using UnityEngine;
|
using System.Collections;
|
|
// A8 17 宠物培养信息 #tagMCPetTrainInfo
|
|
public class IL_HA817_tagMCPetTrainInfo : GameNetPackBasic {
|
public byte TrainTypes; //培养类型数
|
public uint[] TrainLVList; //培养等阶列表,索引为培养类型减1
|
public uint[] TrainItemCountList; //培养当前阶已吃培养丹个数列表,索引为培养类型减1
|
|
public IL_HA817_tagMCPetTrainInfo () {
|
_cmd = (ushort)0xA817;
|
}
|
|
public override void ReadFromBytes (byte[] vBytes) {
|
TransBytes (out TrainTypes, vBytes, NetDataType.BYTE);
|
TransBytes (out TrainLVList, vBytes, NetDataType.DWORD, TrainTypes);
|
TransBytes (out TrainItemCountList, vBytes, NetDataType.DWORD, TrainTypes);
|
}
|
|
}
|