using vnxbqy.UI;
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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using LitJson;
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using System.Text;
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//Arena主控制代码
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public class FosterModel : ILModel<FosterModel>
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{
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//坐骑培养信息
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public event Action<HA301_tagTrainHorseData> UpdateTrainHorseEvent;
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//宠物培养信息
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public event Action<IL_HA817_tagMCPetTrainInfo> UpdatePetTrainEvent;
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//灵器培养信息
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public event Action<IL_HA818_tagMCLingQiTrainInfo> UpdateLingQiTrainEvent;
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Dictionary<int, IL_HA818_tagMCLingQiTrainInfo> LingQiDict = new Dictionary<int, IL_HA818_tagMCLingQiTrainInfo>();
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IL_HA817_tagMCPetTrainInfo m_PetTrainInfo = new IL_HA817_tagMCPetTrainInfo();
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HA301_tagTrainHorseData m_TrainHorseData = new HA301_tagTrainHorseData();
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PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } }
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PetModel petmodel { get { return ModelCenter.Instance.GetModel<PetModel>(); } }
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int HorseAttrLength = 0;
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int HorseAttrLengthLV = 0;
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int PetAttrLength = 0;
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int PetAttrLengthLV = 0;
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int LingQiAttrLength = 0;
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int LingQiAttrLengthLV = 0;
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public int[] BuyItemID = new int[3];//当前购买物品ID
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public uint[] CurrentLevel = new uint[3] ;//购买当前状态的等级,培养丹
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public uint[] CurrentHave = new uint[3];//已有的培养丹
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public int StateNow = 1; //1.坐骑 2.灵宠 3.守护 4.翅膀 5.灭世 6.噬神
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public int FeedState = 1;//1,2,3,
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public int FeedUpLevel = 1;//提升等级
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public int curEquipID;
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public bool bOpenParent;
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public Dictionary<int, List<uint>> AllLevel = new Dictionary<int, List<uint>>();
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protected override void Init()
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{
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CurrentLevel[0] = 0;
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CurrentLevel[1] = 0;
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CurrentLevel[2] = 0;
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AddKey(1);
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AddKey(2);
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AddKey(14);
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AddKey(13);
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AddKey(16);
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AddKey(17);
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}
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protected override void UnInit()
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{
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}
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void AddKey(int key)
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{
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List<uint> keys = new List<uint>();
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keys.Add(0);
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keys.Add(0);
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keys.Add(0);
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AllLevel.Add(key, keys);
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}
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#region //发送命令
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//购买
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public void BuyItem(int ID,int count )
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{
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CA310_tagCMBuyItem buyShop = new CA310_tagCMBuyItem();
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buyShop.BuyItemIndex = (ushort)ID;
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buyShop.BuyCount = (uint)count;
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GameNetSystem.Instance.SendInfo(buyShop);
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}
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// A3 27 灵器培养 #tagCMLingQiTrain
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public void SendLingQiTrain(byte _EquipPlace, byte _TrainType, ushort _UseItemCnt)
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{
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FeedState = _TrainType;
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IL_CA327_tagCMLingQiTrain pack = new IL_CA327_tagCMLingQiTrain();
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pack.EquipPlace= _EquipPlace; //灵器装备位
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pack.TrainType = _TrainType; //培养类型: 1-基础培养,2-特殊培养,3-百分比培养
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pack.UseItemCnt = _UseItemCnt; //消耗材料个数
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GameNetSystem.Instance.SendInfo(pack);
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}
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// A5 31 坐骑培养 #tagCMHorseTrain
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public void SendHorseTrain(byte _TrainType, ushort _UseItemCnt)
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{
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FeedState = _TrainType;
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IL_CA531_tagCMHorseTrain pack = new IL_CA531_tagCMHorseTrain();
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pack.TrainType = _TrainType; //培养类型: 1-基础培养,2-特殊培养,3-百分比培养
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pack.UseItemCnt = _UseItemCnt; //消耗材料个数
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GameNetSystem.Instance.SendInfo(pack);
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}
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// A7 05 宠物培养 #tagCMPetTrain
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public void SendPetTrain(byte _TrainType, ushort _UseItemCnt)
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{
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FeedState = _TrainType;
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IL_CA705_tagCMPetTrain pack = new IL_CA705_tagCMPetTrain();
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pack.TrainType = _TrainType; //培养类型: 1-基础培养,2-特殊培养,3-百分比培养
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pack.UseItemCnt = _UseItemCnt; //消耗材料个数
