少年修仙传客户端代码仓库
hch
2025-03-03 28785d6ddf9c08e49527ede9405c7b6c93c6ed32
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[RequireComponent(typeof(Camera))]
public class AdaptiveCameraFOV : MonoBehaviour
{
    private void Awake()
    {
        var camera = GetComponent<Camera>();
        var normal = Constants.DESIGN_RESOLUTION.x / Constants.DESIGN_RESOLUTION.y;
        var now = (float)Screen.width / (float)Screen.height;
        if (now < normal)
        {
            camera.fieldOfView = camera.fieldOfView / (now / normal);
        }
    }
}