#!/usr/bin/python
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# -*- coding: GBK -*-
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#
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#
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##@package PlayerCompensation.py
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#
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# @todo:Óʼþ¹ÜÀí£¨²¹³¥£©
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# 1. È«·þÓʼþÒ»¸öGUIDÒ»·âÓʼþ£¬ÓÐʱ¼äÏÞÖÆ£¬½ÓÊÕÓʼþµÄ³ÖÐøÊ±¼äºÍÑÓ³Ùɾ³ýʱ¼äµã(¿É½ÓÊÕºóµÄXÌìɾ³ýÓʼþ)
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# ±íʾÈç¹ûÈ«·þÓʼþÒѾ֪ͨ¹ýij¸öÍæ¼Ò£¬ÄÇô¶ÔÓÚ¸ÃÍæ¼Ò£¬¼´Ê¹Óʼþ¹ýÆÚÍæ¼ÒûÓÐÖ÷¶¯É¾³ýÓʼþ£¬Ò²Ó¦¸Ã֪ͨ¸ÃÍæ¼Ò
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# 2. ¸öÈËÓʼþÒ»¸öGUID¿ÉÒÔÊǸöÈË»òÕß¶àÈËÓʼþ£¬µ«ÊǶàÈËÓʼþ²»Ö§³ÖÅäÖÿÉÁìÈ¡µÄ³ÖÐøÊ±¼ä£¬ÈôÒªÖ§³ÖÐèÐÞ¸ÄÁìÈ¡¼Ç¼Âß¼
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# 3. ¸öÈËÓʼþ°´ÀàÐÍ·Ö²»Í¬µÄ¿É±£´æÊýÁ¿£¬Íæ¼Ò²»¸ÐÖª
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# 4. ¹ØÓÚÓʼþ·¢¼þÈË ±êÌâ ºÍ ÕýÎÄ£¬Èç¹ûÊÇÄ£°å»òÕß×éºÏÐÅÏ¢À࣬¶¼Ó¦¸ÃÓÉǰ¶Ë×éÖ¯Íê³É£¬ºó¶Ëֻȡģ°å±êʶ
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# 5. ¿ÉÁìÈ¡¼´ÒÑ֪ͨ¹ýÍæ¼Ò¸Ã·âÓʼþ£¬ÐèÒªÔÚÓʼþ·¢ÉúʱºÍÉÏÏßʱÉèÖÃ״̬
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#
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# @author alee
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# @date 2017-08-11 20:00
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# @version 1.0
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# @note:
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#------------------------------------------------------------------------------
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#"""Version = 2017-08-11 20:00"""
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#------------------------------------------------------------------------------
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import GameWorld
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import ChConfig
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#import ShareDefine
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import IPY_GameServer
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import ChGameToMapPyPack
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import NetPackCommon
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import CommFunc
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import ChPyNetSendPack
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import DataRecordPack
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import ReadChConfig
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import PlayerDBOper
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import EventReport
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import IpyGameDataPY
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import datetime
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import uuid
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import math
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import json
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#Áìȡ״̬ ¸öλÊý±êʶ £¨¿ÉÁìÈ¡¼´ÒÑ֪ͨ¹ýÍæ¼Ò¸Ã·âÓʼþ£¬ÐèÒªÔÚÓʼþ·¢ÉúʱºÍÉÏÏßʱÉèÖÃ״̬
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#0 δ֪ͨ£¬1 ²»¿ÉÁìÈ¡£¬ 2 ¿ÉÁìÈ¡£¬ 3 ÒÑÁìÈ¡
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(
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Unknown_State,
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Disable_State,
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Enable_State,
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Yet_State
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) = range(4)
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#Áìȡ״̬ ʮλÊý±êʶ
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(
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Read_State_No, # Óʼþδ¶Á
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Read_State_Yes # ÓʼþÒѶÁ
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) = range(2)
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#Áìȡ״̬
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(
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Entire_CompensationType, #È«·þ
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Personal_CompensationType, #¸öÈË
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Unknow_CompensationType #δ֪
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) = range(3)
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Def_RequestState = "CompensationRequestState"
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## ¸ù¾ÝÎïÆ·ÐÅÏ¢×ֵ䣬Éú³É²¹³¥ÎïÆ·ÊµÀý£¬ÓÃÓÚGM¹¤¾ßÌí¼Ó²¹³¥
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# @param curItemDict
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# @return IpyCompensationItem
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def MakeCompensationItem(curItemDict):
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curItemData = IPY_GameServer.IpyCompensationItem()
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#curItemData.GUID = curItemDict['GUID']
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curItemData.ItemID = curItemDict['ItemID']
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curItemData.Count = curItemDict['Count']
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curItemData.IsBind = curItemDict.get('IsBind',0)
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curItemData.UserData = curItemDict.get('UserData', '')
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return curItemData
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# ´Ë´¦»õ±ÒplayerIDList·¢·Åͳһ£¬Èç¸ù¾ÝÍæ¼Ò²»Í¬¶ø±ä£¬ÔòÓ¦ÐèÐÞ¸Ä
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## ¹¦ÄÜ·¢·ÅÎïÆ·²¹³¥/½±ÀøÓʼþ
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# @param addItemList [(itemID, itemCnt, isBind), {»òÎïÆ·ÐÅÏ¢×Öµä}, ...]