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GameNetSystem.Instance.SendInfo(pack);
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}
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#endregion
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#region //接收命令
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//坐骑培养信息
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public void ReceiveTrainHorseData(HA301_tagTrainHorseData vNetData)
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{
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m_TrainHorseData = vNetData;
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AllLevel[1] = new List<uint>(vNetData.TrainLVList);
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if (UpdateTrainHorseEvent != null)
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{
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UpdateTrainHorseEvent(vNetData);
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}
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}
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// 宠物培养信息
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public void ReceivePetTrainData(IL_HA817_tagMCPetTrainInfo vNetData)
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{
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m_PetTrainInfo = vNetData;
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AllLevel[2] = new List<uint>(vNetData.TrainLVList);
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if (UpdatePetTrainEvent != null)
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{
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UpdatePetTrainEvent(vNetData);
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}
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}
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//灵器培养信息
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public void ReceiveLingQiTrainData(IL_HA818_tagMCLingQiTrainInfo vNetData)
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{
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if(LingQiDict.ContainsKey(vNetData.EquipPlace))
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{
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LingQiDict[vNetData.EquipPlace] = vNetData;
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}
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else
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{
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LingQiDict.Add(vNetData.EquipPlace, vNetData);
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}
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AllLevel[vNetData.EquipPlace] = new List<uint>(vNetData.TrainLVList);
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if (UpdateLingQiTrainEvent != null)
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{
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UpdateLingQiTrainEvent(vNetData);
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}
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}
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#endregion
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public void InitTrainHorseData()
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{
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if (UpdateTrainHorseEvent != null)
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{
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UpdateTrainHorseEvent(m_TrainHorseData);
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}
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}
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public void InitPetTrainData()
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{
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if (UpdatePetTrainEvent != null)
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{
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UpdatePetTrainEvent(m_PetTrainInfo);
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}
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}
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public void InitLingQiTrainData()
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{
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if (UpdateLingQiTrainEvent != null)
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{
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UpdateLingQiTrainEvent(LingQiDict[curEquipID]);
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}
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}
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public ILHorseTrainConfig GeHorseTrainConfig(int type, uint level)
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{
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string key = type.ToString() + level.ToString();
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return ILHorseTrainConfig.GetTrainConfigByType(key);
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}
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public ILPetTrainConfig GePetTrainConfig(int type, uint level)
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{
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string key = type.ToString() + level.ToString();
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return ILPetTrainConfig.GetTrainConfigByType(key);
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}
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public ILLingQiTrainConfig GeLingQiTrainConfig(int equip,int type, uint level)
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{
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string key = equip.ToString()+type.ToString() + level.ToString();
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return ILLingQiTrainConfig.GetTrainConfigByType(key);
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}
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//获取坐骑培养属性ID
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public void GeHorseUpItemAttrID(int type, uint level, out int[] values)
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{
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string key = type.ToString() + level.ToString();
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ILHorseTrainConfig htConfig = ILHorseTrainConfig.GetTrainConfigByType(key);
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HorseAttrLength = htConfig.UpItemAttrTypeList.Length;
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values = new int[HorseAttrLength];
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for (int j = 0; j < htConfig.UpItemAttrTypeList.Length; j++)
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{
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values[j] = htConfig.UpItemAttrTypeList[j];
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}
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}
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//获取坐骑培养特殊属性ID
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public void GeHorseLVAttrID(int type, uint level, out int[] values)
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{
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level = level +1;
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int maxLevel = ILHorseTrainConfig.GetConfigCountByType(type);
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if (level >= maxLevel)
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level = (uint)maxLevel;
