少年修仙传客户端代码仓库
hch
2 天以前 600733c8f592cb9e65f2b7a3e110ac1d686e6bfe
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Tuesday, June 11, 2019
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using vnxbqy.UI;
using DG.Tweening;
 
//培养主UI
public class FosterWin : ILWindow
{
    RawImage RawImage3D;
    Text m_txtFosterName;   //名字  
    UIEffect m_UIeffectLVUp;
    List<ItemInfo> m_FosterInfo = new List<ItemInfo>();
    List<FeedUI> m_FosterFeed = new List<FeedUI>();
    Dictionary<int, TrainLV> TrainDict = new Dictionary<int, TrainLV>();
    Button Button_Close;//关闭   
    bool IsChangeBool = false;
    MountModel mountModel { get { return ModelCenter.Instance.GetModel<MountModel>(); } }
    PetModel petmodel { get { return ModelCenter.Instance.GetModel<PetModel>(); } }
    PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } }
    bool bFirstOpen = false;
    int EquipID = 14;
    int FeedBtnNum = -1;
    #region Built-in
    protected override void BindController()
    {
        m_UIeffectLVUp = proxy.GetWidgtEx<UIEffect>("UieffectLVUp");
        m_txtFosterName = proxy.GetWidgtEx<Text>("Txt_Title");
        Button_Close = proxy.GetWidgtEx<Button>("Img_Close");
        RawImage3D = proxy.GetWidgtEx<RawImage>("RawImg");
        //基础属性
        Transform info1 = proxy.GetWidgtEx<Transform>("InfoItem1");
        ItemInfo _itemInfo1 = new ItemInfo();
        _itemInfo1.m_InfoTittle = info1.Find("InfoTitle").GetComponent<Text>();
        _itemInfo1.m_InfoValue = info1.Find("InfoValue").GetComponent<Text>();
        _itemInfo1.ShowAddView = info1.Find("ShowValue").GetComponent<Transform>();
        _itemInfo1.m_AddValue = info1.Find("ShowValue/InfoValue").GetComponent<Text>();
        _itemInfo1.ShowAddView.SetActiveIL(false);
        m_FosterInfo.Add(_itemInfo1);      
 
        Transform info2 = proxy.GetWidgtEx<Transform>("InfoItem2");
        ItemInfo _itemInfo2 = new ItemInfo();
        _itemInfo2.m_InfoTittle = info2.Find("InfoTitle").GetComponent<Text>();
        _itemInfo2.m_InfoValue = info2.Find("InfoValue").GetComponent<Text>();
        _itemInfo2.ShowAddView = info2.Find("ShowValue").GetComponent<Transform>();
        _itemInfo2.m_AddValue = info2.Find("ShowValue/InfoValue").GetComponent<Text>();
        _itemInfo2.ShowAddView.SetActiveIL(false);
        m_FosterInfo.Add(_itemInfo2);
 
        Transform info3 = proxy.GetWidgtEx<Transform>("InfoItem3");
        ItemInfo _itemInfo3 = new ItemInfo();
        _itemInfo3.m_InfoTittle = info3.Find("InfoTitle").GetComponent<Text>();
        _itemInfo3.m_InfoValue = info3.Find("InfoValue").GetComponent<Text>();
        _itemInfo3.ShowAddView = info3.Find("ShowValue").GetComponent<Transform>();
        _itemInfo3.m_AddValue = info3.Find("ShowValue/InfoValue").GetComponent<Text>();
        _itemInfo3.ShowAddView.SetActiveIL(false);
        m_FosterInfo.Add(_itemInfo3);
 
        Transform info4 = proxy.GetWidgtEx<Transform>("InfoItem4");
        ItemInfo _itemInfo4 = new ItemInfo();
        _itemInfo4.m_InfoTittle = info4.Find("InfoTitle").GetComponent<Text>();
        _itemInfo4.m_InfoValue = info4.Find("InfoValue").GetComponent<Text>();
        _itemInfo4.ShowAddView = info4.Find("ShowValue").GetComponent<Transform>();
        _itemInfo4.m_AddValue = info4.Find("ShowValue/InfoValue").GetComponent<Text>();
        _itemInfo4.ShowAddView.SetActiveIL(false);
        m_FosterInfo.Add(_itemInfo4);
 
        Transform info5 = proxy.GetWidgtEx<Transform>("InfoItem5");
        ItemInfo _itemInfo5 = new ItemInfo();
        _itemInfo5.m_InfoTittle = info5.Find("InfoTitle").GetComponent<Text>();
        _itemInfo5.m_InfoValue = info5.Find("InfoValue").GetComponent<Text>();
        _itemInfo5.ShowAddView = info5.Find("ShowValue").GetComponent<Transform>();
        _itemInfo5.m_AddValue = info5.Find("ShowValue/InfoValue").GetComponent<Text>();
        _itemInfo5.ShowAddView.SetActiveIL(false);
        m_FosterInfo.Add(_itemInfo5);
        //喂养
        Transform feed1 = proxy.GetWidgtEx<Transform>("Item1");
        FeedUI feed1UI = new FeedUI();
        feed1UI.itemCell = feed1.Find("ItemCell").GetComponent<ItemCell>();
        feed1UI.feedBtn = feed1.Find("Button").GetComponent<Button>();
        feed1UI.levelTxt = feed1.Find("LeveText").GetComponent<Text>();
        feed1UI.nameTxt = feed1.Find("NameText").GetComponent<Text>();
        feed1UI.progress = feed1.Find("Progress").GetComponent<IntensifySmoothSlider>();
        feed1UI.progressTxt = feed1.Find("ProgressText").GetComponent<Text>();
        m_FosterFeed.Add(feed1UI);
 
        Transform feed2 = proxy.GetWidgtEx<Transform>("Item2");
        FeedUI feed2UI = new FeedUI();
        feed2UI.itemCell = feed2.Find("ItemCell").GetComponent<ItemCell>();
        feed2UI.feedBtn = feed2.Find("Button").GetComponent<Button>();
        feed2UI.levelTxt = feed2.Find("LeveText").GetComponent<Text>();
        feed2UI.nameTxt = feed2.Find("NameText").GetComponent<Text>();
        feed2UI.progress = feed2.Find("Progress").GetComponent<IntensifySmoothSlider>();
        feed2UI.progressTxt = feed2.Find("ProgressText").GetComponent<Text>();
        m_FosterFeed.Add(feed2UI);
 
        Transform feed3 = proxy.GetWidgtEx<Transform>("Item3");
        FeedUI feed3UI = new FeedUI();
        feed3UI.itemCell = feed3.Find("ItemCell").GetComponent<ItemCell>();
        feed3UI.feedBtn = feed3.Find("Button").GetComponent<Button>();
        feed3UI.levelTxt = feed3.Find("LeveText").GetComponent<Text>();
        feed3UI.nameTxt = feed3.Find("NameText").GetComponent<Text>();
        feed3UI.progress = feed3.Find("Progress").GetComponent<IntensifySmoothSlider>();
        feed3UI.progressTxt = feed3.Find("ProgressText").GetComponent<Text>();
        m_FosterFeed.Add(feed3UI);
 
        for(int i = 1;i <= 6;i++ )
        {
            TrainLV train = new TrainLV();        
            TrainDict.Add(i, train);
        }
    }
 
    protected override void AddListeners()
    {
        //关闭
        Button_Close.SetListener(() =>
        {
            WindowCenter.Instance.CloseIL<FosterWin>();
        });
        //喂养 培养丹
        m_FosterFeed[0].feedBtn.SetListener(() =>
        {
            FeedBtn1();         
        });
        m_FosterFeed[1].feedBtn.SetListener(() =>
        {
            FeedBtn2();
        });
        m_FosterFeed[2].feedBtn.SetListener(() =>
        {
            FeedBtn3();
        });
 
