少年修仙传客户端代码仓库
hch
2025-03-03 28785d6ddf9c08e49527ede9405c7b6c93c6ed32
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
 
public class CreateRoleHeroPlatform : MonoBehaviour
{
    Vector3 prevScreenPosition = Vector3.zero;
 
    float allowDragTime = 0f;
 
    public void ForbidSeconds(float _seconds)
    {
        allowDragTime = Time.time + _seconds;
    }
 
    private void OnMouseDown()
    {
        if (Time.time < allowDragTime)
        {
            return;
        }
 
        prevScreenPosition = Input.mousePosition;
    }
 
    private void OnMouseDrag()
    {
        if (Time.time < allowDragTime)
        {
            return;
        }
 
        var delta = Input.mousePosition - prevScreenPosition;
        this.transform.localEulerAngles += new Vector3(0, -delta.x, 0);
        prevScreenPosition = Input.mousePosition;
    }
 
    private void OnMouseUp()
    {
        if (Time.time < allowDragTime)
        {
            return;
        }
 
    }
 
}