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string key = type.ToString() + level.ToString();
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ILHorseTrainConfig htConfig = ILHorseTrainConfig.GetTrainConfigByType(key);
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HorseAttrLengthLV = htConfig.LVAttrTypeList.Length;
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values = new int[HorseAttrLengthLV];
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for (int j = 0; j < htConfig.LVAttrTypeList.Length; j++)
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{
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values[j] = htConfig.LVAttrTypeList[j];
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}
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}
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//获取宠物培养属性ID
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public void GePetUpItemAttrID(int type, uint level, out int[] values)
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{
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string key = type.ToString() + level.ToString();
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ILPetTrainConfig htConfig = ILPetTrainConfig.GetTrainConfigByType(key);
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PetAttrLength = htConfig.UpItemAttrTypeList.Length;
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values = new int[PetAttrLength];
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for (int j = 0; j < htConfig.UpItemAttrTypeList.Length; j++)
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{
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values[j] = htConfig.UpItemAttrTypeList[j];
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}
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}
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//获取宠物培养特殊属性ID
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public void GePetLVAttrID(int type, uint level, out int[] values)
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{
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level = level + 1;
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int maxLevel = ILPetTrainConfig.GetConfigCountByType(type);
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if (level >= maxLevel)
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level = (uint)maxLevel;
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string key = type.ToString() + level.ToString();
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ILPetTrainConfig htConfig = ILPetTrainConfig.GetTrainConfigByType(key);
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PetAttrLengthLV = htConfig.LVAttrTypeList.Length;
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values = new int[PetAttrLengthLV];
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for (int j = 0; j < htConfig.LVAttrTypeList.Length; j++)
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{
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values[j] = htConfig.LVAttrTypeList[j];
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}
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}
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//获取灵器培养属性ID
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public void GeLingQiUpItemAttrID(int Equip,int type, uint level, out int[] values)
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{
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string key = Equip.ToString()+ type.ToString() + level.ToString();
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ILLingQiTrainConfig htConfig = ILLingQiTrainConfig.GetTrainConfigByType(key);
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LingQiAttrLength = htConfig.UpItemAttrTypeList.Length;
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values = new int[LingQiAttrLength];
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for (int j = 0; j < htConfig.UpItemAttrTypeList.Length; j++)
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{
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values[j] = htConfig.UpItemAttrTypeList[j];
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}
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}
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//获取灵器培养特殊属性ID
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public void GeLingQiLVAttrID(int Equip, int type, uint level, out int[] values)
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{
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level = level + 1;
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int maxLevel = ILLingQiTrainConfig.GetConfigCountByType(Equip,type);
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if (level >= maxLevel)
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level = (uint)maxLevel;
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string key = Equip.ToString() + type.ToString() + level.ToString();
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ILLingQiTrainConfig htConfig = ILLingQiTrainConfig.GetTrainConfigByType(key);
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LingQiAttrLengthLV = htConfig.LVAttrTypeList.Length;
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values = new int[LingQiAttrLengthLV];
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for (int j = 0; j < htConfig.LVAttrTypeList.Length; j++)
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{
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values[j] = htConfig.LVAttrTypeList[j];
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}
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}
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//获取坐骑培养当前值
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public void GetCurrentHorseValue(int type, uint level, int count, out int[] values)
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{
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string key = type.ToString() + level.ToString();
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ILHorseTrainConfig htConfig = ILHorseTrainConfig.GetTrainConfigByType(key);
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values = new int[htConfig.UpItemAttrValueList.Length];
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for (int j = 0; j < htConfig.UpItemAttrValueList.Length; j++)
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{
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values[j] = (count / htConfig.EatCntEverytime) * htConfig.UpItemAttrValueList[j];
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}
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}
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//获取坐骑培养累加值
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public void GetSumHorseValue(int type,uint level,out int[] values )
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{
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string key = type.ToString() + level.ToString();
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ILHorseTrainConfig htConfig = ILHorseTrainConfig.GetTrainConfigByType(key);
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HorseAttrLength = htConfig.UpItemAttrTypeList.Length;
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HorseAttrLengthLV = htConfig.LVAttrTypeList.Length;
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int length = HorseAttrLength + HorseAttrLengthLV;
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values = new int[length];
