using UnityEngine;
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using System.Collections;
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// B2 11 激活功能系统特权奖励 #tagCMActivateFuncSysPrivilege
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public class IL_CB211_tagCMActivateFuncSysPrivilege : GameNetPackBasic {
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public byte ActivateCount; // 激活个数
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public byte[] ActivateFuncSysIDList; // 激活功能系统ID列表,全部激活则需要发所有ID列表
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public IL_CB211_tagCMActivateFuncSysPrivilege () {
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combineCmd = (ushort)0x03FE;
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_cmd = (ushort)0xB211;
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}
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public override void WriteToBytes () {
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WriteBytes (ActivateCount, NetDataType.BYTE);
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WriteBytes (ActivateFuncSysIDList, NetDataType.BYTE, ActivateCount);
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}
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}
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