少年修仙传客户端代码仓库
hch
3 天以前 600733c8f592cb9e65f2b7a3e110ac1d686e6bfe
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//--------------------------------------------------------
//    [Author]:           第二世界
//    [  Date ]:           Monday, January 28, 2019
//--------------------------------------------------------
 
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using vnxbqy.UI;
 
public class MergeServerTurntableWin : ILWindow
{
    Text usedMoney;
    Text m_OpenTime;
    Button goButton;
    Transform itemObjects;
    List<ItemCell> itemCells = new List<ItemCell>();
    List<Image> emptyImages = new List<Image>();
    List<Image> runImages = new List<Image>();  //跑圈图显示
    List<Image> hitImages = new List<Image>(); //已抽中的显示
    List<UIEffect> uiEffectJPs = new List<UIEffect>();
    List<UIEffect> uiEffectZJs = new List<UIEffect>();
    Button startButton;
    Button selectButton;
    Text count;
    ScaleTween startButtonTween;
    Image usedMoneyType;
 
    Image imageLogin;
    Image imageCTG;
    Image imageUse;
 
    MergeServerTurntableModel model = MergeServerTurntableModel.Instance;
 
 
    #region Built-in
    protected override void BindController()
    {
        usedMoney = proxy.GetWidgtEx<Text>("useText");
        m_OpenTime = proxy.GetWidgtEx<Text>("Txt_CoolDown");
        goButton = proxy.GetWidgtEx<Button>("goButton");
        itemObjects = proxy.GetWidgtEx<Transform>("itemGameObjects");
        for (int i = 0; i < MergeServerTurntableModel.itemCount; i++)
        {
            itemCells.Add(itemObjects.transform.Find("itemcell" + i +"/itemcell").GetComponent<ItemCell>());
            emptyImages.Add(itemObjects.transform.Find("itemcell" + i + "/ImageEmpty").GetComponent<Image>());
            hitImages.Add(itemObjects.transform.Find("itemcell" + i + "/ImageHit").GetComponent<Image>());
            uiEffectJPs.Add(itemObjects.transform.Find("itemcell" + i + "/uieffectJP").GetComponent<UIEffect>());
            uiEffectZJs.Add(itemObjects.transform.Find("itemcell" + i + "/uieffectZJ").GetComponent<UIEffect>());
            runImages.Add(itemObjects.transform.Find("itemcell" + i + "/ImageRun").GetComponent<Image>());
        }
        startButton = proxy.GetWidgtEx<Button>("StartButton");
        selectButton = proxy.GetWidgtEx<Button>("SelectButton");
        count = proxy.GetWidgtEx<Text>("count");
        startButtonTween = proxy.GetWidgtEx<ScaleTween>("StartButtonTween");
        usedMoneyType = proxy.GetWidgtEx<Image>("usedMoneyType");
 
        for (int i = 0; i < MergeServerTurntableModel.itemCount; i++)
        {
            uiEffectJPs[i].effect = 3057;
            uiEffectJPs[i].loop = true;
            uiEffectJPs[i].renderQueue = 2500;
            uiEffectZJs[i].effect = 3055;
            uiEffectZJs[i].loop = true;
            uiEffectZJs[i].renderQueue = 2500;
        }
 
        imageLogin = proxy.GetWidgtEx<Image>("Imagelogin");
        imageCTG = proxy.GetWidgtEx<Image>("Imagectg");
        imageUse = proxy.GetWidgtEx<Image>("Imageuse");
    }
 
    protected override void AddListeners()
    {
        goButton.SetListener(()=> {
            //WindowCenter.Instance.OpenEx<VipRechargeWin>(false, 0);
            WindowJumpMgr.Instance.WindowJumpToEx("VipRechargeWin");
        });
 
        startButton.SetListener(StartTurntable);
        selectButton.SetListener(()=> {
            WindowJumpMgr.Instance.WindowJumpToEx("MergeServerTurntableSelectItemWin");
        });
    }
 
    protected override void OnPreOpen()
    {
        ItemLogicUtility.Instance.hidePickItem = true;
        model.OnOperationTimeUpdateEvent += operationTimeUpdateEvent;
        model.PlayerTurntableEvent += OnPlayerTurntableEvent;
        WindowCenter.Instance.windowAfterCloseEvent += WindowAfterCloseEvent;
        model.runIndex = model.GetRunStartIndex();
        model.runState = 0;
        runList.Clear();
        