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if (level <= 1)
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{
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for (int i = 0; i < values.Length; i++)
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values[i] = 0;
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}
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else
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{
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for (int i = 1; i < level ;i++)
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{
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key = type.ToString() + i.ToString();
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htConfig = ILHorseTrainConfig.GetTrainConfigByType(key);
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int count = htConfig.UpItemAttrValueList.Length;
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for (int j = 0; j < htConfig.UpItemAttrValueList.Length; j++)
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{
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values[j] += (htConfig.EatCntTotal / htConfig.EatCntEverytime) * htConfig.UpItemAttrValueList[j];
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}
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}
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for (int i = 1; i <= level; i++)
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{
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key = type.ToString() + i.ToString();
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htConfig = ILHorseTrainConfig.GetTrainConfigByType(key);
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int count = htConfig.UpItemAttrValueList.Length;
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if (type >= 2)
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{
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for (int j = 0; j < htConfig.LVAttrValueList.Length; j++)
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{
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values[count + j] += htConfig.LVAttrValueList[j];
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}
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}
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}
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}
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}
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//获取灵宠培养当前值
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public void GetCurrentPetValue(int type, uint level, int count, out int[] values)
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{
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string key = type.ToString() + level.ToString();
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ILPetTrainConfig htConfig = ILPetTrainConfig.GetTrainConfigByType(key);
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values = new int[htConfig.UpItemAttrValueList.Length];
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for (int j = 0; j < htConfig.UpItemAttrValueList.Length; j++)
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{
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values[j] = (count / htConfig.EatCntEverytime) * htConfig.UpItemAttrValueList[j];
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}
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}
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//获取灵宠培养累加值
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public void GetSumPetValue(int type, uint level, out int[] values)
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{
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string key = type.ToString() + level.ToString();
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ILPetTrainConfig htConfig = ILPetTrainConfig.GetTrainConfigByType(key);
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PetAttrLength = htConfig.UpItemAttrTypeList.Length;
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PetAttrLengthLV = htConfig.LVAttrTypeList.Length;
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int length = PetAttrLength + PetAttrLengthLV;
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values = new int[length];
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if (level <= 1)
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{
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for (int i = 0; i < values.Length; i++)
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values[i] = 0;
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}
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else
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{
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for (int i = 1; i < level; i++)
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{
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key = type.ToString() + i.ToString();
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htConfig = ILPetTrainConfig.GetTrainConfigByType(key);
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int count = htConfig.UpItemAttrValueList.Length;
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for (int j = 0; j < htConfig.UpItemAttrValueList.Length; j++)
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{
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values[j] += (htConfig.EatCntTotal / htConfig.EatCntEverytime) * htConfig.UpItemAttrValueList[j];
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}
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}
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for (int i = 1; i <= level; i++)
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{
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key = type.ToString() + i.ToString();
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htConfig = ILPetTrainConfig.GetTrainConfigByType(key);
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int count = htConfig.UpItemAttrValueList.Length;
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if (type >= 2)
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{
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for (int j = 0; j < htConfig.LVAttrValueList.Length; j++)
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{
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values[count + j] += htConfig.LVAttrValueList[j];
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}
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}
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}
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}
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}
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//获取灵器培养当前值
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public void GetCurrentLingQiValue(int Equip ,int type, uint level, int count, out int[] values)
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{
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string key = Equip.ToString()+type.ToString() + level.ToString();
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ILLingQiTrainConfig htConfig = ILLingQiTrainConfig.GetTrainConfigByType(key);
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values = new int[htConfig.UpItemAttrValueList.Length];
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for (int j = 0; j < htConfig.UpItemAttrValueList.Length; j++)
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{
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values[j] = (count / htConfig.EatCntEverytime) * htConfig.UpItemAttrValueList[j];
