少年修仙传客户端代码仓库
hch
2025-03-03 28785d6ddf9c08e49527ede9405c7b6c93c6ed32
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Wednesday, September 26, 2018
//--------------------------------------------------------
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
    public class FairyAffinityLoginActCell : CellView
    {
        [SerializeField] Text m_Day;//天数
 
        //itemCells freeGrays freeLocks freeHaves 个数需要相等
        [SerializeField] List<ItemCell> itemCells;
 
        [SerializeField] List<ImageEx> freeGrays;
        [SerializeField] List<ImageEx> freeLocks;
        [SerializeField] List<ImageEx> freeHaves;
 
        //itemCellExs paidGrays paidLocks paidHaves 个数需要相等
        [SerializeField] List<ItemCell> itemCellExs;
 
        [SerializeField] List<ImageEx> paidGrays;
        [SerializeField] List<ImageEx> paidLocks;
        [SerializeField] List<ImageEx> paidHaves;
 
        [SerializeField] Button getGiftBtn;
        [SerializeField] Image gotYetImg;
        [SerializeField] Button reSignBtn;
        [SerializeField] Text waitSignText;
        [SerializeField] Button btnLateSign;
 
        [SerializeField] ImageEx imgRad;
        int dayNum = 0;
 
        VipModel vipModel { get { return ModelCenter.Instance.GetModel<VipModel>(); } }
        FairyAffinityLoginActModel model { get { return ModelCenter.Instance.GetModel<FairyAffinityLoginActModel>(); } }
 
        public void Display(int index)
        {
            OperationLoginAct holiday;
            OperationTimeHepler.Instance.TryGetOperation(FairyAffinityLoginActModel.operaType, out holiday);
            if (holiday == null)
                return;
            dayNum = holiday.loginAwards[index].DayNum;
            //0 不可领取(日期未到)  1 可领取  2 已领取 3补签(已过天) 4 继续签到(已购买) 5 继续签到(未购买)
            var state = model.GetLoginAwardState(dayNum);
            m_Day.text = Language.Get("loginact3", dayNum);
 
            waitSignText.SetActive(state == 0);
 
            getGiftBtn.SetActive(state == 1);
            getGiftBtn.SetListener(() =>
            {
                model.SendGetAward(dayNum);
            });
 
            gotYetImg.SetActive(state == 2);
 
            reSignBtn.SetActive(state == 3);
 
            btnLateSign.SetActive(state == 4 || state == 5);
            imgRad.SetActive(state == 4);
            btnLateSign.SetListener(() =>
            {
                if (state == 4)
                {
                    model.SendGetAwardEx(dayNum);
                }
                else
                {
                    vipModel.CTG(holiday.awardExCTGID);
                }
            });
 
            reSignBtn.SetListener(() =>
            {
                ConfirmCancel.ShowPopConfirm(Language.Get("Mail101"),
                Language.Get("loginact2", holiday.costValue + RichTextMsgReplaceConfig.GetRichReplace("MONEY", holiday.costType)), (bool isOk) =>
                {
                    if (isOk)
                    {
                        if (UIHelper.GetMoneyCnt(holiday.costType) < (ulong)holiday.costValue)
                        {
                            SysNotifyMgr.Instance.ShowTip("LackMoney", holiday.costType);
                            if (holiday.costType == 1)
                            {
                                WindowCenter.Instance.Open<RechargeTipWin>();
                            }
                            return;
                        }
                        model.SendGetAward(dayNum);
                    }
                });
            });
 
            var awards = holiday.loginAwards[index].AwardItemList;
            for (int i = 0; i < itemCells.Count; i++)
            {
                if (i < awards.Length)
                {
                    var award = awards[i];
                    itemCells[i].SetActive(true);
                    var itemData = new ItemCellModel((int)award.ItemID, false, award.ItemCount);
                    itemCells[i].Init(itemData);
                    itemCells[i].button.SetListener(() =>
                    {
                        ItemTipUtility.Show((int)award.ItemID);
                    });
 
                    freeGrays[i].SetActive(state == 2 || state == 4 || state == 5);
                    freeLocks[i].SetActive(false);
                    freeHaves[i].SetActive(state == 2 || state == 4 || state == 5);
                }
                else
                {
                    itemCells[i].SetActive(false);
                    freeGrays[i].SetActive(false);
                    freeLocks[i].SetActive(false);
                    freeHaves[i].SetActive(false);
                }
            }
            bool isBuy = model.IsBuyAwardEx();
            var awardExs = holiday.loginAwards[index].AwardItemListEx;
            for (int i = 0; i < itemCellExs.Count; i++)
            {
                if (i < awardExs.Length)
                {
                    var awardEx = awardExs[i];
                    itemCellExs[i].SetActive(true);
                    var itemData = new ItemCellModel((int)awardEx.ItemID, false, awardEx.ItemCount);
                    itemCellExs[i].Init(itemData);
                    itemCellExs[i].button.SetListener(() =>
                    {
                        ItemTipUtility.Show((int)awardEx.ItemID);
                    });
                    if (isBuy)
                    {
                        //paidGrays[i].SetActive(state == 0 || state == 2 || state == 5);
                        //paidLocks[i].SetActive(state == 0 || state == 5);
                        //paidHaves[i].SetActive(state == 2);
                        paidGrays[i].SetActive(state == 2);
                        paidLocks[i].SetActive(false);
                        paidHaves[i].SetActive(state == 2);
                    }
                    else
                    {
                        paidGrays[i].SetActive(true);
                        paidLocks[i].SetActive(true);
                        paidHaves[i].SetActive(false);
                    }
                }
                else
                {
                    itemCellExs[i].SetActive(false);
                    paidGrays[i].SetActive(false);
                    paidLocks[i].SetActive(false);
                    paidHaves[i].SetActive(false);
                }
            }
        }
    }
}