少年修仙传客户端代码仓库
hch
2 天以前 600733c8f592cb9e65f2b7a3e110ac1d686e6bfe
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using UnityEngine;
using UnityEngine.UI;
/**
这是新的二级界面加载器
*/
namespace vnxbqy.UI
{
 
    public enum FrameSize
    {
        Free,
        XLarge,
        Large,
        Medium,
        Small,
    }
 
    [ExecuteAlways]
    public class SecondFrameLoader2 : UIPrefabLoader
    {
        [SerializeField] public FrameSize frameSize;
 
        [SerializeField] public Vector2 size;
 
        public string m_TitleKey;
 
        public override string prefabName { get { return "SecondFrame"; } }
 
        public override void Create()
        {
            base.Create();
            UpdateSize();
            InitUI();
        }
 
        private void Update()
        {
            if (Application.isPlaying)
                return;
            UpdateSize();
        }
 
        public void InitUI()
        {
            var button = this.GetComponentInChildren<ButtonEx>();
            var window = this.GetComponentInParent<Window>();
            button.AddListener(() =>//关闭按钮
            {
                DebugEx.Log("关闭窗口");
                window.Close();
            });
            if (!string.IsNullOrEmpty(m_TitleKey))
            {
                var text = this.GetComponentInChildren<Text>();
                if (text != null)
                {
                    if (Application.isPlaying)
                        text.text = Language.Get(m_TitleKey);
                    else
                        text.text = "当前标题";
                }
            }
        }
 
        public void UpdateSize()
        {
            if (instance == null)
                return;
            switch (frameSize)
            {
                case FrameSize.XLarge:
                    {
                        SetSize(1000, 650);
                        break;
                    }
                case FrameSize.Large:
                    {
                        SetSize(800, 650);
                        break;
                    }
                case FrameSize.Medium:
                    {
                        SetSize(650, 650);
                        break;
                    }
                case FrameSize.Small:
                    {
                        SetSize(550, 650);
                        break;
                    }
                case FrameSize.Free:
                    {
                        SetSize(size.x, size.y);
                        break;
                    }
            }
        }
 
        private void SetSize(float width, float height)
        {
            if (instance == null)
                return;
            (instance.transform as RectTransform).sizeDelta = new Vector2(width, height);
        }
 
    }
 
}