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}
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}
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//获取灵器培养累加值
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public void GetSumLingQiValue(int Equip, int type, uint level, out int[] values)
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{
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string key = Equip.ToString() + type.ToString() + level.ToString();
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ILLingQiTrainConfig htConfig = ILLingQiTrainConfig.GetTrainConfigByType(key);
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LingQiAttrLength = htConfig.UpItemAttrTypeList.Length;
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LingQiAttrLengthLV = htConfig.LVAttrTypeList.Length;
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int length = LingQiAttrLength + LingQiAttrLengthLV;
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values = new int[length];
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if (level <= 1)
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{
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for (int i = 0; i < values.Length; i++)
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values[i] = 0;
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}
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else
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{
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for (int i = 1; i < level; i++)
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{
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key = Equip.ToString() + type.ToString() + i.ToString();
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htConfig = ILLingQiTrainConfig.GetTrainConfigByType(key);
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int count = htConfig.UpItemAttrValueList.Length;
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for (int j = 0; j < htConfig.UpItemAttrValueList.Length; j++)
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{
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values[j] += (htConfig.EatCntTotal / htConfig.EatCntEverytime) * htConfig.UpItemAttrValueList[j];
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}
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}
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for (int i = 1; i <= level; i++)
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{
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key = Equip.ToString() + type.ToString() + i.ToString();
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htConfig = ILLingQiTrainConfig.GetTrainConfigByType(key);
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int count = htConfig.UpItemAttrValueList.Length;
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if (type >= 2)
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{
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for (int j = 0; j < htConfig.LVAttrValueList.Length; j++)
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{
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values[count + j] += htConfig.LVAttrValueList[j];
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}
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}
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}
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}
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}
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//更新坐骑培养红点
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public bool GetHorseRedPointUpdate(int index,int id)
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{
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uint level = AllLevel[1][index];
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if (level == 0)
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return false;
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ILHorseTrainConfig TrainConfig = GeHorseTrainConfig(index + 1, AllLevel[1][index]);
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bool isWork = PlayerDatas.Instance.baseData.realmLevel >= TrainConfig.NeedRealmLV ? true : false;
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if (!isWork)
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return false;
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isWork = false;
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int remainItemCount = packModel.GetItemCountByID(PackType.Item, id);
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if (remainItemCount > 0)
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{
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int type = index + 1;
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string key = type.ToString() + level.ToString();
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ILHorseTrainConfig htConfig = ILHorseTrainConfig.GetTrainConfigByType(key);
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if (remainItemCount >= htConfig.EatCntEverytime)
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isWork = true;
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}
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return isWork;
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}
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//更新灵宠培养红点
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public bool GetPetRedPointUpdate(int index, int id)
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{
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uint level = AllLevel[2][index];
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if (level == 0)
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return false;
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ILPetTrainConfig TrainConfig = GePetTrainConfig(index + 1, AllLevel[2][index]);
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bool isWork = PlayerDatas.Instance.baseData.realmLevel >= TrainConfig.NeedRealmLV ? true : false;
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if (!isWork)
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return false;
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isWork = false;
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int remainItemCount = packModel.GetItemCountByID(PackType.Item, GeneralDefine.PetTrainIDList[index]);
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if (remainItemCount > 0)
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{
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int type = index + 1;
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string key = type.ToString() + level.ToString();
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ILPetTrainConfig htConfig = ILPetTrainConfig.GetTrainConfigByType(key);
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if (remainItemCount >= htConfig.EatCntEverytime)
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isWork = true;
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}
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return isWork;
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}
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//更新灵器培养红点
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public bool GetLingQiRedPointUpdate(int EquipID)
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{
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if (EquipID == 0)
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return false;
