//--------------------------------------------------------
|
// [Author]: 第二世界
|
// [ Date ]: Saturday, September 09, 2017
|
//--------------------------------------------------------
|
using vnxbqy.UI;
|
using System.Collections;
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
using UnityEngine.UI;
|
using UnityStandardAssets.ImageEffects;
|
|
namespace vnxbqy.UI
|
{
|
|
public class UI3DModelExhibition : MonoBehaviour
|
{
|
[SerializeField] Transform m_PlayerShowPoint;
|
[SerializeField] Transform m_HorseShowPoint;
|
[SerializeField] Transform m_WingShowPoint;
|
[SerializeField] Transform m_NPCShowPoint;
|
[SerializeField] Transform m_DialogPoint;
|
[SerializeField] Transform m_EquipmentPoint;
|
[SerializeField] Camera m_ShowCamera;
|
[SerializeField] ColorCorrectionCurves m_CameraColor;
|
|
public bool interactable { get; set; }
|
|
UI3DShowHero playerModel = new UI3DShowHero();
|
|
int m_HorseModelId = 0;
|
GameObject horseModel = null;
|
public GameObject NpcModelHorse {
|
get { return horseModel; }
|
set { horseModel = value; }
|
}
|
|
int m_NPCId = 0;
|
GameObject npcModel = null;
|
SFXController m_NpcEffect;
|
readonly List<SFXController> m_BindEffectList = new List<SFXController>();
|
public GameObject NpcModelPet {
|
get { return npcModel; }
|
set { npcModel = value; }
|
}
|
|
int m_WingModelId = 0;
|
GameObject wingModel = null;
|
|
int m_EquipmentModelId = 0;
|
GameObject equipmentModel = null;
|
|
SFXController godWeaponEffect = null;
|
|
SFXController horsePetEffect = null;
|
|
Coroutine m_SwtichAnimationCoroutine = null;
|
|
bool isShowingPlayer = false;
|
bool isShowingHorse = false;
|
bool isShowingNPC = false;
|
bool isShowingPet = false;
|
bool isShowinEquipment = false;
|
|
EquipModel equipModel { get { return ModelCenter.Instance.GetModel<EquipModel>(); } }
|
ReikiRootModel reikiRootModel { get { return ModelCenter.Instance.GetModel<ReikiRootModel>(); } }
|
PetModel petModel { get { return ModelCenter.Instance.GetModel<PetModel>(); } }
|
|
TitleModel titleModel { get { return ModelCenter.Instance.GetModel<TitleModel>(); } }
|
|
static UI3DModelExhibition m_Instance = null;
|
public static UI3DModelExhibition Instance {
|
get {
|
if (m_Instance == null)
|
{
|
CreateStage();
|
}
|
|
return m_Instance;
|
}
|
}
|
|
static UI3DModelExhibition m_InstanceClone1 = null;
|
public static UI3DModelExhibition InstanceClone1 {
|
get {
|
if (m_InstanceClone1 == null)
|
{
|
CreateCloneStageEx(ref m_InstanceClone1, 1);
|
}
|
return m_InstanceClone1;
|
}
|
}
|
|
static UI3DModelExhibition m_InstanceClone2 = null;
|
public static UI3DModelExhibition InstanceClone2
|
{
|
get
|
{
|
if (m_InstanceClone2 == null)
|
{
|
CreateCloneStageEx(ref m_InstanceClone2, 2);
|
}
|
return m_InstanceClone2;
|
}
|
}
|
|
static UI3DModelExhibition m_InstanceClone3 = null;
|
public static UI3DModelExhibition InstanceClone3
|
{
|
get
|
{
|
if (m_InstanceClone3 == null)
|
{
|
CreateCloneStageEx(ref m_InstanceClone3, 3);
|
}
|
return m_InstanceClone3;