    }
    protected override void OnAfterOpen()
    {
        Display();
    }
 
    protected override void OnPreClose()
    {
        ItemLogicUtility.Instance.hidePickItem = false;
        model.OnOperationTimeUpdateEvent -= operationTimeUpdateEvent;
        model.PlayerTurntableEvent -= OnPlayerTurntableEvent;
        WindowCenter.Instance.windowAfterCloseEvent -= WindowAfterCloseEvent;
    }
 
 
    List<int> runList = new List<int>(); //未抽中的格子
    float runTime = 0; //格子停留的起始时间
    float curSpeed = 0;
    float lowSpeed = 0.4f; //最慢速度
    float fastSpeed = 0.1f; //最快速度
    float changeSpeed = 0.1f;   //变化量
    int circleMaxCnt = 2; //最少转几圈
    int curCircle = 0; //当前圈
    int hitIndex = -1; //当前命中的物品
 
    protected override void LateUpdate()
    {
        if (model.runState == 0 || model.runIndex == -1)
            return;
 
        if (Time.time - runTime < curSpeed)
        {
            return;
        }
        runTime = Time.time;
        if (model.runState == 1)
        { 
            curSpeed = Math.Max(curSpeed - changeSpeed, fastSpeed);
        }
        else if (model.runState == 2)
        {
            curSpeed = Math.Min(curSpeed + changeSpeed, lowSpeed);
        }
 
        int index = runList.IndexOf(model.runIndex);
        index++;
        if (index == runList.Count)
        {
            index = 0;
            curCircle++;
            if (curCircle >= circleMaxCnt) model.runState = 2;
        }
        model.runIndex = runList[index];
 
        for (int i = 0; i < MergeServerTurntableModel.itemCount; i++)
        {
            runImages[i].SetActiveIL(model.runIndex == i);
        }
 
        SoundPlayer.Instance.PlayUIAudio(66);
        if (model.runState == 2 && hitIndex != -1 && hitIndex == model.runIndex)
        {
            model.runState = 0;
            //打开奖励界面
            WindowCenter.Instance.OpenIL<MergeServerTurntableResultWin>();
        }
    }
    #endregion
 
    void Display()
    {
        ShowItemObjects();
        DisplayPlayerInfo();
        DisplayOpenTime();
    }
 
    void WindowAfterCloseEvent(Window window)
    {
        if (window.name == "MergeServerTurntableResultWin")
        {
            Display();
        }
    }
 
    void DisplayPlayerInfo()
    {
        int remind = GetNeedUseMoney();
        usedMoney.text = remind.ToString();
        count.text = Language.Get("HFTurntable_2", model.turntableCount);
        imageCTG.SetActiveIL(model.ctgTotal > 0);
        imageUse.SetActiveIL(remind == 0);
        ShowTurntableBtn();
    }
 
    int GetNeedUseMoney()
    {
        OperationBase operationBase = null;
        if (OperationTimeHepler.Instance.TryGetOperationTime(model.operationType, out operationBase))
        {
            OperationTurntable operation = operationBase as OperationTurntable;
            for (int i = 0; i < operation.useMoneyPrizeList.Count; i++)
            {
                if (model.useMoneyTotal < operation.useMoneyPrizeList[i])
                {
                    return (int)operation.useMoneyPrizeList[i] - model.useMoneyTotal;
                }
            }
 
        }
        return 0;
    }
 
    void DisplayOpenTime()
    {
        OperationBase operationBase = null;
        if (OperationTimeHepler.Instance.TryGetOperationTime(model.operationType, out operationBase))
        {
            OperationTurntable operation = operationBase as OperationTurntable;
            m_OpenTime.text = StringUtility.Contact(Language.Get("ExpActivity_Text1"), operation.ToDisplayTime());
 
