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| #»÷É±Íæ¼ÒµÃµ½µÄÍþÍû¹«Ê½
| #attackLV ¹¥»÷Õߵȼ¶
| #attackPrestige ¹¥»÷ÕßÍþÍû
| #attackNotoriety ¹¥»÷Õß¶ñÃûÖµ(»ù´¡ÖµÎª1,³ÌÐòдËÀ)
| #attackPkValue ¹¥»÷ÕßpkÖµ
| #attackFightPower ¹¥»÷ÕßÕ½¶·Á¦
|
| #defendLV ·ÀÊØÕߵȼ¶
| #defendPrestige ·ÀÊØÕßÍþÍû
| #defendNotoriety ·ÀÊØÕß¶ñÃûÖµ(»ù´¡ÖµÎª2,³ÌÐòдËÀ)
| #defendPkValue ·ÀÊØÕßpkÖµ
| #defendFightPower ·ÀÊØÕßÕ½¶·Á¦
|
| (
| int(40*max(0,1-max((attackLV-defendLV)/80.0,0))*min(1,pow((attackPrestige+1.0)/(defendPrestige+1.0),-2)))+max(defendPkValue-attackPkValue,1)*10
| )
|
|