using vnxbqy.UI;
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using System;
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using System.Collections.Generic;
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using UnityEngine.UI;
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using System.Collections;
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public class ManyDayTitleCell : ILBehaviour
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{
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Image Img_UnSelect;
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Button Btn_Title;
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Text info;
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RedpointBehaviour redpointBehaviour;
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protected override void Awake()
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{
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Img_UnSelect = proxy.GetWidgtEx<Image>("unselect");
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Btn_Title = proxy.GetWidgtEx<Button>("CommonButton");
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redpointBehaviour = proxy.GetWidgtEx<RedpointBehaviour>("RedPoint");
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info = proxy.GetWidgtEx<Text>("TextEx");
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}
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//amount 价格
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public void Display(int amountInt)
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{
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var amount = UIHelper.GetRealCoin(amountInt);
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Img_UnSelect.SetActiveIL(ManyDayRechargeModel.Instance.selectType != amount);
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info.text = Language.Get("ManyDayRecharge1", UIHelper.GetMoneyFormat(amount));
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redpointBehaviour.redpointId = ManyDayRechargeModel.redpointID * 100 + ManyDayRechargeModel.Instance.rechargeList.IndexOf(amount);
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Btn_Title.SetListener(()=> {
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ManyDayRechargeModel.Instance.selectType = amount;
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});
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}
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}
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