少年修仙传客户端代码仓库
hch
2025-07-24 50e53441950268933694eeb5aad36147bbe1014d
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using UnityEngine;
 
namespace vnxbqy.UI
{
    // ÔËÊÆ
    public class YunShiWin : Window
    {
        [SerializeField] FunctionButton btnXB;
        [SerializeField] FunctionButton btnTask;
        [SerializeField] FunctionButton btnGift;
        [SerializeField] FunctionButtonGroup buttonGroup;
        [SerializeField] ImageEx imgTitle;
        [SerializeField] ButtonEx btnClose;
 
        #region Built-in
 
        protected override void AddListeners()
        {
            btnXB.SetListener(OnXB);
            btnTask.SetListener(OnTask);
            btnGift.SetListener(OnGift);
            btnClose.SetListener(()=> {
                CloseChildWin();
                CloseClick();
            });
        }
 
        protected override void BindController()
        {
        }
 
        protected override void OnPreOpen()
        {
            ChangeTabShow();
        }
 
        protected override void OnPreClose()
        {
        }
 
        protected override void OnAfterOpen()
        {
        }
 
        protected override void OnAfterClose()
        {
        }
 
        protected override void OnActived()
        {
            base.OnActived();
            buttonGroup.TriggerByOrder(functionOrder);
        }
 
        #endregion
 
        public void OnXB()
        {
            CloseChildWin();
            WindowCenter.Instance.Open<YunShiXBActWin>();
            functionOrder = 0;
            ChangeTabShow();
        }
 
        public void OnTask()
        {
            CloseChildWin();
            WindowCenter.Instance.Open<YunShiMissionActWin>();
            functionOrder = 2;
            ChangeTabShow();
        }
 
        public void OnGift()
        {
            CloseChildWin();
            functionOrder = 1;
            WindowCenter.Instance.Open<YunShiRechargeGiftActWin>();
            ChangeTabShow();
        }
 
        private void CloseChildWin()
        {
            var children = WindowConfig.GetChildWindows("YunShiWin");
            foreach (var window in children)
            {
                WindowCenter.Instance.Close(window);
            }
        }
 
        private void ChangeTabShow()
        {
            ChangeTabChooseShow();
            ChangeTitleShow();
        }
 
        private void ChangeTabChooseShow()
        {
            btnXB.state = btnXB.order == functionOrder ? TitleBtnState.Click : TitleBtnState.Normal;
            btnXB.image.SetNativeSize();
 
            btnTask.state = btnTask.order == functionOrder ? TitleBtnState.Click : TitleBtnState.Normal;
            btnTask.image.SetNativeSize();
 
            btnGift.state = btnGift.order == functionOrder ? TitleBtnState.Click : TitleBtnState.Normal;
            btnGift.image.SetNativeSize();
        }
 
        private void ChangeTitleShow()
        {
            OperationYunShi act;
            OperationTimeHepler.Instance.TryGetOperation(YunShiXBActModel.operaType, out act);
            if (act == null)
                return;
            int treasureType = act.treasureType;
            if (!TreasureSetConfig.Has(treasureType))
                return;
            imgTitle.SetSprite(StringUtility.Contact("YunShiTitle_" + treasureType));
            imgTitle.SetNativeSize();
        }
    }
}