少年修仙传客户端代码仓库
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3 天以前 600733c8f592cb9e65f2b7a3e110ac1d686e6bfe
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Monday, January 28, 2019
//--------------------------------------------------------
 
using System;
using UnityEngine;
using UnityEngine.UI;
using vnxbqy.UI;
using System.Collections.Generic;
 
public class CSQShootOutPlayerCell : ILBehaviour
{
    AvatarCell headImg;
    Image winImg;
    Text nameStr;
    Text fightPower;
    ImageEx playerImg;
    Button playerBtn;
 
    uint m_groupMark;
    protected override void Awake()
    {
        headImg = proxy.GetWidgtEx<AvatarCell>("head");
        winImg = proxy.GetWidgtEx<Image>("win");
        nameStr = proxy.GetWidgtEx<Text>("name");
        fightPower = proxy.GetWidgtEx<Text>("fightPower");
        playerImg = proxy.GetWidgtEx<ImageEx>("playerImg");
        playerBtn = proxy.GetWidgtEx<Button>("playerImg");
    }
 
 
    public void Display(uint playerID, uint winner, uint groupMark = 0)
    {
        m_groupMark = groupMark;
        if (CrossServerQualifyingModel.Instance.fightersInfo.ContainsKey(playerID))
        {
            var player = CrossServerQualifyingModel.Instance.fightersInfo[playerID];
            headImg.SetActiveIL(true);
            headImg.InitUI(AvatarHelper.GetAvatarModel((int)player.PlayerID, (int)player.Face, (int)player.FacePic, player.Job));
            winImg.SetActiveIL(playerID == winner);
            nameStr.text = player.PlayerName;
            fightPower.text = UIHelper.ReplaceLargeNum(player.FightPower);
            if (winner != 0)
            {
                playerImg.gray = playerID != winner;
            }
            else
            {
                playerImg.gray = false;
            }
        }
        else
        {
            headImg.SetActiveIL(false);
            winImg.SetActiveIL(false);
            nameStr.text = Language.Get("UnDetermind");
            fightPower.text = "0";
            playerImg.gray = winner != 0 ? true : false;
        }
 
        playerBtn.AddListener(() => { 
            ShowScore(playerID, m_groupMark);
        });
    }
 
    void ShowScore(uint playerID, uint m_groupMark)
    {
        if (m_groupMark == 0 || playerID == 0)
            return;
        CrossServerQualifyingModel.Instance.QueryRaceScoreEvent.Invoke(playerID, m_groupMark);
    }
}