        }
    }
 
    private void operationTimeUpdateEvent()
    {
        Display();
    }
 
    void OnPlayerTurntableEvent()
    {
        if (model.runState != 0)
        {
            hitIndex = model.GetHitIndex();
        }
        DisplayPlayerInfo();
    }
 
 
 
    //转盘物品显示处理
    void ShowItemObjects()
    {
        OperationBase operationBase = null;
        if (!OperationTimeHepler.Instance.TryGetOperationTime(model.operationType, out operationBase))
        {
            return;
        }
        OperationTurntable operation = operationBase as OperationTurntable;
 
        usedMoneyType.SetSprite("Money_Type_" + operation.useMoneyType);
 
        for (int i = 0; i < MergeServerTurntableModel.itemCount; i++)
        {
            if (model.itemSort[i] >= 0)
            {
                itemCells[i].SetActiveIL(true);
                emptyImages[i].SetActiveIL(false);
 
                var itemInfo = operation.turnItemList[model.itemSort[i]];
                var itemModel = new ItemCellModel((int)itemInfo.ItemID, false, itemInfo.ItemCount);
                itemCells[i].Init(itemModel);
                itemCells[i].button.SetListener(() => {
                    ItemTipUtility.Show((int)itemInfo.ItemID);
                });
                hitImages[i].SetActiveIL(model.IsHitItemState(itemInfo.ItemNum));
            }
            else
            {
                itemCells[i].SetActiveIL(false);
                emptyImages[i].SetActiveIL(true);
                hitImages[i].SetActiveIL(false);
            }
            runImages[i].SetActiveIL(model.runIndex == i);
            if (Array.IndexOf(model.jpPosition, i) != -1)
            {
                uiEffectJPs[i].SetActiveIL(true);
                uiEffectJPs[i].Play();
            }
            else
            {
                uiEffectJPs[i].SetActiveIL(false);
                uiEffectJPs[i].Stop();
            }
            if (Array.IndexOf(model.zjPosition, i) != -1)
            {
                uiEffectZJs[i].SetActiveIL(true);
                uiEffectZJs[i].Play();
            }
            else
            {
                uiEffectZJs[i].SetActiveIL(false);
                uiEffectZJs[i].Stop();
            }
        }
    }
 
    void ShowTurntableBtn()
    {
        startButtonTween.SetStartState();
        if (model.itemSort.Contains(-2))
        {
            startButton.SetActiveIL(false);
            selectButton.SetActiveIL(true);
            startButtonTween.Stop();
        }
        else
        {
            startButton.SetActiveIL(true);
            selectButton.SetActiveIL(false);
            startButtonTween.Stop();
            if (model.turntableCount > 0 && model.runState == 0)
            { 
                //if (startButtonTween.gameObject.activeSelf)
                startButtonTween.Play();
            }
        }
 
    }
 
 
    void StartTurntable()
    {
        if (model.itemSort.Contains(-2))
        {
            //未选择不能开始
            return;
        }
        if (model.runState != 0 || model.runIndex == -1)
        {
            return;
        }
 
        if (model.turntableCount == 0)
        {
            return;
        }
 
        OperationBase operationBase = null;
        if (!OperationTimeHepler.Instance.TryGetOperationTime(model.operationType, out operationBase))
        {
            return;
        }
        OperationTurntable operation = operationBase as OperationTurntable;
 
        var pack = new IL_CAA13_tagCMActTurntableStart();
        pack.ActNum = (byte)operation.ActNum;
        GameNetSystem.Instance.SendInfo(pack);
 
 
        runList.Clear();
        for (int i = 0; i < MergeServerTurntableModel.itemCount; i++)
        {
            if (model.IsHitItemState(operation.turnItemList[model.itemSort[i]].ItemNum))
                continue;
 
            runList.Add(i);
        }
        if (runList.Count > 0)
        {
            model.runIndex = runList[0];
            for (int i = 0; i < MergeServerTurntableModel.itemCount; i++)
            {
 
                runImages[i].SetActiveIL(model.runIndex == i);
            }
        }
        model.runState = 1;
        curCircle = 0;
        runTime = Time.time;
        curSpeed = lowSpeed;
        SoundPlayer.Instance.PlayUIAudio(66);
    }
}