using UnityEngine;
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using System.Collections;
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// A3 58 通天令任务奖励信息 #tagMCTongTianLingTaskAwardInfo
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public class IL_HA358_tagMCTongTianLingTaskAwardInfo : GameNetPackBasic {
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public byte AwardStateCount;
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public uint[] TaskAwardStateList; //任务领奖记录值个数,按任务ID二进制位存储是否已领取,每个值存31个记录 0-30, 31-61, ...
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public IL_HA358_tagMCTongTianLingTaskAwardInfo () {
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_cmd = (ushort)0xA358;
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}
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public override void ReadFromBytes (byte[] vBytes) {
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TransBytes (out AwardStateCount, vBytes, NetDataType.BYTE);
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TransBytes (out TaskAwardStateList, vBytes, NetDataType.DWORD, AwardStateCount);
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}
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}
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