    }
 
    protected override void OnPreOpen()
    {        
        FosterModel.Instance.UpdateLingQiTrainEvent += UpdateLingQiTrain;
        FosterModel.Instance.UpdatePetTrainEvent += UpdatePetTrain;
        FosterModel.Instance.UpdateTrainHorseEvent += UpdateTrainHorse;
        packModel.refreshItemCountEvent += RefreshCell;
        Init();
        SnxxzGame.Instance.StartCoroutine(WaitForShowNPC());
    }
   
 
    protected override void OnPreClose()
    {
        FosterModel.Instance.UpdateLingQiTrainEvent -= UpdateLingQiTrain;
        FosterModel.Instance.UpdatePetTrainEvent -= UpdatePetTrain;
        FosterModel.Instance.UpdateTrainHorseEvent -= UpdateTrainHorse;
        packModel.refreshItemCountEvent -= RefreshCell;
        UInit();
        
    }
 
    protected override void OnAfterOpen()
    {
    }
    protected override void OnAfterClose()
    {
        if(FosterModel.Instance.bOpenParent)
        {
            SnxxzGame.Instance.StartCoroutine(WaitForOpenWindow());
        }
        
    }
    protected override void OnActived()
    {
        
    }
    IEnumerator WaitForOpenWindow()
    {
        yield return new WaitForSeconds(0.1f);
 
        if (FosterModel.Instance.StateNow == 3)
        {
            SpiritEquipModel.Instance.CallUpdateShowWindow(2);
        }
    }
    IEnumerator WaitForShowNPC()
    {
        yield return new WaitForSeconds(0.1f);
        UpdateActive();
    }
    #endregion
    void Init()
    {
        FeedBtnNum = -1;
        bFirstOpen = true;
        SetFosterInfoShow(false);
        //显示坐骑培养信息  //1.坐骑 
        if (FosterModel.Instance.StateNow == 1)
        {            
            m_txtFosterName.text = Language.Get("FosterTittle1");
            
            for(int i = 0;i< 3;i++)
            {
                FosterModel.Instance.CurrentLevel[i] = 0;
                FosterModel.Instance.BuyItemID[i] = GeneralDefine.HorseTrainIDList[i];
            }
                
            FosterModel.Instance.InitTrainHorseData();
            ShowHorse();
            for(int i = 0;i<3;i++ )
            {
                var m_ItemID = GeneralDefine.HorseTrainIDList[i];
                var itemConfig = ItemConfig.Get(m_ItemID);
                m_FosterFeed[i].nameTxt.text = itemConfig.ItemName;
                m_FosterFeed[i].levelTxt.text = Language.Get("L1091", TrainDict[1].TrainLVList[i]);
                int itemCount = packModel.GetItemCountByID(PackType.Item, m_ItemID);
                m_FosterFeed[i].itemCell.Init(new ItemCellModel(m_ItemID,false, (ulong)itemCount));
                m_FosterFeed[i].itemCell.countText.SetActiveIL(true);
                m_FosterFeed[i].itemCell.countText.text = itemCount.ToString();
                m_FosterFeed[i].m_ItemID = m_ItemID;
                if (itemCount <= 0)
                {
                    m_FosterFeed[i].itemCell.countText.color = UIHelper.GetUIColor(TextColType.Red, true);
                }
                else
                {
                    m_FosterFeed[i].itemCell.countText.color = UIHelper.GetUIColor(TextColType.White, false); 
                }
 
                m_FosterFeed[i].itemCell.button.RemoveAllListeners();
                m_FosterFeed[i].itemCell.button.AddListener(() => ItemTipUtility.Show(m_ItemID));
            }            
        }
        //显示宠物培养信息   //2.灵宠
        if (FosterModel.Instance.StateNow == 2)
        {
            m_txtFosterName.text = Language.Get("FosterTittle2");
            for (int i = 0; i < 3; i++)
            {
                FosterModel.Instance.CurrentLevel[i] = 0;
                FosterModel.Instance.BuyItemID[i] = GeneralDefine.PetTrainIDList[i];
            }           
            
            for (int i = 0; i < 3; i++)
            {
                var m_ItemID = GeneralDefine.PetTrainIDList[i];
                var itemConfig = ItemConfig.Get(m_ItemID);
                m_FosterFeed[i].nameTxt.text = itemConfig.ItemName;
 
                int itemCount = packModel.GetItemCountByID(PackType.Item, m_ItemID);
                m_FosterFeed[i].itemCell.Init(new ItemCellModel(m_ItemID, false, (ulong)itemCount));
                m_FosterFeed[i].itemCell.countText.SetActiveIL(true);
                m_FosterFeed[i].itemCell.countText.text = itemCount.ToString();
                m_FosterFeed[i].m_ItemID = m_ItemID;
                if (itemCount <= 0)
                {
                    m_FosterFeed[i].itemCell.countText.color = UIHelper.GetUIColor(TextColType.Red, true);
                }
                else
                {
                    m_FosterFeed[i].itemCell.countText.color = UIHelper.GetUIColor(TextColType.White, false);
                }
                m_FosterFeed[i].itemCell.button.RemoveAllListeners();
                m_FosterFeed[i].itemCell.button.AddListener(() => ItemTipUtility.Show(m_ItemID));
            }
            FosterModel.Instance.InitPetTrainData();
            int PetID = petmodel.FosterPetID;
            ShowPet(PetID);
        }
        //显示灵器培养信息 3.守护 4.翅膀 5.灭世 6.噬神
        if (FosterModel.Instance.StateNow == 3)
        {
            //EquipID = (int)SpiritEquipModel.Instance.curEquType;
            //if (EquipID == 0)
            EquipID = FosterModel.Instance.curEquipID;
            FosterModel.Instance.StateNow = 3;
            m_txtFosterName.text = Language.Get("FosterTittle3");
            switch (EquipID)
            {
                case 14:
                    m_txtFosterName.text = Language.Get("FosterTittle3");
                    break;
                case 13:
                    m_txtFosterName.text = Language.Get("FosterTittle4");
                    break;
                case 16:
                    m_txtFosterName.text = Language.Get("FosterTittle5");
                    break;
                case 17:
                    m_txtFosterName.text = Language.Get("FosterTittle6");
                    break;
            }
 
            for (int i = 0; i < 3; i++)
            {
                FosterModel.Instance.CurrentLevel[i] = 0;
                var m_ItemID = GeneralDefine.LingQiTrainIDList[EquipID][i];
                FosterModel.Instance.BuyItemID[i] = m_ItemID;
 
                var itemConfig = ItemConfig.Get(m_ItemID);                
                m_FosterFeed[i].nameTxt.text = itemConfig.ItemName;
 
                int itemCount = packModel.GetItemCountByID(PackType.Item, m_ItemID);
                m_FosterFeed[i].itemCell.Init(new ItemCellModel(m_ItemID, false, (ulong)itemCount));
                m_FosterFeed[i].itemCell.countText.SetActiveIL(true);
                m_FosterFeed[i].itemCell.countText.text = itemCount.ToString();
                m_FosterFeed[i].m_ItemID = m_ItemID;
                if (itemCount <= 0)
                {
                    m_FosterFeed[i].itemCell.countText.color = UIHelper.GetUIColor(TextColType.Red, true);
                }
                else
                {
                    m_FosterFeed[i].itemCell.countText.color = UIHelper.GetUIColor(TextColType.White, false);
                }
                m_FosterFeed[i].itemCell.button.RemoveAllListeners();
                m_FosterFeed[i].itemCell.button.AddListener(() => ItemTipUtility.Show(m_ItemID));
            }
            FosterModel.Instance.InitLingQiTrainData();
            ShowLingQi();
        }
    }
    void UInit()
    {
        //显示坐骑培养信息  //1.坐骑 
        if (FosterModel.Instance.StateNow == 1)
        {
            mountModel.CallMountAlteration();
        }
        //显示宠物培养信息   //2.灵宠
        if (FosterModel.Instance.StateNow == 2)
        {
            int PetID = 0;
            if (petmodel.curPetId == 0)
            {
                PetID = petmodel.FosterPetID;
            }
            else
            {
                PetID = petmodel.curPetId;
            }
            ShowPet(PetID);
        }
        //显示灵器培养信息 3.守护 4.翅膀 5.灭世 6.噬神
        if (SpiritEquipModel.Instance.IsEquipBreachOpen)
        {
            EquipID = FosterModel.Instance.curEquipID;
            FosterModel.Instance.StateNow = 3;           
 
            for (int i = 0; i < 3; i++)
            {
                FosterModel.Instance.CurrentLevel[i] = 0;
                var m_ItemID = GeneralDefine.LingQiTrainIDList[EquipID][i];
                FosterModel.Instance.BuyItemID[i] = m_ItemID;
 
                var itemConfig = ItemConfig.Get(m_ItemID);
                m_FosterFeed[i].nameTxt.text = itemConfig.ItemName;
 
                m_FosterFeed[i].itemCell.Init(new ItemCellModel(m_ItemID));
                m_FosterFeed[i].itemCell.button.RemoveAllListeners();
                m_FosterFeed[i].itemCell.button.AddListener(() => ItemTipUtility.Show(m_ItemID));
            }
            FosterModel.Instance.InitLingQiTrainData();
            ShowLingQi();
        }
    }
    void UpdateActive()
    {
        //显示坐骑培养信息  //1.坐骑 
        if (FosterModel.Instance.StateNow == 1)
        {
            m_txtFosterName.text = Language.Get("FosterTittle1");
            FosterModel.Instance.StateNow = 1;
            for (int i = 0; i < 3; i++)
            {
                FosterModel.Instance.CurrentLevel[i] = 0;
                FosterModel.Instance.BuyItemID[i] = GeneralDefine.HorseTrainIDList[i];
            }
 
