少年修仙传客户端代码仓库
hch
2025-03-03 28785d6ddf9c08e49527ede9405c7b6c93c6ed32
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using System.Collections.Generic;
using UnityEngine;
 
namespace vnxbqy.UI
{
    public class FairyEmblemCell : CellView
    {
        [SerializeField] List<FairyEmblemItem> fairyEmblemItemList = new List<FairyEmblemItem>();
        FairyEmblemModel model { get { return ModelCenter.Instance.GetModel<FairyEmblemModel>(); } }
 
        public void Display(int rowIndex)
        {
            List<int> showList = model.GetShowList();
            for (int i = 0; i < fairyEmblemItemList.Count; i++)
            {
                //Ë÷Òý = ÐÐÊý * Ò»ÐÐչʾx¸ö»ÕÕ + i < »ÕÕÂ×ÜÊý
                int index = rowIndex * model.MaxItemRowCount + i;
                if (index < showList.Count)
                {
                    int emblemId = showList[index];
                    fairyEmblemItemList[i].SetActive(true);
                    fairyEmblemItemList[i].Display(emblemId);
                }
                else
                {
                    fairyEmblemItemList[i].SetActive(false);
                }
            }
        }
    }
}