|
}
|
}
|
|
static UI3DModelExhibition m_InstanceClone4 = null;
|
public static UI3DModelExhibition InstanceClone4
|
{
|
get
|
{
|
if (m_InstanceClone4 == null)
|
{
|
CreateCloneStageEx(ref m_InstanceClone4, 4);
|
}
|
return m_InstanceClone4;
|
}
|
}
|
|
static UI3DModelExhibition m_InstanceClone5 = null;
|
public static UI3DModelExhibition InstanceClone5
|
{
|
get
|
{
|
if (m_InstanceClone5 == null)
|
{
|
CreateCloneStageEx(ref m_InstanceClone5, 5);
|
}
|
return m_InstanceClone5;
|
}
|
}
|
|
static UI3DModelExhibition m_InstanceClone6 = null;
|
public static UI3DModelExhibition InstanceClone6
|
{
|
get
|
{
|
if (m_InstanceClone6 == null)
|
{
|
CreateCloneStageEx(ref m_InstanceClone6, 6);
|
}
|
return m_InstanceClone6;
|
}
|
}
|
|
static UI3DModelExhibition m_InstanceClone7 = null;
|
public static UI3DModelExhibition InstanceClone7
|
{
|
get
|
{
|
if (m_InstanceClone7 == null)
|
{
|
CreateCloneStageEx(ref m_InstanceClone7, 7);
|
}
|
return m_InstanceClone7;
|
}
|
}
|
|
static UI3DModelExhibition m_InstanceClone8 = null;
|
public static UI3DModelExhibition InstanceClone8
|
{
|
get
|
{
|
if (m_InstanceClone8 == null)
|
{
|
CreateCloneStageEx(ref m_InstanceClone8, 8);
|
}
|
return m_InstanceClone8;
|
}
|
}
|
|
static void CreateStage()
|
{
|
var prefab = BuiltInLoader.LoadPrefab("UI3DModelExhibitionStage");
|
var gameObject = GameObject.Instantiate(prefab);
|
m_Instance = gameObject.GetComponent<UI3DModelExhibition>();
|
m_Instance.transform.position = new Vector3(1000, 2000, 3000);
|
m_Instance.name = "UI3DModelExhibitionStage";
|
m_Instance.SetActive(true);
|
m_Instance.m_ShowCamera.enabled = false;
|
DontDestroyOnLoad(gameObject);
|
}
|
|
static void CreateCloneStage()
|
{
|
var prefab = BuiltInLoader.LoadPrefab("UI3DModelExhibitionStage");
|
var gameObject = GameObject.Instantiate(prefab);
|
m_InstanceClone1 = gameObject.GetComponent<UI3DModelExhibition>();
|
m_InstanceClone1.transform.position = new Vector3(2000, 4000, 5000);
|
m_InstanceClone1.name = "UI3DModelExhibitionStage(clone1)";
|
m_InstanceClone1.SetActive(true);
|
m_InstanceClone1.m_ShowCamera.enabled = false;
|
DontDestroyOnLoad(gameObject);
|
}
|
|
static void CreateCloneStageEx(ref UI3DModelExhibition instance, int index)
|
{
|
var prefab = BuiltInLoader.LoadPrefab("UI3DModelExhibitionStage");
|
var gameObject = GameObject.Instantiate(prefab);
|
instance = gameObject.GetComponent<UI3DModelExhibition>();
|
instance.transform.position = new Vector3(1000 + index * 200, 1000 + index * 200, 5000);
|
instance.name = "UI3DModelExhibitionStage(clone" + index + ")";
|
instance.SetActive(true);
|
instance.m_ShowCamera.enabled = false;
|
DontDestroyOnLoad(gameObject);
|
}
|
|
public string GetName()
|
{
|
return this.name;
|
}
|
|
public void ShowPlayerBodyEffect(int effectId, float scale = 1)
|
{
|
if (playerModel != null)
|
{
|
playerModel.ShowTitleBodyEffect(effectId, scale);
|
}
|
}
|
|
public void HidePlayerBodyEffect()
|
{
|
if (playerModel != null)
|
{
|
playerModel.HideTitleRootEffect();
