少年修仙传客户端代码仓库
client_Wu Xijin
2019-04-16 fc714208ff3a320c3bb52bddd5ea3d91f647a206
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Monday, April 15, 2019
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace Snxxz.UI
{
 
    public class HazyGrassDungeonWin : Window
    {
        [SerializeField] DungeonTargetBehaviour m_DungeonTarget;
        [SerializeField] Text m_BasicGrassCount;
        [SerializeField] Text m_FairyGrassCount;
        [SerializeField] Text m_BasicGrassRefreshTime;
        [SerializeField] Text m_FairyGrassRefreshTime;
 
        [SerializeField] Transform m_ContainerCollectSucc;
        [SerializeField] Text m_GainRemind;
 
        DungeonModel model { get { return ModelCenter.Instance.GetModel<DungeonModel>(); } }
        HazyRegionModel hazyRegionModel { get { return ModelCenter.Instance.GetModel<HazyRegionModel>(); } }
        HazyGrassModel hazyGrassModel { get { return ModelCenter.Instance.GetModel<HazyGrassModel>(); } }
        #region Built-in
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
        }
 
        protected override void OnPreOpen()
        {
            m_ContainerCollectSucc.gameObject.SetActive(false);
 
            Display();
 
            GlobalTimeEvent.Instance.secondEvent += PerSecond;
        }
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnPreClose()
        {
            GlobalTimeEvent.Instance.secondEvent -= PerSecond;
        }
 
        protected override void OnAfterClose()
        {
        }
        #endregion
 
        private void PerSecond()
        {
            DisplayGrassRefreshTime();
        }
 
        void Display()
        {
            if (ClientDungeonStageUtility.isClientDungeon)
            {
                var config = HazyRegionConfig.Get(hazyRegionModel.processingIncidentId);
                m_DungeonTarget.Init(config.dungeonId);
            }
            else
            {
                var mapId = PlayerDatas.Instance.baseData.MapID;
                m_DungeonTarget.Init(mapId);
            }
 
            DisplayGrassRefreshTime();
        }
 
        void DisplayGrassCount()
        {
 
        }
 
        void DisplayGrassRefreshTime()
        {
            var used = Mathf.Max(0, (int)(TimeUtility.ServerNow - hazyGrassModel.grassBornTime).TotalSeconds);
            var refreshSeconds = hazyGrassModel.grassRefreshSeconds - used % hazyGrassModel.grassRefreshSeconds;
            m_BasicGrassRefreshTime.text = Language.Get("HazyBasicGrassRefresh", TimeUtility.SecondsToMS(refreshSeconds));
            m_FairyGrassRefreshTime.text = Language.Get("HazyFairyGrassRefresh", TimeUtility.SecondsToMS(refreshSeconds));
        }
    }
 
}