using UnityEngine;
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using System.Collections;
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// A3 C7 古宝信息 #tagMCGubaoInfo
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public class IL_DTCA3C7_tagMCGubaoInfo : DtcBasic {
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public override void Done(GameNetPackBasic vNetPack) {
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base.Done(vNetPack);
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IL_HA3C7_tagMCGubaoInfo vNetData = vNetPack as IL_HA3C7_tagMCGubaoInfo;
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TreasurePavilionModel.Instance.UpdateGubaoNetPack(vNetData);
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GuBaoTotalStarsModel.Instance.UpdateGubaoNetPack(vNetData);
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}
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}
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