            FosterModel.Instance.InitTrainHorseData();
            ShowHorse();
            for (int i = 0; i < 3; i++)
            {
                var m_ItemID = GeneralDefine.HorseTrainIDList[i];
                var itemConfig = ItemConfig.Get(m_ItemID);
                m_FosterFeed[i].nameTxt.text = itemConfig.ItemName;
                m_FosterFeed[i].levelTxt.text = Language.Get("L1091", TrainDict[1].TrainLVList[i]);
                int itemCount = packModel.GetItemCountByID(PackType.Item, m_ItemID);
                m_FosterFeed[i].itemCell.Init(new ItemCellModel(m_ItemID, false, (ulong)itemCount));
                m_FosterFeed[i].itemCell.countText.SetActiveIL(true);
                m_FosterFeed[i].itemCell.countText.text = itemCount.ToString();
                if (itemCount <= 0)
                {
                    m_FosterFeed[i].itemCell.countText.color = UIHelper.GetUIColor(TextColType.Red, true);
                }
                else
                {
                    m_FosterFeed[i].itemCell.countText.color = UIHelper.GetUIColor(TextColType.White, false);
                }
                m_FosterFeed[i].itemCell.button.RemoveAllListeners();
                m_FosterFeed[i].itemCell.button.AddListener(() => ItemTipUtility.Show(m_ItemID));
            }
        }
        //显示宠物培养信息   //2.灵宠
        if (FosterModel.Instance.StateNow == 2)
        {
            FosterModel.Instance.StateNow = 2;
            m_txtFosterName.text = Language.Get("FosterTittle2");
            for (int i = 0; i < 3; i++)
            {
                FosterModel.Instance.CurrentLevel[i] = 0;
                FosterModel.Instance.BuyItemID[i] = GeneralDefine.PetTrainIDList[i];
            }
 
            for (int i = 0; i < 3; i++)
            {
                var m_ItemID = GeneralDefine.PetTrainIDList[i];
                var itemConfig = ItemConfig.Get(m_ItemID);
                m_FosterFeed[i].nameTxt.text = itemConfig.ItemName;
 
                int itemCount = packModel.GetItemCountByID(PackType.Item, m_ItemID);
                m_FosterFeed[i].itemCell.Init(new ItemCellModel(m_ItemID, false, (ulong)itemCount));
                m_FosterFeed[i].itemCell.countText.SetActiveIL(true);
                m_FosterFeed[i].itemCell.countText.text = itemCount.ToString();
                if (itemCount <= 0)
                {
                    m_FosterFeed[i].itemCell.countText.color = UIHelper.GetUIColor(TextColType.Red, true);
                }
                else
                {
                    m_FosterFeed[i].itemCell.countText.color = UIHelper.GetUIColor(TextColType.White, false);
                }
                m_FosterFeed[i].itemCell.button.RemoveAllListeners();
                m_FosterFeed[i].itemCell.button.AddListener(() => ItemTipUtility.Show(m_ItemID));
            }
            FosterModel.Instance.InitPetTrainData();
            int PetID = petmodel.FosterPetID;
            ShowPet(PetID);
        }
        //显示灵器培养信息 3.守护 4.翅膀 5.灭世 6.噬神
        if (FosterModel.Instance.StateNow == 3)
        {
            EquipID = FosterModel.Instance.curEquipID;
            FosterModel.Instance.StateNow = 3;
            m_txtFosterName.text = Language.Get("FosterTittle3");
            switch (EquipID)
            {
                case 14:
                    m_txtFosterName.text = Language.Get("FosterTittle3");
                    break;
                case 13:
                    m_txtFosterName.text = Language.Get("FosterTittle4");
                    break;
                case 16:
                    m_txtFosterName.text = Language.Get("FosterTittle5");
                    break;
                case 17:
                    m_txtFosterName.text = Language.Get("FosterTittle6");
                    break;
            }
            EquipID = FosterModel.Instance.curEquipID;
            for (int i = 0; i < 3; i++)
            {
                FosterModel.Instance.CurrentLevel[i] = 0;
                var m_ItemID = GeneralDefine.LingQiTrainIDList[EquipID][i];
                FosterModel.Instance.BuyItemID[i] = m_ItemID;
 
                var itemConfig = ItemConfig.Get(m_ItemID);
                m_FosterFeed[i].nameTxt.text = itemConfig.ItemName;
 
                int itemCount = packModel.GetItemCountByID(PackType.Item, m_ItemID);
                m_FosterFeed[i].itemCell.Init(new ItemCellModel(m_ItemID, false, (ulong)itemCount));
                m_FosterFeed[i].itemCell.countText.SetActiveIL(true);
                m_FosterFeed[i].itemCell.countText.text = itemCount.ToString();
                if (itemCount <= 0)
                {
                    m_FosterFeed[i].itemCell.countText.color = UIHelper.GetUIColor(TextColType.Red, true);
                }
                else
                {
                    m_FosterFeed[i].itemCell.countText.color = UIHelper.GetUIColor(TextColType.White, false);
                }
 
                m_FosterFeed[i].itemCell.button.RemoveAllListeners();
                m_FosterFeed[i].itemCell.button.AddListener(() => ItemTipUtility.Show(m_ItemID));
            }
            FosterModel.Instance.InitLingQiTrainData();
            ShowLingQi();
        }
    }
    void RefreshCell(PackType type, int index, int id)
    {
        for(int i=0;i < FosterModel.Instance.BuyItemID.Length;i++)
        {
            int m_ItemID = FosterModel.Instance.BuyItemID[i];
            if (id == m_ItemID)
            {
                int itemCount = packModel.GetItemCountByID(PackType.Item, m_ItemID);
                m_FosterFeed[i].itemCell.Init(new ItemCellModel(m_ItemID, false, (ulong)itemCount));
                m_FosterFeed[i].itemCell.countText.SetActiveIL(true);
                m_FosterFeed[i].itemCell.countText.text = itemCount.ToString();
                if (itemCount <= 0)
                {
                    m_FosterFeed[i].itemCell.countText.color = UIHelper.GetUIColor(TextColType.Red, true);
                }
                else
                {
                    m_FosterFeed[i].itemCell.countText.color = UIHelper.GetUIColor(TextColType.White, false);
                }
            }
        }  
    }
    void FeedBtn1()
    {
        FeedBtnNum = 0;
        int realLV = 0;
        int maxLevel = GetMaxLevel(1);
 
        if (FosterModel.Instance.CurrentLevel[0] == maxLevel)
            return;
 
        if (FosterModel.Instance.StateNow == 1)
        {
            ILHorseTrainConfig TrainConfig = FosterModel.Instance.GeHorseTrainConfig(1, FosterModel.Instance.CurrentLevel[0]);
            realLV = TrainConfig.NeedRealmLV;
        }
        else if(FosterModel.Instance.StateNow == 2)
        {
            ILPetTrainConfig TrainConfig = FosterModel.Instance.GePetTrainConfig(1, FosterModel.Instance.CurrentLevel[0]);
            realLV = TrainConfig.NeedRealmLV;
        }
        else
        {
            ILLingQiTrainConfig TrainConfig = FosterModel.Instance.GeLingQiTrainConfig(EquipID, 1, FosterModel.Instance.CurrentLevel[0]);
            realLV = TrainConfig.NeedRealmLV;
        }
        