|
}
|
}
|
|
//玩家自己的UI模型展示
|
public void ShowPlayer(RawImage rawImage, int job, bool isDialogue = false, float scale = 0)
|
{
|
var apperance = equipModel.GetAppearance();
|
var reikiRootEffectId = PlayerDatas.Instance.baseData.reikiRootEffectId;
|
|
var data = new UI3DPlayerExhibitionData
|
{
|
job = job,
|
fashionClothesId = apperance.fashionClothes,
|
fashionWeaponId = apperance.fashionWeapon,
|
fashionSecondaryId = apperance.fashionSecondary,
|
clothesId = apperance.clothes,
|
weaponId = apperance.weapon,
|
secondaryId = apperance.secondary,
|
wingsId = apperance.wings,
|
suitLevel = apperance.isSuit ? 1 : 0,
|
reikiRootEffectId = isDialogue ? 0 : reikiRootEffectId,
|
isDialogue = isDialogue,
|
equipLevel = PlayerDatas.Instance.baseData.suitLevel,
|
scale = scale,
|
titleID = PlayerDatas.Instance.baseData.TitleID
|
|
};
|
|
DrawPlayer(rawImage, data);
|
}
|
|
public void ShowPlayer(RawImage rawImage, UI3DPlayerExhibitionData data)
|
{
|
DrawPlayer(rawImage, data);
|
}
|
|
public void PlayAnim(int stateNameHash)
|
{
|
playerModel.PlayAnim(stateNameHash);
|
}
|
|
public void ShowSitDownPlayer(RawImage rawImage, int job)
|
{
|
ShowPlayer(rawImage, job, false);
|
if (playerModel != null)
|
{
|
playerModel.SitDown();
|
}
|
}
|
|
void DrawPlayer(RawImage rawImage, UI3DPlayerExhibitionData data)
|
{
|
StopShow();
|
|
var isDialogue = data.isDialogue;
|
var instance = playerModel.Show(data, isDialogue ? m_DialogPoint : m_PlayerShowPoint);
|
interactable = !isDialogue;
|
|
if (!data.keepRotation)
|
{
|
m_PlayerShowPoint.localEulerAngles = Vector3.zero;
|
}
|
|
if (isDialogue)
|
{
|
instance.transform.localPosition = GeneralDefine.heroDialogueOffset;
|
instance.transform.localEulerAngles = GeneralDefine.heroDialogueRotation;
|
if (data.scale <= 0)
|
instance.transform.localScale = GeneralDefine.heroDialogueScale * Vector3.one;
|
else
|
instance.transform.localScale = GeneralDefine.heroDialogueScale * data.scale * Vector3.one;
|
}
|
else
|
{
|
if (data.scale > 0)
|
instance.transform.localScale = data.scale * Vector3.one;
|
}
|
|
m_ShowCamera.enabled = true;
|
isShowingPlayer = true;
|
ResetCameraColor();
|
|
if (playerModel != null)
|
{
|
playerModel.StandUp();
|
}
|
|
BindGestureCatcher(rawImage, interactable);
|
}
|
|
public void ShowHourse(int modelId, RawImage rawImage)
|
{
|
StopShow();
|
m_ShowCamera.enabled = true;
|
|
var instance = UI3DModelFactory.LoadUIHorse(modelId);
|
if (instance == null)
|
{
|
return;
|
}
|
|
isShowingHorse = true;
|
interactable = true;
|
|
m_HorseModelId = modelId;
|
horseModel = instance;
|
|
m_HorseShowPoint.rotation = Quaternion.identity;
|
|
var modelConfig = ModelResConfig.Get(modelId);
|
var position = modelConfig.UIOffset;
|
var rotation = modelConfig.UIRotation;
|
instance.transform.SetParentEx(m_HorseShowPoint, position, rotation, modelConfig.UIScale);
|
instance.SetActive(true);
|
ResetCameraColor();
|
|
ShowNpcEffect(instance.transform, modelConfig.ResourcesName);
|
|
