1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
| ##NPC¶ÔÓ¦ÅÅλµÄÊôÐÔ¹«Ê½
| # ²ÎÊý:order ÅÅλ(0~XXX)
| {
| "Atk" : "max(1,int(pow((999-order),2.1775)/400.0+(1499-order)))", #¹¥»÷
| "Def" : "max(1,int((pow((999-order),2.1775)/400.0+(1499-order))*5))", #·ÀÓù
| "MaxHP" : "max(1,int((pow((999-order),2.1775)/400.0+(1499-order))*40))", #ÉúÃü
| "Hit" : "max(1,int((pow((999-order),2.1775)/400.0+(1499-order))*2))", #ÃüÖÐ
| "Miss" : "max(1,int((pow((999-order),2.1775)/400.0+(1499-order))*2))", #ÉÁ±Ü
| "AtkSpeed" : "max(1,int((pow((999-order),2.1775)/8000.0+(1400-order))*0.1))", #¹¥ËÙ
| "GreatHitRate" : "0", #׿Խһ»÷ÂÊ
| "GreatHit" : "1500", #׿Խһ»÷±¶ÂÊ
| "LuckyHitRate" : "0", #ÐÒÔËÒ»»÷ÂÊ
| "LuckyHit" : "1200", #ÐÒÔËÒ»»÷±¶ÂÊ
| "SuperHitRate" : "0", #±©»÷ÂÊ
| "SuperHit" : "20000", #±©»÷±¶ÂÊ
| "IgnoreDefRate" : "0", #ÎÞÊÓ·ÀÓùÂÊ
| "DamageReduceRate": "0", #É˺¦¼õÃâ
| "FightPower": "int(max(1,int(pow((999-order),1.9888)/400.0+(1499-order))*52.5)+80) if order<800 else int(max(1,int((pow((1000-order),2.41)/400.0+(1499-order))*25.5)+118))", #Õ½¶·Á¦
| }
|
|