1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
| using System.Collections;
| using System.Collections.Generic;
| using UnityEngine.UI;
| using UnityEngine;
| using System;
|
|
| namespace vnxbqy.UI
| {
|
| public class CollectCoinPanel : MonoBehaviour
| {
| PushCoinModel model { get { return ModelCenter.Instance.GetModel<PushCoinModel>(); } }
| private void OnTriggerEnter(Collider other)
| {
| if (other.name == PushCoinModel.COINKEY + 1)
| {
| //Debug.Log("获得金币");
| Destroy(other.gameObject);
| model.DropCoin(1, 1, 1);
| }
| else if (other.name == PushCoinModel.COINKEY + 2)
| {
| //Debug.Log("获得仙玉");
| Destroy(other.gameObject);
| model.DropCoin(1, 2, 1);
| }
| else if (other.name == PushCoinModel.COINKEY + 4)
| {
| //Debug.Log("获得1折卡");
| Destroy(other.gameObject);
| model.DropCoin(2, 0, 0);
| }
| }
| }
| }
|
|
|