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bool isWork = false;
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ILLingQiTrainConfig TrainConfig;
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for (int i = 0; i < GeneralDefine.LingQiTrainIDList[EquipID].Count; i++)
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{
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int remainItemCount = packModel.GetItemCountByID(PackType.Item, GeneralDefine.LingQiTrainIDList[EquipID][i]);
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if (remainItemCount > 0)
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{
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int type = i + 1;
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uint level = AllLevel[EquipID][i];
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if (level == 0)
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return false;
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TrainConfig = GeLingQiTrainConfig(EquipID, i + 1, AllLevel[EquipID][i]);
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isWork = PlayerDatas.Instance.baseData.realmLevel >= TrainConfig.NeedRealmLV ? true : false;
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if(!isWork)
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return false;
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string key = EquipID.ToString() + type.ToString() + level.ToString();
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ILLingQiTrainConfig htConfig = ILLingQiTrainConfig.GetTrainConfigByType(key);
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if(remainItemCount >= htConfig.EatCntEverytime)
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return true;
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}
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}
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return isWork;
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}
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public bool CheckHorseOpen(bool _openParent)
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{
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bOpenParent = _openParent;
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ILHorseTrainConfig TrainConfig = GeHorseTrainConfig(1, 1);
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if (TrainConfig == null)
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return false;
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bool bOpen = PlayerDatas.Instance.baseData.realmLevel >= TrainConfig.NeedRealmLV ? true : false;
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if(!bOpen)
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{
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RealmConfig presentCfg = RealmConfig.Get(TrainConfig.NeedRealmLV);
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SysNotifyMgr.Instance.ShowTip("FosterHorseOpenFail", presentCfg.Name);
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}
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StateNow = 1;
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return bOpen;
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}
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public bool CheckPetOpen(bool _openParent)
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{
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bOpenParent = _openParent;
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ILPetTrainConfig TrainConfig = GePetTrainConfig(1, 1);
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bool bOpen = PlayerDatas.Instance.baseData.realmLevel >= TrainConfig.NeedRealmLV ? true : false;
|
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if (!bOpen)
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{
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RealmConfig presentCfg = RealmConfig.Get(TrainConfig.NeedRealmLV);
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SysNotifyMgr.Instance.ShowTip("FosterPetOpenFail", presentCfg.Name);
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}
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StateNow = 2;
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if (!petmodel.CheckPetNow())
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{
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SysNotifyMgr.Instance.ShowTip("FosterPetLockFail");
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return false;
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}
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return bOpen;
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}
|
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public bool CheckLingQiOpen(int _curEquType,bool _openParent)
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{
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bOpenParent = _openParent;
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ILLingQiTrainConfig TrainConfig;
|
//int EquipID = (int)SpiritEquipModel.Instance.curEquType;
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//if (EquipID == 0)
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//{
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// EquipID = _curEquType;
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//}
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int EquipID = _curEquType;
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var place = new Int2(0, (int)EquipID);
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var index = EquipSet.ClientPlaceToServerPlace(place);
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var itemModel = this.packModel.GetItemByIndex(PackType.Equip, index);
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if(itemModel == null)
|
{
|
switch (EquipID)
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{
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case 14:
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SysNotifyMgr.Instance.ShowTip("FosterLingQi14EquipFail");
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break;
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case 13:
|
SysNotifyMgr.Instance.ShowTip("FosterLingQi13EquipFail");
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break;
|
case 16:
|
SysNotifyMgr.Instance.ShowTip("FosterLingQi16EquipFail");
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break;
|
case 17:
|
SysNotifyMgr.Instance.ShowTip("FosterLingQi17EquipFail");
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break;
|
|
}
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return false;
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}
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curEquipID = EquipID;
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TrainConfig = GeLingQiTrainConfig(EquipID, 1, 1);
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bool bOpen = PlayerDatas.Instance.baseData.realmLevel >= TrainConfig.NeedRealmLV ? true : false;
|
|
if (!bOpen)
|
{
|
RealmConfig presentCfg = RealmConfig.Get(TrainConfig.NeedRealmLV);
|
switch (EquipID)
|
{
|
case 14:
|
SysNotifyMgr.Instance.ShowTip("FosterLingQi14OpenFail", presentCfg.Name);
|
break;
|
case 13:
|
SysNotifyMgr.Instance.ShowTip("FosterLingQi13OpenFail", presentCfg.Name);
|
break;
|
case 16:
|
SysNotifyMgr.Instance.ShowTip("FosterLingQi16OpenFail", presentCfg.Name);
|
break;
|
case 17:
|
SysNotifyMgr.Instance.ShowTip("FosterLingQi17OpenFail", presentCfg.Name);
|
break;
|
|
}
|
}
|
StateNow = 3;
|
return bOpen;
|
}
|
}
|