BindGestureCatcher(rawImage, interactable);
|
}
|
|
public void ShowHourse(UI3DHorsePetData data, RawImage rawImage)
|
{
|
StopShow();
|
m_ShowCamera.enabled = true;
|
|
var horseConfig = HorseConfig.Get(data.id);
|
if (horseConfig == null)
|
{
|
return;
|
}
|
|
var instance = UI3DModelFactory.LoadUIHorse(horseConfig.Model);
|
if (instance == null)
|
{
|
return;
|
}
|
|
isShowingHorse = true;
|
interactable = true;
|
|
m_HorseModelId = horseConfig.Model;
|
horseModel = instance;
|
|
m_HorseShowPoint.rotation = Quaternion.identity;
|
|
var modelConfig = ModelResConfig.Get(horseConfig.Model);
|
var position = modelConfig.UIOffset;
|
var rotation = modelConfig.UIRotation;
|
instance.transform.SetParentEx(m_HorseShowPoint, position, rotation, modelConfig.UIScale);
|
instance.SetActive(true);
|
ResetCameraColor();
|
|
ShowNpcEffect(instance.transform, modelConfig.ResourcesName);
|
|
if (horseModel && data.isRun)
|
{
|
var animator = horseModel.GetComponentInChildren<Animator>();
|
if (animator != null)
|
{
|
m_SwtichAnimationCoroutine = StartCoroutine(Co_SwitchAnimation(animator, GAStaticDefine.State_RunHash));
|
}
|
}
|
|
if (horseModel && data.skinIndex > 0)
|
{
|
var horsePetEffectId = petModel.GetPetHorseEffect(data.id, data.skinIndex);
|
if (horsePetEffectId != 0)
|
{
|
horsePetEffect = SFXPlayUtility.Instance.Play(horsePetEffectId, horseModel.transform);
|
if (horsePetEffect != null)
|
{
|
horsePetEffect.duration = 0f;
|
horsePetEffect.SetParticleEmissionRateOverTime(2f);
|
}
|
}
|
}
|
|
BindGestureCatcher(rawImage, interactable);
|
}
|
|
private GameObject ObjEquipment;
|
public void ShowEquipment(int modelId, Vector3 localEulerAngles, float scale, RawImage rawImage, bool interactable = false)
|
{
|
var instance = UI3DModelFactory.LoadUIWing(modelId);
|
ObjEquipment = instance;
|
if (instance == null)
|
{
|
return;
|
}
|
|
StopShow();
|
|
isShowinEquipment = true;
|
m_ShowCamera.enabled = true;
|
m_EquipmentModelId = modelId;
|
equipmentModel = instance;
|
instance.transform.SetParentEx(m_EquipmentPoint, Vector3.zero, localEulerAngles, Vector3.one * scale);
|
instance.SetActive(true);
|
ResetCameraColor();
|
BindGestureCatcher(rawImage, interactable);
|
}
|
|
public void ShowWing(int _modelId, RawImage _rawImage)
|
{
|
StopShow();
|
|
var instance = UI3DModelFactory.LoadUIWing(_modelId);
|
if (instance == null)
|
{
|
return;
|
}
|
|
m_ShowCamera.enabled = true;
|
interactable = true;
|
|
m_WingModelId = _modelId;
|
wingModel = instance;
|
|
m_WingShowPoint.rotation = Quaternion.identity;
|
var modelConfig = ModelResConfig.Get(_modelId);
|
var position = modelConfig.UIOffset;
|
var rotation = modelConfig.UIRotation;
|
instance.transform.SetParentEx(m_WingShowPoint, position, rotation, modelConfig.UIScale);
|
|
instance.SetActive(true);
|
ResetCameraColor();
|
var animator = instance.GetComponent<Animator>();
|
if (animator != null)
|
{
|
animator.Play("UI_Idle_Single");
|
}
|
|
BindGestureCatcher(_rawImage, interactable);
|
}
|
|
