using UnityEngine;
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using System.Collections;
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// C0 06 查询幸运云购开奖记录 #tagCGQueryLuckyCloudBuyLotteryRec
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public class IL_CC006_tagCGQueryLuckyCloudBuyLotteryRec : GameNetPackBasic {
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public byte ZoneID; //查询分区ID
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public IL_CC006_tagCGQueryLuckyCloudBuyLotteryRec () {
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combineCmd = (ushort)0x1801;
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_cmd = (ushort)0xC006;
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}
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public override void WriteToBytes () {
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WriteBytes (ZoneID, NetDataType.BYTE);
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}
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}
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