using vnxbqy.UI;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using UnityEngine;
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class FaQiWin : ILOneLevelWindow
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{
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protected override void BindController()
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{
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base.BindController();
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}
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protected override void AddListeners()
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{
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base.AddListeners();
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SetFunctionListener(0, OnClikcFaQiLVUPTitle);
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SetFunctionListener(1, OnClickShenTongTitle);
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SetFunctionListener(2, OnClickZhenFaTitle);
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}
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protected override void OnPreOpen()
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{
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if (FaQiLVUPModel.Instance.redpoint1.state == RedPointState.Simple)
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{
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proxy.functionOrder = 0;
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}
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else if (ShentongModel.Instance.redpoint1.state == RedPointState.Simple)
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{
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proxy.functionOrder = 1;
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}
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}
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void OnClikcFaQiLVUPTitle()
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{
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CloseAllChildWindow();
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WindowCenter.Instance.OpenIL<FaQiLVUPWin>();
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}
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void OnClickZhenFaTitle()
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{
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}
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void OnClickShenTongTitle()
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{
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CloseAllChildWindow();
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WindowCenter.Instance.OpenIL<ShentongWin>();
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}
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}
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