少年修仙传客户端代码仓库
hch
2025-07-24 50e53441950268933694eeb5aad36147bbe1014d
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using UnityEngine;
 
public class HorseRun_7 : RunBase
{
    private float m_EscapeTime;
    protected override void OnEnter(GActor owner, Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
    {
        base.OnEnter(owner, animator, stateInfo, layerIndex);
    }
 
    protected override void OnUpdate(GActor owner, Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
    {
        base.OnUpdate(owner, animator, stateInfo, layerIndex);
 
        if (owner.ServerInstID == PlayerDatas.Instance.PlayerId)
        {
            if ((Time.realtimeSinceStartup - m_EscapeTime) > .65f)
            {
                PlayerDatas.Instance.hero.PlayFootAudio();
                m_EscapeTime = Time.realtimeSinceStartup;
            }
        }
 
    }
 
    protected override void OnExit(GActor owner, Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
    {
        base.OnExit(owner, animator, stateInfo, layerIndex);
    }
}