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# @return GUID
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def SendPersonalItemMailEx(title, content, getDays, playerIDList, addItemList,
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gold = 0, goldPaper = 0, silver = 0, sourceType = ChConfig.Mail_Type_Default):
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limitTime = str(GameWorld.GetDatetimeByDiffDays(getDays))
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limitTime = limitTime.split(".")[0]
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return SendPersonalItemMail(title, content, limitTime, playerIDList, addItemList,
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gold, goldPaper, silver, sourceType)
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def SendPersonalItemMailBatch(batchMailInfoList):
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## ÅúÁ¿·¢ËÍÓʼþ
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mailTypeKey, batchPlayerIDList, batchAddItemList, batchParamList, batchGold, batchGoldPaper, batchSilver = batchMailInfoList
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lenPlayerID = len(batchPlayerIDList)
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lenItem = len(batchAddItemList)
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lenParam = len(batchParamList)
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lenGold = len(batchGold)
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lenGoldPaper = len(batchGoldPaper)
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lenSilver = len(batchSilver)
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title = ""
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getDays = 30
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limitTime = str(GameWorld.GetDatetimeByDiffDays(getDays))
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limitTime = limitTime.split(".")[0]
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for i, playerIDList in enumerate(batchPlayerIDList):
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addItemList = batchAddItemList[i] if lenItem == lenPlayerID else []
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paramList = batchParamList[i] if lenParam == lenPlayerID else []
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gold = batchGold[i] if lenGold == lenPlayerID else 0
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goldPaper = batchGoldPaper[i] if lenGoldPaper == lenPlayerID else 0
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silver = batchSilver[i] if lenSilver == lenPlayerID else 0
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content = "<MailTemplate>%s</MailTemplate>%s" % (mailTypeKey, str(paramList))
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SendPersonalItemMail(title, content, limitTime, playerIDList, addItemList, gold, goldPaper, silver)
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return
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def SendMailByKey(mailTypeKey, playerIDList, addItemList, paramList=[], gold=0, goldPaper=0, silver=0):
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GameWorld.DebugLog("SendMailByKey %s, playerIDList=%s, addItemList=%s, paramList=%s, gold=%s, goldPaper=%s, silver=%s"
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% (mailTypeKey, playerIDList, addItemList, paramList, gold, goldPaper, silver))
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title = ""
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content = "<MailTemplate>%s</MailTemplate>%s" % (mailTypeKey, json.dumps(paramList, ensure_ascii=False))
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return SendPersonalItemMailEx(title, content, 30, playerIDList, addItemList, gold, goldPaper, silver)
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# ´Ë´¦»õ±ÒplayerIDList·¢·Åͳһ£¬Èç¸ù¾ÝÍæ¼Ò²»Í¬¶ø±ä£¬ÔòÓ¦ÐèÐÞ¸Ä
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## ¹¦ÄÜ·¢·ÅÎïÆ·²¹³¥/½±ÀøÓʼþ
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# @param addItemList [(itemID, itemCnt, isBind), {»òÎïÆ·ÐÅÏ¢×Öµä}, ...]
