少年修仙传客户端代码仓库
hch
2025-04-03 c154ac0832fe4379a00d3e1cda700e7d2a7383c7
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Tuesday, November 28, 2017
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
 
    public class ExperienceOpenWin : Window
    {
        //经验显示
        #region Built-in
        public float TIME = 60f;
        private float coentTime = 0;
        private int billionsExperience = 0;//获取亿经验
        private ulong unitExperience = 0;//获取单位经验
        [SerializeField] GameObject m_ExperienceObj;
        [SerializeField] Text m_ExperienceText;
        [SerializeField] RectTransform GameObject;
        [SerializeField] RectTransform StartPoint;
        [SerializeField] RectTransform EndPoint;
        [SerializeField] UIEffect m_Uieffect;
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
        }
 
        protected override void OnPreOpen()
        {
            m_Uieffect.Play();
            m_ExperienceObj.SetActive(false);
            coentTime = 0;
            billionsExperience = 0;
            unitExperience = 0;
            PlayerMainDate.Event_Experience += OnExperience;
            PositionModification(false);
        }
 
 
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnPreClose()
        {
            PlayerMainDate.Event_Experience -= OnExperience;
        }
 
        protected override void OnAfterClose()
        {
        }
 
 
 
        private void PositionModification(bool _bool)
        {
            if (_bool)
            {
                GameObject.localPosition = EndPoint.localPosition;
            }
            else
            {
                GameObject.localPosition = StartPoint.localPosition;
            }
        }
        private void OnExperience(int _source, int _ExpPoint, int _Exp)
        {
            if (_source == 2)
            {
                billionsExperience += _ExpPoint;
                unitExperience += (ulong)_Exp;
            }
         
        }
 
        string ExperienceIntegration(ulong unitExperience)
        {
            return UIHelper.ReplaceLargeNum(unitExperience);
        }
        protected override void LateUpdate()
        {
            coentTime += Time.deltaTime;
            int tmpTime = (int)coentTime;
            //10秒更新一次
            if (tmpTime % 10 == 0 && tmpTime / 10 != 0)
            {
                ulong allExp = (ulong)((Constants.ExpPointValue * (ulong)billionsExperience + unitExperience) / coentTime * 60);
                if (allExp > 0)
                {
                    m_ExperienceObj.SetActive(true);
                    m_ExperienceText.text = ExperienceIntegration(allExp);
                }
                else
                {
                    Close();
                }
 
            }
            if (coentTime >= TIME)
            {
      
                coentTime = 0;
                billionsExperience = 0;
                unitExperience = 0;
            }
        }
 
        #endregion
 
    }
 
}