using System;
|
using System.Collections;
|
using System.Collections.Generic;
|
using UnityEngine;
|
using UnityEngine.UI;
|
|
namespace vnxbqy.UI
|
{
|
|
public class JadeDynastyBossKillRecord : MonoBehaviour
|
{
|
[SerializeField] Text m_KillTime;
|
[SerializeField] Text m_PlayerName;
|
|
public void Display(DateTime time, string playerName)
|
{
|
m_KillTime.text = time.ToString("HH:mm:ss");
|
m_PlayerName.text = UIHelper.ServerStringTrim(playerName);
|
}
|
}
|
}
|
|