        if(PlayerDatas.Instance.baseData.realmLevel < realLV)
        {
            RealmConfig presentCfg = RealmConfig.Get(realLV);
            SysNotifyMgr.Instance.ShowTip("FosterFeedLVFail", presentCfg.Name);
            return;
        }        
 
        int remainItemCount = packModel.GetItemCountByID(PackType.Item, FosterModel.Instance.BuyItemID[0]);
        int count = m_FosterFeed[0].m_countMax - m_FosterFeed[0].m_countLeft;
        if(remainItemCount < m_FosterFeed[0].m_unit)
        {
            ShowBuyWin();
            return;
        }
 
        if (FosterModel.Instance.StateNow == 1)
        {
            LimitedTimeLuxuryGiftModel.Instance.IsItemIdShow(24, FosterModel.Instance.BuyItemID[0], count, 1, 0);
        }
        else if (FosterModel.Instance.StateNow == 2)
        {
            LimitedTimeLuxuryGiftModel.Instance.IsItemIdShow(25, FosterModel.Instance.BuyItemID[0], count, 1, 0);
        }
        else if (FosterModel.Instance.StateNow == 3 && FosterModel.Instance.curEquipID == 14)
        {
            LimitedTimeLuxuryGiftModel.Instance.IsItemIdShow(16, FosterModel.Instance.BuyItemID[0], count, 1, 0);
        }
        else if (FosterModel.Instance.StateNow == 3 && FosterModel.Instance.curEquipID == 13)
        {
            LimitedTimeLuxuryGiftModel.Instance.IsItemIdShow(17, FosterModel.Instance.BuyItemID[0], count, 1, 0);
        }
        else if (FosterModel.Instance.StateNow == 3 && FosterModel.Instance.curEquipID == 16)
        {
            LimitedTimeLuxuryGiftModel.Instance.IsItemIdShow(18, FosterModel.Instance.BuyItemID[0], count, 1, 0);
        }
        else if (FosterModel.Instance.StateNow == 3 && FosterModel.Instance.curEquipID == 17)
        {
            LimitedTimeLuxuryGiftModel.Instance.IsItemIdShow(19, FosterModel.Instance.BuyItemID[0], count, 1, 0);
        }
 
        if (remainItemCount < count)
        {
            count = (remainItemCount / m_FosterFeed[0].m_unit) * m_FosterFeed[0].m_unit;
        }
 
        count = Math.Min(count, 65000);
        if (FosterModel.Instance.StateNow == 1)
        {
            FosterModel.Instance.SendHorseTrain(1, (ushort)count);
        }
        else if (FosterModel.Instance.StateNow == 2)
        {
            FosterModel.Instance.SendPetTrain(1, (ushort)count);
        }
        else
        {
            FosterModel.Instance.SendLingQiTrain((byte)EquipID,1, (ushort)count);
        }
        IsChangeBool = true;
    }
    void FeedBtn2()
    {
        FeedBtnNum = 1; 
        int realLV = 0;
        int maxLevel = GetMaxLevel(2);
        if (FosterModel.Instance.CurrentLevel[1] == maxLevel)
            return;
        if (FosterModel.Instance.StateNow == 1)
        {
            ILHorseTrainConfig TrainConfig = FosterModel.Instance.GeHorseTrainConfig(2, FosterModel.Instance.CurrentLevel[1]);
            realLV = TrainConfig.NeedRealmLV;
        }
        else if (FosterModel.Instance.StateNow == 2)
        {
            ILPetTrainConfig TrainConfig = FosterModel.Instance.GePetTrainConfig(2, FosterModel.Instance.CurrentLevel[1]);
            realLV = TrainConfig.NeedRealmLV;
        }
        else
        {
            ILLingQiTrainConfig TrainConfig = FosterModel.Instance.GeLingQiTrainConfig(EquipID, 2, FosterModel.Instance.CurrentLevel[1]);
            realLV = TrainConfig.NeedRealmLV;
        }
 
        if (PlayerDatas.Instance.baseData.realmLevel < realLV)
        {
            RealmConfig presentCfg = RealmConfig.Get(realLV);
            SysNotifyMgr.Instance.ShowTip("FosterFeedLVFail", presentCfg.Name);            
            return;
        }
        int remainItemCount = packModel.GetItemCountByID(PackType.Item, FosterModel.Instance.BuyItemID[1]);
        int count = m_FosterFeed[1].m_countMax - m_FosterFeed[1].m_countLeft;
        if (remainItemCount < m_FosterFeed[1].m_unit)
        {
            //SysNotifyMgr.Instance.ShowTip("FosterFeedFail");
            ItemTipUtility.Show(m_FosterFeed[1].m_ItemID);
            return;
        }
        if (FosterModel.Instance.StateNow == 1)
        {
            LimitedTimeLuxuryGiftModel.Instance.IsItemIdShow(24, FosterModel.Instance.BuyItemID[1], count, 1, 0);
        }
        else if (FosterModel.Instance.StateNow == 2)
        {
            LimitedTimeLuxuryGiftModel.Instance.IsItemIdShow(25, FosterModel.Instance.BuyItemID[1], count, 1, 0);
        }
        else if (FosterModel.Instance.StateNow == 3 && FosterModel.Instance.curEquipID == 14)
        {
            LimitedTimeLuxuryGiftModel.Instance.IsItemIdShow(16, FosterModel.Instance.BuyItemID[1], count, 1, 0);
        }
        else if (FosterModel.Instance.StateNow == 3 && FosterModel.Instance.curEquipID == 13)
        {
            LimitedTimeLuxuryGiftModel.Instance.IsItemIdShow(17, FosterModel.Instance.BuyItemID[1], count, 1, 0);
        }
        else if (FosterModel.Instance.StateNow == 3 && FosterModel.Instance.curEquipID == 16)
        {
            LimitedTimeLuxuryGiftModel.Instance.IsItemIdShow(18, FosterModel.Instance.BuyItemID[1], count, 1, 0);
        }
        else if (FosterModel.Instance.StateNow == 3 && FosterModel.Instance.curEquipID == 17)
        {
            LimitedTimeLuxuryGiftModel.Instance.IsItemIdShow(19, FosterModel.Instance.BuyItemID[1], count, 1, 0);
        }
        if (remainItemCount < count)
        {
            count = (remainItemCount / m_FosterFeed[1].m_unit) * m_FosterFeed[1].m_unit;
        }
 
        count = Math.Min(count, 65000);
        if (FosterModel.Instance.StateNow == 1)
        {
            FosterModel.Instance.SendHorseTrain(2, (ushort)count);
        }
        else if (FosterModel.Instance.StateNow == 2)
        {
            FosterModel.Instance.SendPetTrain(2, (ushort)count);
        }
        else
        {
            FosterModel.Instance.SendLingQiTrain((byte)EquipID, 2, (ushort)count);
        }
        IsChangeBool = true;
    }
    void FeedBtn3()
    {
        FeedBtnNum = 2;
        int realLV = 0;
        int maxLevel = GetMaxLevel(3);
        if (FosterModel.Instance.CurrentLevel[2] == maxLevel)
            return;
        if (FosterModel.Instance.StateNow == 1)
        {
            ILHorseTrainConfig TrainConfig = FosterModel.Instance.GeHorseTrainConfig(3, FosterModel.Instance.CurrentLevel[2]);
            realLV = TrainConfig.NeedRealmLV;
        }
        else if (FosterModel.Instance.StateNow == 2)
        {
            ILPetTrainConfig TrainConfig = FosterModel.Instance.GePetTrainConfig(3, FosterModel.Instance.CurrentLevel[2]);
            realLV = TrainConfig.NeedRealmLV;
        }
        else
        {
            ILLingQiTrainConfig TrainConfig = FosterModel.Instance.GeLingQiTrainConfig(EquipID, 3, FosterModel.Instance.CurrentLevel[2]);
            realLV = TrainConfig.NeedRealmLV;
        }
 