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# @return GUID
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# @remarks addItemListÖ§³Öappend×Öµä
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def SendPersonalItemMail(title, content, limitTime, playerIDList, addItemList,
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gold = 0, goldPaper = 0, silver = 0, sourceType = ChConfig.Mail_Type_Default):
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if not playerIDList:
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return ""
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#if not addItemList:
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# return ""
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curServerTime = GameWorld.GetCurrentDataTimeStr()
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# µ±Ç°Ê±¼äÒѾ³¬¹ýÁìȡʱ¼ä
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if not curServerTime or curServerTime >= limitTime:
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GameWorld.DebugLog("¹¦ÄÜ·¢·ÅÎïÆ·²¹³¥/½±ÀøÓʼþ£¬Áìȡʱ¼äÒѳ¬Ê±£¬Ä¬Èϲ»Ìí¼Ó£¡LimitTime=%s" % limitTime)
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return ""
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addItemDictList = []
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for itemInfo in addItemList:
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if isinstance(itemInfo, dict):
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addItemDictList.append(itemInfo)
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continue
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if len(itemInfo) == 3:
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itemID, itemCnt, isBind = itemInfo
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else:
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continue
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addItemDict = {}
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addItemDict['ItemID'] = itemID
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addItemDict['Count'] = itemCnt
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addItemDict['IsBind'] = isBind
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addItemDictList.append(addItemDict)
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perMailItemCnt = IpyGameDataPY.GetFuncCfg("MailMaxItemCnt")
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mailCnt = max(1, int(math.ceil(len(addItemDictList)/float(perMailItemCnt)))) # Ò»·âÓʼþ×î¶à5¸öÎïÆ·
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for i in xrange(mailCnt):
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startIndex = i*perMailItemCnt
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GUID = str(uuid.uuid1())
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AddPersonalItem(GUID, addItemDictList[startIndex:startIndex + perMailItemCnt], playerIDList,
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limitTime, "%s<$_$>%s<$_$>%s" % (ChConfig.Def_Mail_SenderSys, title, content),
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gold, goldPaper, silver)
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return GUID
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## ·¢ËÍ´¿ÎÄ×Ö¸öÈ˲¹³¥
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# @param limitTime ¿ÉÒÔ´«¿Õ
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# @param sourceType ²é¿´ Mail_Type_Default Ïà¹Ø¶¨Òå
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# @return None
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def SendPersonalAsTextMail(PlayerID, title, content, limitTime, sourceType = ChConfig.Mail_Type_Default):
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if GameWorld.IsMergeServer():
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return
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GUID = str(uuid.uuid1())
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PyAddPersonalCompensation(GUID, PlayerID, GameWorld.GetCurrentDataTimeStr(), limitTime,
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"%s<$_$>%s<$_$>%s" % (ChConfig.Def_Mail_SenderSys,title, content), sourceType)
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return
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## Ìí¼ÓÈ«·þ²¹³¥
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# @param addItemDictList, LimitTime, PlayerLV, PlayerJob, Text
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# @return None
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def AddEntireItem(GUID, addItemDictList, LimitTime, PlayerLV, PlayerJob, Text,
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gold = 0, goldPaper = 0, silver = 0):
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if GameWorld.IsMergeServer():
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return
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#GameWorld.DebugLog("Compensation### AddEntireItem GUID:%s ItemDict:\n%s "%(GUID, addItemDictList))
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#Ìí¼Ó²¹³¥°üµÄËùÓÐÎïÆ·
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for addItemDict in addItemDictList:
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curItemData = MakeCompensationItem(addItemDict)
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GameWorld.GetCompensationMgr().AddCompensationItem(GUID, curItemData)
