少年修仙传客户端代码仓库
hch
2025-03-03 28785d6ddf9c08e49527ede9405c7b6c93c6ed32
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Tuesday, November 28, 2017
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI
{
 
    public class ViewFuncPowerWin : Window, SecondWindowInterface
    {
        [SerializeField] Text m_PlayerName;
        [SerializeField] Text m_FightPower;
        [SerializeField] ScrollerController m_ScrollerControl;
 
        RoleParticularModel model { get { return ModelCenter.Instance.GetModel<RoleParticularModel>(); } }
 
        #region Built-in
        public Button close { get; set; }
 
        protected override void BindController()
        {
            if (this is SecondWindowInterface)
            {
                var frame = this.GetComponentInChildren<SecondFrameLoader2>();
                frame.Create();
                close = frame.GetComponentInChildren<Button>();
            }
        }
 
        protected override void AddListeners()
        {
            close.onClick.AddListener(CloseClick);
        }
 
        protected override void OnPreOpen()
        {
            Display();
        }
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnPreClose()
        {
        }
 
        protected override void OnAfterClose()
        {
        }
        #endregion
 
        private void Display()
        {
            RoleParticularModel.ViewPlayerData viewPlayerData = model.GetViewPlayerData(model.viewPlayer);
            m_ScrollerControl.Refresh();
            if (viewPlayerData != null)
            {
                m_PlayerName.text = Language.Get("CheckRoleName", viewPlayerData.rolePropData.Name);
                m_FightPower.text = StringUtility.Contact(Language.Get("RoleParticularWin_3"), UIHelper.ReplaceLargeNum(viewPlayerData.rolePropData.FightPower));
 
                var configs = ViewRoleFuncConfig.GetValues();
                foreach (var cfg in configs)
                {
                    if (cfg.func == 0 || FuncOpen.Instance.IsFuncOpen(cfg.func))
                    {
                        m_ScrollerControl.AddCell(ScrollerDataType.Header, cfg.id);
                    }
                }
            }
            m_ScrollerControl.Restart();
        }
 
    }
 
}