        if (PlayerDatas.Instance.baseData.realmLevel < realLV)
        {
            RealmConfig presentCfg = RealmConfig.Get(realLV);
            SysNotifyMgr.Instance.ShowTip("FosterFeedLVFail", presentCfg.Name);
            return;
        }
        int remainItemCount = packModel.GetItemCountByID(PackType.Item, FosterModel.Instance.BuyItemID[2]);
        int count = m_FosterFeed[2].m_countMax - m_FosterFeed[2].m_countLeft;
        if (count < 0)
        {
            //上次培养成功但是没有升级的情况,导致溢出
            count = 1;
        }
        if (remainItemCount < m_FosterFeed[2].m_unit)
        {
            //SysNotifyMgr.Instance.ShowTip("FosterFeedFail");
            ItemTipUtility.Show(m_FosterFeed[2].m_ItemID);
            return;
        }
        if (FosterModel.Instance.StateNow == 1)
        {
            LimitedTimeLuxuryGiftModel.Instance.IsItemIdShow(24, FosterModel.Instance.BuyItemID[2], count, 1, 0);
        }
        else if (FosterModel.Instance.StateNow == 2)
        {
            LimitedTimeLuxuryGiftModel.Instance.IsItemIdShow(25, FosterModel.Instance.BuyItemID[2], count, 1, 0);
        }
        else if (FosterModel.Instance.StateNow == 3 && FosterModel.Instance.curEquipID == 14)
        {
            LimitedTimeLuxuryGiftModel.Instance.IsItemIdShow(16, FosterModel.Instance.BuyItemID[2], count, 1, 0);
        }
        else if (FosterModel.Instance.StateNow == 3 && FosterModel.Instance.curEquipID == 13)
        {
            LimitedTimeLuxuryGiftModel.Instance.IsItemIdShow(17, FosterModel.Instance.BuyItemID[2], count, 1, 0);
        }
        else if (FosterModel.Instance.StateNow == 3 && FosterModel.Instance.curEquipID == 16)
        {
            LimitedTimeLuxuryGiftModel.Instance.IsItemIdShow(18, FosterModel.Instance.BuyItemID[2], count, 1, 0);
        }
        else if (FosterModel.Instance.StateNow == 3 && FosterModel.Instance.curEquipID == 17)
        {
            LimitedTimeLuxuryGiftModel.Instance.IsItemIdShow(19, FosterModel.Instance.BuyItemID[2], count, 1, 0);
        }
        if (remainItemCount < count)
        {
            count = (remainItemCount / m_FosterFeed[2].m_unit) * m_FosterFeed[2].m_unit;
        }
 
        count = Math.Min(count, 65000);
        if (FosterModel.Instance.StateNow == 1)
        {
            FosterModel.Instance.SendHorseTrain(3, (ushort)count);
        }
        else if (FosterModel.Instance.StateNow == 2)
        {
            FosterModel.Instance.SendPetTrain(3, (ushort)count);
        }
        else
        {
            FosterModel.Instance.SendLingQiTrain((byte)EquipID, 3, (ushort)count);
        }
        IsChangeBool = true;
    }
    int GetMaxLevel(int type)
    {
        switch (FosterModel.Instance.StateNow)
        {
            case 1:
                return ILHorseTrainConfig.GetConfigCountByType(type);
            case 2:
                return ILPetTrainConfig.GetConfigCountByType(type);
            case 3:
                return ILLingQiTrainConfig.GetConfigCountByType(EquipID, type);
        }
        return 0;
    }
    //更新UI
    void UpdateCountValue()
    {       
        for(int i = 0;i< m_FosterFeed.Count;i++)
        {
            int m_Unit = 0;
            int m_CountMax = 0;
            int m_Left = 0;
            GetConfigValue(i+1,out m_Unit, out m_Left,out m_CountMax);
            m_FosterFeed[i].m_unit = m_Unit;
            m_FosterFeed[i].m_countLeft = m_Left;
            m_FosterFeed[i].m_countMax = m_CountMax;
            m_FosterFeed[i].progressTxt.text = StringUtility.Contact(m_Left.ToString(), "/", m_CountMax.ToString());
            m_FosterFeed[i].progressTxt.color = Color.white;            
            m_FosterFeed[i].progress.stage =(int)FosterModel.Instance.CurrentLevel[i];
            if (IsChangeBool)
            {
                m_FosterFeed[i].progress.delay = 0.2f;
            }
            else
            {
                m_FosterFeed[i].progress.delay = 0f;
            }
                
            m_FosterFeed[i].progress.value = (float)m_Left / (float)m_CountMax;            
            m_FosterFeed[i].levelTxt.text = Language.Get("L1091", FosterModel.Instance.CurrentLevel[i]);
 
            int maxLevel = GetMaxLevel(i + 1);
            if(FosterModel.Instance.CurrentLevel[i] == maxLevel)
            {
                m_FosterFeed[i].progress.SetActive(false);
                m_FosterFeed[i].progressTxt.text = Language.Get("FosterMaxLV");
                m_FosterFeed[i].progressTxt.color = m_FosterFeed[i].levelTxt.color;
                m_FosterFeed[i].levelTxt.text = Language.Get("L1091", FosterModel.Instance.CurrentLevel[i] - 1);
            }
        }
        IsChangeBool = false;
    }
 
    //type 1,2,3
    void GetConfigValue(int type ,out int mUnit,out int mLeft,out int mMax)
    {
        if (FosterModel.Instance.StateNow == 1)
        {
            ILHorseTrainConfig TrainConfig = FosterModel.Instance.GeHorseTrainConfig(type, FosterModel.Instance.CurrentLevel[type - 1]);
            mUnit = TrainConfig.EatCntEverytime;
            mMax = TrainConfig.EatCntTotal;
            mLeft =  (int)FosterModel.Instance.CurrentHave[type - 1];
        }
        else if (FosterModel.Instance.StateNow == 2)
        {
            ILPetTrainConfig TrainConfig = FosterModel.Instance.GePetTrainConfig(type, FosterModel.Instance.CurrentLevel[type - 1]);
            mUnit = TrainConfig.EatCntEverytime;
            mLeft = (int)FosterModel.Instance.CurrentHave[type - 1];
            mMax = TrainConfig.EatCntTotal;
        }
        else
        {
            ILLingQiTrainConfig TrainConfig = FosterModel.Instance.GeLingQiTrainConfig(EquipID,type, FosterModel.Instance.CurrentLevel[type - 1]);
            mUnit = TrainConfig.EatCntEverytime;
            mLeft =  (int)FosterModel.Instance.CurrentHave[type - 1];
            mMax = TrainConfig.EatCntTotal;
        }
    }
    void ShowBuyWin()
    {
        var config = StoreConfig.GetStoreCfgByItemIDEx(FosterModel.Instance.BuyItemID[0], 1);
        if (UIHelper.GetMoneyCnt(config.MoneyType) >= (ulong)(config.MoneyNumber * m_FosterFeed[0].m_unit))
        {
            WindowCenter.Instance.OpenIL<FosterBuyWin>();
        }
        else
        {
            WindowCenter.Instance.Open<RechargeTipWin>();
        }
    }
    
    //坐骑培养信息
    void UpdateTrainHorse(HA301_tagTrainHorseData vNetData)
    {
        int[] attrID;
        bool ShowRankWin = false;
        int att1 = 0;//攻击
        int att2 = 0;//生命
        int att3 = 0;//防御
        int att4 = 0;//坐骑生命
        int att5 = 0;//坐骑培养属性
        uint level;
 
        TrainDict[1].TrainLVList = new List<uint>(vNetData.TrainLVList);
        TrainDict[1].TrainItemCountList = new List<uint>(vNetData.TrainItemCountList);
 
        uint a1 = FosterModel.Instance.CurrentLevel[0];
        uint b1 = TrainDict[1].TrainLVList[0];
        if ((FosterModel.Instance.CurrentLevel[1] !=0 && FosterModel.Instance.CurrentLevel[1] != TrainDict[1].TrainLVList[1] )|| (FosterModel.Instance.CurrentLevel[2] != 0 && FosterModel.Instance.CurrentLevel[2] != TrainDict[1].TrainLVList[2]))
            ShowRankWin = true;
        if (FosterModel.Instance.CurrentLevel[0] != 0 && FosterModel.Instance.CurrentLevel[0] != TrainDict[1].TrainLVList[0])
        {
            m_UIeffectLVUp.Stop();
             m_UIeffectLVUp.Play();
        }
        FosterModel.Instance.AllLevel[1] = TrainDict[1].TrainLVList;
        FosterModel.Instance.CurrentLevel = TrainDict[1].TrainLVList.ToArray();
        FosterModel.Instance.CurrentHave = TrainDict[1].TrainItemCountList.ToArray();
        
