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| using UnityEngine;
| using System.Collections;
|
| // B2 19 神通升级 #tagCMShentongLVUp
|
| public class IL_CB219_tagCMShentongLVUp : GameNetPackBasic {
| public byte ShentongID;
|
| public IL_CB219_tagCMShentongLVUp () {
| combineCmd = (ushort)0x03FE;
| _cmd = (ushort)0xB219;
| }
|
| public override void WriteToBytes () {
| WriteBytes (ShentongID, NetDataType.BYTE);
| }
|
| }
|
|