using vnxbqy.UI;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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class HazyRegionSweepModel : ILModel<HazyRegionSweepModel>
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{
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public List<SweepDungeonResult> dungeonResults = new List<SweepDungeonResult>();
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protected override void Init()
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{
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}
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protected override void UnInit()
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{
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}
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public struct SweepDungeonResult {
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public int mapID;
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public int lineID;
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public ServerItem[] itemInfo;
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}
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}
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