        UpdateCountValue();
        //获取累计值
        for (int i = 1; i <= 3; i++)
        {
            if (TrainDict[1].TrainLVList[i - 1] > 1)
            {
                level = TrainDict[1].TrainLVList[i - 1];
                FosterModel.Instance.GetSumHorseValue(i, level, out attrID);
                att1 += attrID[0];
                att2 += attrID[1];
                att3 += attrID[2];
                if (i == 2)
                    att5 += attrID[3];
                if (i == 3)
                    att4 += attrID[3];
            }
        }
        //获得当前等级值
        for (int i = 1;i<=3;i++)
        {
            if(TrainDict[1].TrainItemCountList[i-1] > 0)
            {
                level = TrainDict[1].TrainLVList[i - 1] ;
                FosterModel.Instance.GetCurrentHorseValue(i, level, (int)TrainDict[1].TrainItemCountList[i - 1], out attrID);
                att1 += attrID[0];
                att2 += attrID[1];
                att3 += attrID[2];
            }                
        }
 
        //攻      击
        level = TrainDict[1].TrainLVList[0] ;
        FosterModel.Instance.GeHorseUpItemAttrID(1, level, out attrID);
        m_FosterInfo[0].m_InfoTittle.text = StringUtility.Contact(PlayerPropertyConfig.Get(attrID[0]).ShowName,":");
        m_FosterInfo[0].m_InfoValue.text = att1.ToString();
 
        //生      命
        m_FosterInfo[1].m_InfoTittle.text = StringUtility.Contact(PlayerPropertyConfig.Get(attrID[1]).ShowName, ":");
        m_FosterInfo[1].m_InfoValue.text = att2.ToString();
 
        //防      御
        m_FosterInfo[2].m_InfoTittle.text = StringUtility.Contact(PlayerPropertyConfig.Get(attrID[2]).ShowName, ":");
        m_FosterInfo[2].m_InfoValue.text = att3.ToString();
 
 
        //
        level = TrainDict[1].TrainLVList[2];
        FosterModel.Instance.GeHorseLVAttrID(3, level, out attrID);
        m_FosterInfo[3].m_InfoTittle.text = StringUtility.Contact(PlayerPropertyConfig.Get(attrID[0]).ShowName, ":");
        m_FosterInfo[3].m_InfoValue.text =  PlayerPropertyConfig.GetValueDescription(attrID[0], att4);
 
        //坐骑培养属性
        level = TrainDict[1].TrainLVList[1];
        FosterModel.Instance.GeHorseLVAttrID(2, level, out attrID);
        m_FosterInfo[4].m_InfoTittle.text = StringUtility.Contact(PlayerPropertyConfig.Get(attrID[0]).ShowName, ":");
        m_FosterInfo[4].m_InfoValue.text = PlayerPropertyConfig.GetValueDescription(attrID[0], att5);
        if (att5 > 0)
        {
            float x = (float)att5 / 10000;
            long a = (long)(att1 * x);
            m_FosterInfo[0].m_InfoValue.text += UIHelper.AppendColor(TextColType.Green,"+"+ a.ToString() + " (" + m_FosterInfo[4].m_InfoValue.text + ")");
            long b = (long)(att2 * x);
            m_FosterInfo[1].m_InfoValue.text += UIHelper.AppendColor(TextColType.Green, "+" + b.ToString() + " (" + m_FosterInfo[4].m_InfoValue.text + ")");
            long c = (long)(att3 * x);
            m_FosterInfo[2].m_InfoValue.text += UIHelper.AppendColor(TextColType.Green, "+" + c.ToString() + " (" + m_FosterInfo[4].m_InfoValue.text + ")");
        }
        if (bFirstOpen)
        {
            m_FosterInfo[0].m_OldValue = att1;
            m_FosterInfo[1].m_OldValue = att2;
            m_FosterInfo[2].m_OldValue = att3;
            m_FosterInfo[3].m_OldValue = att4;
            m_FosterInfo[4].m_OldValue = att5;
            SetFosterInfoShow(false);
        }
        else
        {
            int value1 = att1 - m_FosterInfo[0].m_OldValue;
            int value2 = att2 - m_FosterInfo[1].m_OldValue;
            int value3 = att3 - m_FosterInfo[2].m_OldValue;
            int value4 = att4 - m_FosterInfo[3].m_OldValue;
            int value5 = att5 - m_FosterInfo[4].m_OldValue;
 
            m_FosterInfo[0].m_AddValue.text = value1.ToString();
            m_FosterInfo[1].m_AddValue.text = value2.ToString();
            m_FosterInfo[2].m_AddValue.text = value3.ToString();
            m_FosterInfo[3].m_AddValue.text = StringUtility.Contact((value4 / 100).ToString(), "%");
            m_FosterInfo[4].m_AddValue.text = StringUtility.Contact((value5 / 100).ToString(), "%");
            if (value1 != 0)
                SetFosterInfoShow(true);
            if (value4 == 0)
                m_FosterInfo[3].ShowAddView.SetActiveIL(false);
            if (value5 == 0)
                m_FosterInfo[4].ShowAddView.SetActiveIL(false);
 
            SnxxzGame.Instance.StopAllCoroutines();
            SnxxzGame.Instance.StartCoroutine(ShowEffectWindow());
 
            m_FosterInfo[0].m_OldValue = att1;
            m_FosterInfo[1].m_OldValue = att2;
            m_FosterInfo[2].m_OldValue = att3;
            m_FosterInfo[3].m_OldValue = att4;
            m_FosterInfo[4].m_OldValue = att5;
        }
        bFirstOpen = false;
        if (ShowRankWin)
            SnxxzGame.Instance.StartCoroutine(ShowWindow());
 
        if(FeedBtnNum != -1)
        {
            mountModel.ForsterHorseRed(FosterModel.Instance.BuyItemID[FeedBtnNum]);
        }
    }
    void SetFosterInfoShow(bool _view)
    {
        for(int i = 0; i < m_FosterInfo.Count;i++)
        {
            m_FosterInfo[i].ShowAddView.SetActiveIL(_view);      
        }
    }
    IEnumerator ShowEffectWindow()
    {
        yield return new WaitForSeconds(3f);
        SetFosterInfoShow(false );
    }
    IEnumerator ShowWindow()
    {
        yield return new WaitForSeconds(0.2f);
        WindowCenter.Instance.OpenIL<FosterRankSuccessWin>();
    }
    //宠物培养信息
    void UpdatePetTrain(IL_HA817_tagMCPetTrainInfo vNetData)
    {
        int[] attrID;
        bool ShowRankWin = false;
        int att1 = 0;//攻击
        int att2 = 0;//生命
        int att3 = 0;//防御
        int att4 = 0;//坐骑生命
        int att5 = 0;//坐骑培养属性
        uint level;
 
        TrainDict[1].TrainLVList = new List<uint>(vNetData.TrainLVList);
        TrainDict[1].TrainItemCountList = new List<uint>(vNetData.TrainItemCountList);
 
        if ((FosterModel.Instance.CurrentLevel[1] != 0 && FosterModel.Instance.CurrentLevel[1] != TrainDict[1].TrainLVList[1]) || (FosterModel.Instance.CurrentLevel[2] != 0 && FosterModel.Instance.CurrentLevel[2] != TrainDict[1].TrainLVList[2]))
            ShowRankWin = true;
        if (FosterModel.Instance.CurrentLevel[0] != 0 && FosterModel.Instance.CurrentLevel[0] != TrainDict[1].TrainLVList[0])
        {
            if (!m_UIeffectLVUp.IsPlaying)
            {
                m_UIeffectLVUp.Play();
            }
        }
        FosterModel.Instance.AllLevel[2] = TrainDict[1].TrainLVList;
        FosterModel.Instance.CurrentLevel = TrainDict[1].TrainLVList.ToArray();
        FosterModel.Instance.CurrentHave = TrainDict[1].TrainItemCountList.ToArray();
 
