayer(imgPlayer3DModel, data);
            imgPlayer3DModel.raycastTarget = false;
        }
    }
}