少年修仙传客户端代码仓库
hch
2025-04-03 c154ac0832fe4379a00d3e1cda700e7d2a7383c7
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Friday, January 18, 2019
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.UI;
 
 
namespace vnxbqy.UI
{
    
    public class RealmTowerWin : Window
    {
        [SerializeField] ScrollerController m_TowerBehaviour;
        [SerializeField] List<ItemCell> items;
        [SerializeField] TextEx m_LevelLimit;
        [SerializeField] Button m_Challenge;
        [SerializeField] TextEx m_TopNow;
        [SerializeField] TextEx m_TowerName;
        [SerializeField] Button m_Close;
 
        RealmModel realmModel { get { return ModelCenter.Instance.GetModel<RealmModel>(); } }
 
        #region Built-in
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
            m_Challenge.SetListener(Challenge);
            m_Close.AddListener(CloseClick);
        }
 
        protected override void OnPreOpen()
        {
            m_TowerBehaviour.OnRefreshCell += RefreshCell;
            realmModel.OnTowerPassEvent += OnTowerPassEvent;
 
            Display();
            OnCreateScroller();
        }
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnPreClose()
        {
            m_TowerBehaviour.OnRefreshCell -= RefreshCell;
            realmModel.OnTowerPassEvent -= OnTowerPassEvent;
        }
 
        protected override void OnAfterClose()
        {
        }
 
        protected override void OnActived()
        {
        }
 
        #endregion
 
 
        void Display()
        {
            var config = RealmTowerConfig.Get(realmModel.selectFloorID);
            var awards = config.RewardItemList;
            for (int i = 0; i < items.Count; i++)
            {
                if (i < awards.Length)
                {
                    items[i].SetActive(true);
                    int itemID = awards[i][0];
                    items[i].Init(new ItemCellModel(itemID, false, (ulong)awards[i][1]));
                    items[i].button.AddListener(() => {
                        ItemTipUtility.Show(itemID);
                    });
                }
                else
                {
                    items[i].SetActive(false);
                }
            }
 
            m_LevelLimit.text = UIHelper.GetRealmName(config.NeedRealmLV, false, true);
            m_Challenge.SetActive(realmModel.currentFloor == realmModel.selectFloorID);
            m_TopNow.SetActive(realmModel.currentFloor != realmModel.selectFloorID);
            m_TowerName.text = Language.Get("RealmTower4", RealmConfig.Get(RealmConfig.Get(RealmTowerConfig.Get(realmModel.selectFloorID).NeedRealmLV).LvLarge).Name);
        }
 
 
        void OnCreateScroller()
        {   
            var floors = RealmTowerConfig.GetFloorsByFloorID(realmModel.selectFloorID);
            if (floors == null) return;
            m_TowerBehaviour.Refresh();
 
            for (int i = floors.Count - 1; i >= 0; i--)
            {
                if (i == floors.Count - 1)
                {
                    m_TowerBehaviour.AddCell(ScrollerDataType.Header, floors[i]);
                }
                else
                {
                    m_TowerBehaviour.AddCell(ScrollerDataType.Normal, floors[i]);
                }
            }
 
            m_TowerBehaviour.AddCell(ScrollerDataType.Tail, 0);
 
            m_TowerBehaviour.Restart();
            m_TowerBehaviour.JumpIndex(floors.Count - floors.IndexOf(realmModel.selectFloorID) - 1);
        }
 
 
        void Challenge()
        {
            realmModel.RequestChallenge();
        }
 
        void RefreshCell(ScrollerDataType type, CellView cell)
        { 
            if (type == ScrollerDataType.Header || type == ScrollerDataType.Normal)
            {
                var floorCell = cell as RealmTowerFloorCell;
                floorCell.Display(cell.index);
            }
        }
 
        void OnTowerPassEvent()
        {
            Display();
            m_TowerBehaviour.m_Scorller.RefreshActiveCellViews();
        }
    }
 
}