少年修仙传客户端代码仓库
hch
3 天以前 600733c8f592cb9e65f2b7a3e110ac1d686e6bfe
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using System;
using UnityEngine;
using UnityEngine.UI;
 
namespace vnxbqy.UI {
 
    [RequireComponent(typeof(Text))]
    public class RollNumber:MonoBehaviour {
 
        [SerializeField]
        Text m_Text;
        public Text text {
            get {
                return m_Text;
            }
        }
 
        float to = 0;
        float from = 0;
        float now = 0;
 
        float duration = 0f;
        float timer = 0f;
        Action endCallBack = null;
 
        public void Perform(int _from,int _to,float _duration,Action _callBack) {
            ResetTimer();
            duration = Mathf.Clamp(_duration,0f,float.MaxValue);
            from = _from;
            to = _to;
            endCallBack = _callBack;
        }
 
        private void LateUpdate() {
            if(timer < duration) {
                timer += Time.deltaTime;
                now = Mathf.Lerp(from,to,Mathf.Clamp01(timer / duration));
                if(timer > duration) {
                    ResetTimer();
                    now = to;
                    if(endCallBack != null) {
                        endCallBack();
                        endCallBack = null;
                    }
                }
 
                if(text != null) {
                    var nowInt = (int)now;
                    text.text = nowInt.ToString();
                }
            }
        }
 
        private void ResetTimer() {
            timer = 0f;
            duration = 0f;
        }
    }
}