public void ShowNPC(RawImage rawImage, UI3DNPCExhibitionData data)
|
{
|
StopShow();
|
ResetCameraColor();
|
var config = NPCConfig.Get(data.npcId);
|
m_NPCId = data.npcId;
|
var job = 0;
|
if (config.MODE.Contains("A_Zs"))
|
{
|
job = 1;
|
}
|
else if (config.MODE.Contains("A_Fs"))
|
{
|
job = 2;
|
}
|
|
var offset = config.UIModeLOffset;
|
var eulerAngles = config.UIModelRotation;
|
var scale = Vector3.one * config.UIModeLProportion;
|
|
var isPlayer = job != 0;
|
if (isPlayer)
|
{
|
var instance = UI3DModelFactory.LoadUINPC(data.npcId);
|
if (instance == null)
|
{
|
DebugEx.LogFormat("无法获得npc模型资源,id :{0}", data.npcId);
|
return;
|
}
|
|
instance.transform.SetParentEx(data.isDialogue ? m_DialogPoint : m_NPCShowPoint, offset, eulerAngles, scale);
|
npcModel = instance;
|
isShowingNPC = true;
|
|
var _configName = string.Empty;
|
|
if (job == 1)
|
{
|
_configName = config.MODE.Substring(config.MODE.LastIndexOf("A_"));
|
}
|
else if (job == 2)
|
{
|
_configName = config.MODE.Substring(config.MODE.LastIndexOf("A_"));
|
}
|
|
if (!string.IsNullOrEmpty(_configName))
|
{
|
var _renderer = instance.GetComponentInChildren<SkinnedMeshRenderer>();
|
if (_renderer)
|
{
|
MaterialLoader.Release(_renderer.material);
|
|
var _modelResConfig = ModelResConfig.GetClothesConfig(_configName);
|
if (_modelResConfig != null)
|
{
|
_renderer.material = MaterialLoader.LoadClothesMaterial(_modelResConfig.ID, false, false);
|
}
|
}
|
}
|
|
var ids = config.Equips.Split('|');
|
var weaponId = int.Parse(ids[0]);
|
var secondaryId = ids.Length > 1 ? int.Parse(ids[1]) : 0;
|
var wingId = ids.Length > 3 ? int.Parse(ids[3]) : 0;
|
|
playerModel.Show(instance, job, weaponId, wingId, secondaryId, m_PlayerShowPoint);
|
playerModel.StandUp();
|
|
m_PlayerShowPoint.localEulerAngles = Vector3.zero;
|
isShowingPlayer = true;
|
|
interactable = true;
|
m_ShowCamera.enabled = true;
|
BindGestureCatcher(rawImage, interactable);
|
}
|
else
|
{
|
ShowNPC(data.npcId, offset, eulerAngles, rawImage, data.gray, data.isDialogue);
|
}
|
}
|
|
public void ShowNPC(int _npcId, Vector3 _localEulerAngles, RawImage _rawImage, bool _gray = false, bool _isDialogue = false)
|
{
|
ShowNPC(_npcId, Vector3.zero, _localEulerAngles, _rawImage, _gray, _isDialogue);
|
}
|
|
public void ShowNPC(int _npcId, Vector3 _offset, Vector3 _localEulerAngles, RawImage _rawImage, bool _gray = false, bool _isDialogue = false)
|
{
|
StopShow();
|
m_ShowCamera.enabled = true;
|
m_NPCId = _npcId;
|
|
var instance = UI3DModelFactory.LoadUINPC(_npcId);
|
if (instance == null)
|
{
|
return;
|
}
|
|
interactable = !_isDialogue;
|
isShowingNPC = true;
|
|
if (!_isDialogue)
|
{
|
m_NPCShowPoint.localEulerAngles = _localEulerAngles;
|
}
|
|
npcModel = instance;
|
var config = NPCConfig.Get(_npcId);
|
instance.transform.SetParentEx(_isDialogue ? m_DialogPoint : m_NPCShowPoint, _offset, Quaternion.identity, Vector3.one * config.UIModeLProportion);
|
if (config.NPCEffect != 0)
|
{
|
var effectConfig = EffectConfig.Get(config.NPCEffect);
|