        UpdateCountValue();
        //获取累计值
        for (int i = 1; i <= 3; i++)
        {
            if (TrainDict[1].TrainLVList[i - 1] > 1)
            {
                level = TrainDict[1].TrainLVList[i - 1];
                FosterModel.Instance.GetSumPetValue(i, level, out attrID);
                att1 += attrID[0];
                att2 += attrID[1];
                att3 += attrID[2];
                if (i == 2)
                    att5 += attrID[3];
                if (i == 3)
                    att4 += attrID[3];
            }
        }
        //获得当前等级值
        for (int i = 1; i <= 3; i++)
        {
            if (TrainDict[1].TrainItemCountList[i - 1] > 0)
            {
                level = TrainDict[1].TrainLVList[i - 1];
                FosterModel.Instance.GetCurrentPetValue(i, level, (int)TrainDict[1].TrainItemCountList[i - 1], out attrID);
                att1 += attrID[0];
                att2 += attrID[1];
                att3 += attrID[2];
            }
        }
 
        //攻      击
        level = TrainDict[1].TrainLVList[0];
        FosterModel.Instance.GePetUpItemAttrID(1, level, out attrID);
        m_FosterInfo[0].m_InfoTittle.text = StringUtility.Contact(PlayerPropertyConfig.Get(attrID[0]).ShowName, ":");
        m_FosterInfo[0].m_InfoValue.text = att1.ToString();
 
 
        //生      命
        m_FosterInfo[1].m_InfoTittle.text  = StringUtility.Contact(PlayerPropertyConfig.Get(attrID[1]).ShowName, ":");
        m_FosterInfo[1].m_InfoValue.text = att2.ToString();
 
 
        //防      御
        m_FosterInfo[2].m_InfoTittle.text = StringUtility.Contact(PlayerPropertyConfig.Get(attrID[2]).ShowName, ":");
        m_FosterInfo[2].m_InfoValue.text = att3.ToString();
 
        //
        level = TrainDict[1].TrainLVList[2];
        FosterModel.Instance.GePetLVAttrID(3, level, out attrID);
        m_FosterInfo[3].m_InfoValue.text = StringUtility.Contact(PlayerPropertyConfig.Get(attrID[0]).ShowName, ":");
        m_FosterInfo[3].m_InfoValue.text = PlayerPropertyConfig.GetValueDescription(attrID[0], att4);
 
        //坐骑培养属性
        level = TrainDict[1].TrainLVList[1];
        FosterModel.Instance.GePetLVAttrID(2, level, out attrID);
        m_FosterInfo[4].m_InfoTittle.text = StringUtility.Contact(PlayerPropertyConfig.Get(attrID[0]).ShowName, ":");
        m_FosterInfo[4].m_InfoValue.text = PlayerPropertyConfig.GetValueDescription(attrID[0], att5);
        if(att5 > 0)
        {
            float x = (float)att5 / 10000;
            long a = (long)(att1 * x);
            m_FosterInfo[0].m_InfoValue.text += "+<color=#35E122>" + a.ToString() + " (" + m_FosterInfo[4].m_InfoValue.text + ")</color>";
            long b = (long)(att2 * x);
            m_FosterInfo[1].m_InfoValue.text += "+<color=#35E122>" + b.ToString() + " (" + m_FosterInfo[4].m_InfoValue.text + ")</color>";
            long c = (long)(att3 * x);
            m_FosterInfo[2].m_InfoValue.text += "+<color=#35E122>" + c.ToString() + " (" + m_FosterInfo[4].m_InfoValue.text + ")</color>";
        }
        if (bFirstOpen)
        {
            m_FosterInfo[0].m_OldValue = att1;
            m_FosterInfo[1].m_OldValue = att2;
            m_FosterInfo[2].m_OldValue = att3;
            m_FosterInfo[3].m_OldValue = att4;
            m_FosterInfo[4].m_OldValue = att5;
            SetFosterInfoShow(false);
        }
        else
        {
            int value1 = att1 - m_FosterInfo[0].m_OldValue;
            int value2 = att2 - m_FosterInfo[1].m_OldValue;
            int value3 = att3 - m_FosterInfo[2].m_OldValue;
            int value4 = att4 - m_FosterInfo[3].m_OldValue;
            int value5 = att5 - m_FosterInfo[4].m_OldValue;
 
            m_FosterInfo[0].m_AddValue.text = value1.ToString();
            m_FosterInfo[1].m_AddValue.text = value2.ToString();
            m_FosterInfo[2].m_AddValue.text = value3.ToString();
            m_FosterInfo[3].m_AddValue.text = StringUtility.Contact((value4 / 100).ToString(), "%");
            m_FosterInfo[4].m_AddValue.text = StringUtility.Contact((value5 / 100).ToString(), "%");
            if (value1 != 0)
                SetFosterInfoShow(true);
            if (value4 == 0)
                m_FosterInfo[3].ShowAddView.SetActiveIL(false);
            if (value5 == 0)
                m_FosterInfo[4].ShowAddView.SetActiveIL(false);
 
            SnxxzGame.Instance.StopAllCoroutines();
            SnxxzGame.Instance.StartCoroutine(ShowEffectWindow());
 
            m_FosterInfo[0].m_OldValue = att1;
            m_FosterInfo[1].m_OldValue = att2;
            m_FosterInfo[2].m_OldValue = att3;
            m_FosterInfo[3].m_OldValue = att4;
            m_FosterInfo[4].m_OldValue = att5;
        }
        bFirstOpen = false;
        if (ShowRankWin)
            SnxxzGame.Instance.StartCoroutine(ShowWindow());
 
        if(FeedBtnNum != -1)
        {
            petmodel.ForsterPetRed(FosterModel.Instance.BuyItemID[FeedBtnNum]);
        }
    }
    //灵器培养信息
    void UpdateLingQiTrain(IL_HA818_tagMCLingQiTrainInfo vNetData)
    {
        int[] attrID;
        bool ShowRankWin = false;
        int att1 = 0;//攻击
        int att2 = 0;//生命
        int att3 = 0;//防御
        int att4 = 0;//坐骑生命
        int att5 = 0;//坐骑培养属性
        uint level;
 
        TrainDict[1].TrainLVList = new List<uint>(vNetData.TrainLVList);
        TrainDict[1].TrainItemCountList = new List<uint>(vNetData.TrainItemCountList);
 
        if ((FosterModel.Instance.CurrentLevel[1] != 0 && FosterModel.Instance.CurrentLevel[1] != TrainDict[1].TrainLVList[1]) || (FosterModel.Instance.CurrentLevel[2] != 0 && FosterModel.Instance.CurrentLevel[2] != TrainDict[1].TrainLVList[2]))
            ShowRankWin = true;
        if (FosterModel.Instance.CurrentLevel[0] != 0 && FosterModel.Instance.CurrentLevel[0] != TrainDict[1].TrainLVList[0])
        {
            if (!m_UIeffectLVUp.IsPlaying)
            {
                m_UIeffectLVUp.Play();
            }
        }
        FosterModel.Instance.AllLevel[vNetData.EquipPlace] = TrainDict[1].TrainLVList;
        FosterModel.Instance.CurrentLevel = TrainDict[1].TrainLVList.ToArray();
        FosterModel.Instance.CurrentHave = TrainDict[1].TrainItemCountList.ToArray();
 
        UpdateCountValue();
        
        //获取累计值
        for (int i = 1; i <= 3; i++)
        {
            if (TrainDict[1].TrainLVList[i - 1] > 1)
            {
                level = TrainDict[1].TrainLVList[i - 1];
                FosterModel.Instance.GetSumLingQiValue(EquipID,i, level, out attrID);
                att1 += attrID[0];
                att2 += attrID[1];
                att3 += attrID[2];
                if (i == 2)
                    att5 += attrID[3];
                if (i == 3)
                    att4 += attrID[3];
            }
        }
        //获得当前等级值
        for (int i = 1; i <= 3; i++)
        {
            if (TrainDict[1].TrainItemCountList[i - 1] > 0)
            {
                level = TrainDict[1].TrainLVList[i - 1];
                FosterModel.Instance.GetCurrentLingQiValue(EquipID,i, level, (int)TrainDict[1].TrainItemCountList[i - 1], out attrID);
                att1 += attrID[0];
                att2 += attrID[1];
                att3 += attrID[2];
            }
        }
 
