少年修仙传客户端代码仓库
hch
2025-03-03 28785d6ddf9c08e49527ede9405c7b6c93c6ed32
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Saturday, December 16, 2017
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
 
namespace vnxbqy.UI
{
    public class ServerForceExitHintWin : Window
    {
        public static int reason = 0;
 
        [SerializeField] Text m_Reason;
        [SerializeField] Button m_Confirm;
 
        #region Built-in
        protected override void BindController()
        {
        }
 
        protected override void AddListeners()
        {
            m_Confirm.AddListener(ReturnToLogin);
        }
 
        protected override void OnPreOpen()
        {
            var kickConfig = KickOutReasonConfig.Get(reason);
            m_Reason.text = kickConfig == null ? "" : kickConfig.kickout;
        }
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnPreClose()
        {
        }
 
        protected override void OnAfterClose()
        {
        }
        #endregion
 
        private void ReturnToLogin()
        {
            reason = 0;
            CloseClick();
            switch (VersionConfig.Get().versionAuthority)
            {
                case VersionAuthority.InterTest:
                    GameNotice.OpenGameNotice();
                    break;
                case VersionAuthority.Release:
                    if (!VersionConfig.Get().isBanShu)
                    {
                        if (!ModelCenter.Instance.GetModel<LoginModel>().sdkLogined)
                        {
                            ynmbxxjUtil.Instance.FreePlatformLogin();
                            OperationLogCollect.Instance.RecordLauchEvent(4);
                            OperationLogCollect.Instance.RecordEvent(4);
                        }
                    }
                    break;
            }
        }
 
    }
 
}