var parent = instance.transform;
|
if (!string.IsNullOrEmpty(effectConfig.nodeName))
|
{
|
parent = instance.transform.GetChildTransformDeeply(effectConfig.nodeName);
|
}
|
m_NpcEffect = SFXPlayUtility.Instance.PlayBattleEffect(config.NPCEffect, parent);
|
}
|
|
if (_isDialogue)
|
{
|
instance.transform.localEulerAngles = _localEulerAngles;
|
}
|
|
instance.SetActive(true);
|
|
if (npcModel)
|
{
|
ShowNpcEffect(npcModel.transform, config.MODE);
|
}
|
|
ResetCameraColor(_gray);
|
m_CameraColor.saturation = _gray ? 0.08f : 1f;
|
|
if (_npcId == 10104001)
|
{
|
_rawImage.SetActive(false);
|
UI3DModelShowSpecialNPC.Display(npcModel);
|
}
|
else
|
{
|
BindGestureCatcher(_rawImage, interactable);
|
}
|
}
|
|
public void ShowPet(UI3DHorsePetData data, RawImage _rawImage)
|
{
|
StopShow();
|
m_ShowCamera.enabled = true;
|
m_NPCId = data.id;
|
|
var instance = UI3DModelFactory.LoadUINPC(data.id);
|
if (instance == null)
|
{
|
return;
|
}
|
|
interactable = true;
|
isShowingPet = true;
|
|
m_NPCShowPoint.localEulerAngles = data.localEulerAngles;
|
|
npcModel = instance;
|
var config = NPCConfig.Get(data.id);
|
instance.transform.SetParentEx(m_NPCShowPoint, data.offset, Quaternion.identity, Vector3.one * config.UIModeLProportion);
|
if (config.NPCEffect != 0)
|
{
|
var effectConfig = EffectConfig.Get(config.NPCEffect);
|
var parent = instance.transform;
|
if (!string.IsNullOrEmpty(effectConfig.nodeName))
|
{
|
parent = instance.transform.GetChildTransformDeeply(effectConfig.nodeName);
|
}
|
m_NpcEffect = SFXPlayUtility.Instance.PlayBattleEffect(config.NPCEffect, parent);
|
}
|
|
instance.SetActive(true);
|
|
if (npcModel && data.skinIndex == 0)
|
{
|
ShowNpcEffect(npcModel.transform, config.MODE);
|
}
|
else
|
{
|
HideNpcEffect();
|
}
|
|
if (npcModel && data.isRun)
|
{
|
var animator = npcModel.GetComponentInChildren<Animator>();
|
if (animator != null)
|
{
|
m_SwtichAnimationCoroutine = StartCoroutine(Co_SwitchAnimation(animator, GAStaticDefine.State_RunHash));
|
}
|
}
|
|
if (npcModel && data.skinIndex > 0)
|
{
|
var horsePetEffectId = petModel.GetPetHorseEffect(data.id, data.skinIndex);
|
var effectNode = petModel.GetPetHorseEffectNode(data.id, data.skinIndex);
|
if (horsePetEffectId != 0)
|
{
|
var parent = instance.transform;
|
if (!string.IsNullOrEmpty(effectNode))
|
{
|
parent = npcModel.transform.GetChildTransformDeeply(effectNode);
|
}
|
horsePetEffect = SFXPlayUtility.Instance.Play(horsePetEffectId, parent);
|
if (horsePetEffect != null)
|
{
|
horsePetEffect.duration = 0f;
|
}
|
}
|
}
|
|
ResetCameraColor();
|
|
if (data.id == 10104001)
|
{
|
_rawImage.SetActive(false);
|
UI3DModelShowSpecialNPC.Display(npcModel);
|
}
|
else
|
{
|
BindGestureCatcher(_rawImage, interactable);
|
}
|
}
|
|
public void StopShow()
|
{
|
m_ShowCamera.enabled = false;
|
|
playerModel.Dispose();
|
isShowingPlayer = false;
|
|
if (m_SwtichAnimationCoroutine != null)
|
{
|
StopCoroutine(m_SwtichAnimationCoroutine);
|
m_SwtichAnimationCoroutine = null;
|
}
|
|
if (m_NPCId != 0)
|