        //攻      击
        level = TrainDict[1].TrainLVList[0];
        FosterModel.Instance.GeLingQiUpItemAttrID(EquipID,1, level, out attrID);
        m_FosterInfo[0].m_InfoTittle.text = StringUtility.Contact(PlayerPropertyConfig.Get(attrID[0]).ShowName, ":");
        m_FosterInfo[0].m_InfoValue.text = att1.ToString();
 
 
        //生      命
        m_FosterInfo[1].m_InfoTittle.text = StringUtility.Contact(PlayerPropertyConfig.Get(attrID[1]).ShowName, ":");
        m_FosterInfo[1].m_InfoValue.text = att2.ToString();
 
        //防      御
        m_FosterInfo[2].m_InfoTittle.text = StringUtility.Contact(PlayerPropertyConfig.Get(attrID[2]).ShowName, ":");
        m_FosterInfo[2].m_InfoValue.text = att3.ToString();
 
        //
        level = TrainDict[1].TrainLVList[2];
        FosterModel.Instance.GeLingQiLVAttrID(EquipID,3, level, out attrID);
        m_FosterInfo[3].m_InfoTittle.text = StringUtility.Contact(PlayerPropertyConfig.Get(attrID[0]).ShowName, ":");
        m_FosterInfo[3].m_InfoValue.text = PlayerPropertyConfig.GetValueDescription(attrID[0], att4);
 
        //坐骑培养属性
        level = TrainDict[1].TrainLVList[1];
        FosterModel.Instance.GeLingQiLVAttrID(EquipID,2, level, out attrID);
        m_FosterInfo[4].m_InfoTittle.text = StringUtility.Contact(PlayerPropertyConfig.Get(attrID[0]).ShowName, ":");
        m_FosterInfo[4].m_InfoValue.text = PlayerPropertyConfig.GetValueDescription(attrID[0], att5);
        if (att5 > 0)
        {
            float x = (float)att5 / 10000;
            long a = (long)(att1 * x);
            m_FosterInfo[0].m_InfoValue.text += "+<color=#35E122>" + a.ToString() + " (" + m_FosterInfo[4].m_InfoValue.text + ")</color>";
            long b = (long)(att2 * x);
            m_FosterInfo[1].m_InfoValue.text += "+<color=#35E122>" + b.ToString() + " (" + m_FosterInfo[4].m_InfoValue.text + ")</color>";
            long c = (long)(att3 * x);
            m_FosterInfo[2].m_InfoValue.text += "+<color=#35E122>" + c.ToString() + " (" + m_FosterInfo[4].m_InfoValue.text + ")</color>";
        }
 
        if (bFirstOpen)
        {
            m_FosterInfo[0].m_OldValue = att1;
            m_FosterInfo[1].m_OldValue = att2;
            m_FosterInfo[2].m_OldValue = att3;
            m_FosterInfo[3].m_OldValue = att4;
            m_FosterInfo[4].m_OldValue = att5;
            SetFosterInfoShow(false);
        }
        else
        {
            int value1 = att1 - m_FosterInfo[0].m_OldValue;
            int value2 = att2 - m_FosterInfo[1].m_OldValue;
            int value3 = att3 - m_FosterInfo[2].m_OldValue;
            int value4 = att4 - m_FosterInfo[3].m_OldValue;
            int value5 = att5 - m_FosterInfo[4].m_OldValue;
 
            m_FosterInfo[0].m_AddValue.text = value1.ToString();
            m_FosterInfo[1].m_AddValue.text = value2.ToString();
            m_FosterInfo[2].m_AddValue.text = value3.ToString();
            m_FosterInfo[3].m_AddValue.text = StringUtility.Contact((value4 / 100).ToString(),"%");
            m_FosterInfo[4].m_AddValue.text = StringUtility.Contact((value5 / 100).ToString(), "%");
 
            if (value1 != 0)
                SetFosterInfoShow(true);
            if (value4 == 0)
                m_FosterInfo[3].ShowAddView.SetActiveIL(false);
            if (value5 == 0)
                m_FosterInfo[4].ShowAddView.SetActiveIL(false);
 
            SnxxzGame.Instance.StopAllCoroutines();
            SnxxzGame.Instance.StartCoroutine(ShowEffectWindow());
 
            m_FosterInfo[0].m_OldValue = att1;
            m_FosterInfo[1].m_OldValue = att2;
            m_FosterInfo[2].m_OldValue = att3;
            m_FosterInfo[3].m_OldValue = att4;
            m_FosterInfo[4].m_OldValue = att5;
        }
        bFirstOpen = false;
        if (ShowRankWin)
            SnxxzGame.Instance.StartCoroutine(ShowWindow());
 
        if(FeedBtnNum != -1)
            SpiritEquipModel.Instance.UpdateRedPoint();
    }
    // 幻化模型替换当前阶模型,坐骑3D
    private void ShowHorse()
    {
        int m_ShowHorseLV = mountModel.HorseLV;
        var horseInfo = HorseLVUpConfig.Get(m_ShowHorseLV);
 
        if (!RawImage3D.gameObject.activeSelf)
        {
            RawImage3D.SetActiveIL(true);
        }
 
        int model3D = horseInfo.HorseID;
        if (mountModel.HorseLV == m_ShowHorseLV && !mountModel.RankHorseIDList.Contains(mountModel.HorseIDNow))
        {
            //当前阶有幻化情况下替换幻化模型
            model3D = mountModel.HorseIDNow;
        }
 
        HorseConfig _model = HorseConfig.Get(model3D);
        UI3DModelExhibition.Instance.ShowHourse(_model.Model, RawImage3D);
        if (UI3DModelExhibition.Instance.NpcModelHorse != null)
        {
            var animator = UI3DModelExhibition.Instance.NpcModelHorse.GetComponent<Animator>();
            if (animator != null)
            {
                animator.Play(GAStaticDefine.State_Dance);
            }
        }
    }
    //灵宠3D
    void ShowPet(int PetID)
    {
        RawImage3D.SetActiveIL(true);
        var npcConfig = NPCConfig.Get(PetID);
        UI3DModelExhibition.Instance.ShowNPC(PetID, npcConfig.UIModeLOffset, npcConfig.UIModelRotation, RawImage3D);
        if (UI3DModelExhibition.Instance.NpcModelPet != null)
        {
            var animator = UI3DModelExhibition.Instance.NpcModelPet.GetComponent<Animator>();
            if (animator != null)
            {
                animator.Play(GAStaticDefine.State_Dance);
            }
        }
    }
    void ShowLingQi()
    {
        EquipID = FosterModel.Instance.curEquipID;
        var place = new Int2(0, (int)EquipID);
        var index = EquipSet.ClientPlaceToServerPlace(place);
        var itemModel = this.packModel.GetItemByIndex(PackType.Equip, index);
 
        RawImage3D.SetActiveIL(true);
        var config = SpiritWeaponConfig.Get(itemModel.itemId);
        var nowId = itemModel.itemId;
 
        //展示模型
        if (EquipID ==(int)RoleEquipType.Wing)
        {
            UI3DModelExhibition.Instance.ShowWing(config.NPCID, RawImage3D);
        }            
        else if (EquipID == (int)RoleEquipType.Guard)
        {
            UI3DModelExhibition.Instance.ShowNPC(config.NPCID, Vector3.zero, RawImage3D, false, false);
        }           
        else
        {
            UI3DModelExhibition.Instance.ShowEquipment(ItemConfig.Get(nowId).ChangeOrd, config.Rotation, config.scale, RawImage3D);
        }            
 
    }
    public class ItemInfo
    {
        public Text m_InfoTittle;
        public Text m_InfoValue;
        public Transform ShowAddView;
        public Text m_AddValue;
        public int m_OldValue;
    }
    public class FeedUI
    {    
        public ItemCell itemCell;
        public Text levelTxt;
        public Text nameTxt;
        public IntensifySmoothSlider progress;
        public Text progressTxt;
        public Button feedBtn;
        public int m_unit;
        public int m_countMax;
        public int m_countLeft;
        public int m_ItemID;
    }
    public class TrainLV
    {
        public List<uint> TrainLVList;
        public List<uint> TrainItemCountList;
    }
}