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createTime = GameWorld.GetCurrentDataTimeStr()
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#Ìí¼ÓÈ«·þÁìÈ¡²¹³¥Ìõ¼þ
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GameWorld.GetCompensationMgr().AddEntireCompensationItem(GUID, createTime, LimitTime, PlayerLV,
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PlayerJob, Text, gold, goldPaper, silver)
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playerManager = GameWorld.GetPlayerManager()
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for i in xrange(playerManager.GetActivePlayerCount()):
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player = playerManager.GetActivePlayerAt(i)
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if player == None or not player.GetInitOK():
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continue
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#¹ã²¥ÔÚÏßÍæ¼Ò
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compensationType, Text, gold, goldPaper, silver = CheckRequestCompensation(player, GUID, False)
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if compensationType == Unknow_CompensationType:
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continue
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#GameWorld.Log("#¹ã²¥ÔÚÏßÍæ¼Ò%s"%player.GetPlayerID())
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SyncQueryCompensationResult(player, [(GUID, Text, createTime, gold, goldPaper, silver)])
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#Ìí¼ÓÁ÷Ïò
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addDict = {"LimitTime":LimitTime, "PlayerLV":PlayerLV, "PlayerJob":PlayerJob, "Text":Text,
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"Gold":gold, "GoldPaper":goldPaper, "Silver":silver, "ItemListLen":len(addItemDictList)}
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DataRecordPack.DR_AddEntireCompensation(GUID, addItemDictList, addDict)
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__WriteSendMailOKEvent(GUID, addItemDictList, LimitTime, Text, None, PlayerLV, PlayerJob)
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return
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# ¼ì²éÓʼþÊÇ·ñÒÑ´ïµ½±£´æÉÏÏÞ£¬È糬¹ýÔòÏÈɾ³ý¾ÉÓʼþ
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# @param LimitTime ²ÎÊý¿É´«¿Õ£¬¸öÈËÓʼþ²»ÏÞÖÆÁìÈ¡ÆÚÏÞ£¬Ö»ÏÞÖÆ±£´æÊýÁ¿£¬
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def PyAddPersonalCompensation(GUID, PlayerID, CreateTime, LimitTime, Text, sourceType,
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gold = 0, goldPaper = 0, silver = 0):
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curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(PlayerID)
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cnt = GameWorld.GetCompensationMgr().GetPersonalCompensationCountByType(PlayerID, sourceType)
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#´ýÖ§³Öpy¶Á±í
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tmpDict = {ChConfig.Mail_Type_Default:IpyGameDataPY.GetFuncCfg("MailDefaultCount"),
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ChConfig.Mail_Type_Market:IpyGameDataPY.GetFuncCfg("MailMarketCount")}
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delcnt = cnt - tmpDict[sourceType] + 1
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#GameWorld.DebugLog("PyAddPersonalCompensation typecnt = %s-%s"%(cnt, delcnt))
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if delcnt > 0:
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#ÏÈÈ¡µÃҪɾ³ýµÄGUID
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delGUIDs = []
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for i in xrange(delcnt):
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tmpGuid = GameWorld.GetCompensationMgr().AtGUIDInPersonalTypesByType(PlayerID, sourceType, i)
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if not tmpGuid:
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#GameWorld.DebugLog("PyAddPersonalCompensation not GUID = %s"%tmpGuid)
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continue
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delGUIDs.append(tmpGuid)
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for guid in delGUIDs:
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ClearPersonalCompensation(PlayerID, guid)
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#GameWorld.DebugLog("PyAddPersonalCompensation DeletePersonalCompensation GUID = %s"%guid)
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if curPlayer:
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NotifyCompensationResult(curPlayer, guid, 1)
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#δ²¹Á÷Ïò
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#GameWorld.DebugLog("PyAddPersonalCompensation CreateTime %s"%CreateTime)
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#´Ë´¦Ã»ÓÐÏ·¢Í¨Öª
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GameWorld.GetCompensationMgr().AddPersonalCompensation(GUID, PlayerID, CreateTime,
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LimitTime, Text, sourceType, gold, goldPaper, silver)
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return
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|
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# ´Ë´¦»õ±ÒplayerIDList·¢·Åͳһ£¬Èç¸ù¾ÝÍæ¼Ò²»Í¬¶ø±ä£¬ÔòÓ¦ÐèÐÞ¸Ä