{
|
var config = NPCConfig.Get(m_NPCId);
|
if (config != null)
|
{
|
var job = 0;
|
if (config.MODE.Contains("A_Zs"))
|
{
|
job = 1;
|
}
|
else if (config.MODE.Contains("A_Fs"))
|
{
|
job = 2;
|
}
|
if (job != 0)
|
{
|
var _renderer = npcModel.GetComponentInChildren<SkinnedMeshRenderer>();
|
if (_renderer)
|
{
|
MaterialLoader.Release(_renderer.material);
|
_renderer.material = _renderer.sharedMaterial = null;
|
_renderer.materials = _renderer.sharedMaterials = new Material[0];
|
}
|
}
|
}
|
}
|
|
|
if (horsePetEffect != null)
|
{
|
if (horseModel != null)
|
{
|
horsePetEffect.SetParticleEmissionRateOverTime(0f);
|
|
}
|
SFXPlayUtility.Instance.Release(horsePetEffect);
|
horsePetEffect = null;
|
}
|
|
if (npcModel != null)
|
{
|
npcModel.transform.localScale = Vector3.one;
|
if (m_NpcEffect != null)
|
{
|
SFXPlayUtility.Instance.Release(m_NpcEffect);
|
m_NpcEffect = null;
|
}
|
|
if (isShowingPet)
|
{
|
var animator = npcModel.GetComponentInChildren<Animator>();
|
if (animator != null)
|
{
|
animator.Play(GAStaticDefine.State_IdleHash, 0);
|
}
|
}
|
|
UI3DModelFactory.ReleaseUINPC(m_NPCId, npcModel);
|
npcModel = null;
|
}
|
|
m_NPCId = 0;
|
isShowingNPC = false;
|
isShowingPet = false;
|
|
if (horseModel != null)
|
{
|
horseModel.transform.localScale = Vector3.one;
|
var animator = horseModel.GetComponentInChildren<Animator>();
|
if (animator != null)
|
{
|
animator.Play(GAStaticDefine.State_IdleHash, 0);
|
}
|
UI3DModelFactory.ReleaseUIHourse(m_HorseModelId, horseModel);
|
horseModel = null;
|
}
|
m_HorseModelId = 0;
|
isShowingHorse = false;
|
|
if (wingModel != null)
|
{
|
wingModel.transform.localScale = Vector3.one;
|
UI3DModelFactory.ReleaseUIWing(m_WingModelId, wingModel);
|
wingModel = null;
|
}
|
m_WingModelId = 0;
|
|
if (equipmentModel != null)
|
{
|
UI3DModelFactory.ReleaseUIWing(m_EquipmentModelId, equipmentModel);
|
equipmentModel = null;
|
}
|
m_EquipmentModelId = 0;
|
isShowinEquipment = false;
|
|
if (godWeaponEffect != null)
|
{
|
SFXPlayUtility.Instance.Release(godWeaponEffect);
|
godWeaponEffect = null;
|
}
|
|
UI3DModelShowSpecialNPC.Dispose();
|
interactable = false;
|
}
|
|
public void ResetCameraColor(bool _enable = false)
|
{
|
m_CameraColor.enabled = _enable;
|
}
|
|
private void LateUpdate()
|
{
|
if (isShowinEquipment && ObjEquipment != null)
|
{
|
if (WindowCenter.Instance.IsOpen("FirstTimeRechargeWin"))
|
{
|
ObjEquipment.transform.Rotate(WindowCenter.Instance.Get<FirstTimeRechargeWin>().RotateVector * 1f, Space.Self);
|
}
|
if (WindowCenter.Instance.IsOpen("FirstChargeTrialWin"))
|
{
|
ObjEquipment.transform.Rotate(WindowCenter.Instance.Get<FirstChargeTrialWin>().RotateVector * 1f, Space.Self);
|
}
|
}
|
}
|
|
public void ChangeModelEulerAngles(Vector3 eulerAngles)
|
{
|
if (isShowingPlayer)
|
{
|
m_PlayerShowPoint.localEulerAngles = eulerAngles;
|
}
|
|
if (isShowingHorse)
|
{
|
m_HorseShowPoint.localEulerAngles = eulerAngles;
|
}
|
|
if (isShowingNPC)
|
{
|
m_NPCShowPoint.localEulerAngles = eulerAngles;
