using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace vnxbqy.UI
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{
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public class BossTrialActWin : OneLevelWin
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{
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StoreModel model { get { return ModelCenter.Instance.GetModel<StoreModel>(); } }
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BossTrialModel bossTrialActModel { get { return ModelCenter.Instance.GetModel<BossTrialModel>(); } }
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protected override void BindController()
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{
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base.BindController();
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}
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protected override void AddListeners()
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{
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base.AddListeners();
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SetFunctionListener(0, OpenBossTrial);
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SetFunctionListener(1, OpenLogin);
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SetFunctionListener(2, OpenMission);
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SetFunctionListener(3, OpenGift);
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SetFunctionListener(4, OpenRank);
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SetFunctionListener(5, OpenStore);
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}
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protected override void OnActived()
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{
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base.OnActived();
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}
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protected override void OnPreOpen()
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{
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base.OnPreOpen();
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}
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protected override void OnPreClose()
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{
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base.OnPreClose();
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}
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private void OpenBossTrial()
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{
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CloseSubWindows();
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WindowCenter.Instance.Open<BossTrialWin>();
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functionOrder = 0;
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}
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private void OpenLogin()
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{
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CloseSubWindows();
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WindowCenter.Instance.Open<LoginActWin>(fixParentName: "BossTrialActWin");
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functionOrder = 1;
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}
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private void OpenMission()
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{
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CloseSubWindows();
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WindowCenter.Instance.Open<MissionActWin>(fixParentName: "BossTrialActWin");
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functionOrder = 2;
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}
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private void OpenGift()
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{
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CloseSubWindows();
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WindowCenter.Instance.Open<RechargeGiftActWin>(fixParentName: "BossTrialActWin");
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functionOrder = 3;
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}
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private void OpenRank()
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{
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CloseSubWindows();
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WindowCenter.Instance.Open<BossTrialRankWin>();
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functionOrder = 4;
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}
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private void OpenStore()
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{
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CloseSubWindows();
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model.rankActStore_ActType = BossTrialModel.operaType;
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model.rankActStore_StoreType = bossTrialActModel.operationBossTrial.m_ShopType;
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model.rankActStore_MoneyType = 43;
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WindowCenter.Instance.Open<ActStoreWin>(fixParentName: "BossTrialActWin");
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functionOrder = 5;
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}
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}
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}
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