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| using UnityEngine;
| using UnityEngine.UI;
|
| public class AutoCutTreeDropdown : MonoBehaviour
| {
| [SerializeField] Image imgArrow;
| void Start()
| {
| {
| imgArrow.rectTransform.rotation = Quaternion.Euler(0, 0, 180);
| }
| }
| void OnDestroy()
| {
| {
| imgArrow.rectTransform.rotation = Quaternion.Euler(0, 0, 0);
| }
| }
|
| }
|
|
|
|
|