|
}
|
|
if (isShowingPet)
|
{
|
m_NPCShowPoint.localEulerAngles = eulerAngles;
|
}
|
}
|
|
private void OnDrag3DModel(Vector2 deltaPosition)
|
{
|
if (!interactable)
|
{
|
return;
|
}
|
|
if (isShowingPlayer)
|
{
|
m_PlayerShowPoint.localEulerAngles += new Vector3(0, -deltaPosition.x, 0);
|
}
|
|
if (isShowingHorse)
|
{
|
m_HorseShowPoint.localEulerAngles += new Vector3(0, -deltaPosition.x, 0);
|
}
|
|
if (isShowingNPC)
|
{
|
m_NPCShowPoint.localEulerAngles += new Vector3(0, -deltaPosition.x, 0);
|
}
|
|
|
if (isShowingPet)
|
{
|
m_NPCShowPoint.localEulerAngles += new Vector3(0, -deltaPosition.x, 0);
|
}
|
}
|
|
private void ShowNpcEffect(Transform parent, string modelName)
|
{
|
HideNpcEffect();
|
|
var _boneList = ModelResConfig.GetBoneList(modelName);
|
var _effectlist = ModelResConfig.GetEffectList(modelName);
|
|
if (_boneList != null && _effectlist != null)
|
{
|
for (int i = 0; i < _boneList.Count; ++i)
|
{
|
if (_boneList[i].Equals("null"))
|
{
|
var _ctrl = SFXPlayUtility.Instance.PlayBattleEffect(_effectlist[i], parent);
|
m_BindEffectList.Add(_ctrl);
|
}
|
else
|
{
|
|
var _ctrl = SFXPlayUtility.Instance.PlayBattleEffect(_effectlist[i], parent.GetChildTransformDeeply(_boneList[i]));
|
m_BindEffectList.Add(_ctrl);
|
}
|
}
|
}
|
}
|
|
private void HideNpcEffect()
|
{
|
foreach (var _ctrl in m_BindEffectList)
|
{
|
SFXPlayUtility.Instance.Release(_ctrl);
|
}
|
m_BindEffectList.Clear();
|
}
|
|
private void BindGestureCatcher(RawImage rawImage, bool interable)
|
{
|
if (rawImage == null)
|
{
|
return;
|
}
|
|
var x = rawImage.rectTransform.rect.height * 4f / 3;
|
var y = rawImage.rectTransform.rect.height;
|
rawImage.rectTransform.sizeDelta = new Vector2(x, y);
|
rawImage.texture = m_ShowCamera.targetTexture;
|
rawImage.material = MaterialUtility.GetGUIRenderTextureMaterial();
|
rawImage.SetActive(true);
|
|
if (interable)
|
{
|
rawImage.raycastTarget = true;
|
var gestureCatcher = rawImage.AddMissingComponent<GestureCatcher>();
|
gestureCatcher.SetDragListener(OnDrag3DModel);
|
}
|
else
|
{
|
rawImage.raycastTarget = false;
|
}
|
}
|
|
IEnumerator Co_SwitchAnimation(Animator animator,int stateHash)
|
{
|
yield return null;
|
yield return null;
|
if (animator != null)
|
{
|
animator.Play(stateHash, 0);
|
}
|
}
|
|
}
|
|
public struct UI3DPlayerExhibitionData
|
{
|
public int job;
|
public int clothesId;
|
public int suitLevel;
|
public int weaponId;
|
public int wingsId;
|
public int secondaryId;
|
public int fashionClothesId;
|
public int fashionWeaponId;
|
public int fashionSecondaryId;
|
public int reikiRootEffectId;
|
public bool isDialogue;
|
public bool keepRotation;
|
public int equipLevel;
|
public float scale;
|
public int titleID;
|
}
|
|
public struct UI3DNPCExhibitionData
|
{
|
public int npcId;
|
public bool gray;
|
public bool isDialogue;
|
}
|
|
|
public struct UI3DHorsePetData
|
{
|
public int id;
|
public int skinIndex;
|
public bool isRun;
|
public Vector3 offset;
|
public Vector3 localEulerAngles;
|
}
|
}
|
|
|
|