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## Ìí¼Ó¸öÈ˲¹³¥
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# @param addItemDict, PlayerIDList, LimitTime, Text
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# @return None
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def AddPersonalItem(GUID, addItemDictList, PlayerIDList, LimitTime, Text,
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gold = 0, goldPaper = 0, silver = 0, sourceType = ChConfig.Mail_Type_Default):
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if GameWorld.IsMergeServer():
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return
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GameWorld.DebugLog("Compensation### AddPersonalItem GUID:%s ItemDict:\n%s "%(GUID, addItemDictList))
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#Ìí¼Ó²¹³¥°üµÄËùÓÐÎïÆ·
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for addItemDict in addItemDictList:
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curItemData = MakeCompensationItem(addItemDict)
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GameWorld.GetCompensationMgr().AddCompensationItem(GUID, curItemData)
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#offlinePlayerIDList = []
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onlinePlayerInfo = {}
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#ÅúÁ¿Ìí¼ÓÍæ¼Ò¸öÈ˲¹³¥ÁìÈ¡±í
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createTime = GameWorld.GetCurrentDataTimeStr()
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for PlayerID in PlayerIDList:
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PyAddPersonalCompensation(GUID, PlayerID, createTime, LimitTime,
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Text, sourceType, gold, goldPaper, silver)
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# Õë¶Ô¸öÈ˲¹³¥£¬Èç¹ûÊÇÔÚÏßÍæ¼Ò£¬ÔòÁ¢¼´ÍÆË͸ø¿Í»§¶Ë
|
curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(PlayerID)
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if curPlayer:
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SyncQueryCompensationResult(curPlayer, [(GUID, Text, createTime, gold, goldPaper, silver)])
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onlinePlayerInfo[curPlayer.GetAccID()] = [curPlayer.GetName(), curPlayer.GetLV()]
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#===========================================================================
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# else:
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# offlinePlayerIDList.append(PlayerID)
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#
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# if offlinePlayerIDList:
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# PlayerDBOper.FindDBOper(PlayerDBOper.Table_DBPlayer, {"PlayerID":{"$in":offlinePlayerIDList}},
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# {"PlayerID":1, "AccID":1, "PlayerName":1, "LV":1, "_id":0},
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# FindDBResult_SendMail, [GUID, addItemDictList, createTime, Text])
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# if onlinePlayerInfo:
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# __WriteSendMailOKEvent(GUID, addItemDictList, createTime, Text, onlinePlayerInfo)
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#===========================================================================
|
|
#Ìí¼ÓÁ÷Ïò
|
addDict = {"LimitTime":LimitTime, "Text":Text, "Gold":gold, "GoldPaper":goldPaper, "Silver":silver,
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"ItemListLen":len(addItemDictList)}
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DataRecordPack.DR_AddPersonalCompensation(PlayerIDList, GUID, addItemDictList, addDict)
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return
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def FindDBResult_SendMail(resultSetList, extendValueList):
|
if not resultSetList:
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return
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playerInfoDict = {}
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GUID, addItemDictList, LimitTime, Text = extendValueList
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GameWorld.Log("ÓʼþÀëÏßÍæ¼ÒDBÐÅÏ¢: GUID=%s, %s" % (GUID, str(resultSetList)))
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for resultDict in resultSetList:
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playerInfoDict[resultDict["AccID"]] = [resultDict["PlayerName"], resultDict["LV"]]
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__WriteSendMailOKEvent(GUID, addItemDictList, LimitTime, Text, playerInfoDict)
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return
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## ֪ͨµØÍ¼Óʼþ·¢ËÍOK
|
def __WriteSendMailOKEvent(GUID, addItemDictList, LimitTime, Text, playerInfoDict={}, playerLV=0, playerJob=0):
|
#===============================================================================
|
# eventName = "SendMail"
|
# #%s<$_$>%s
|
# sender, title, content = Text.split("<$_$>")
|
#
|
# #<MailTemplate>Ä£°å±àºÅ</MailTemplate>[%s,%s]
|
# if "</MailTemplate>" in content:
|
# mailContentList = content.split("</MailTemplate>")
|
# mailTemplateNO = GameWorld.ToIntDef(mailContentList[0][14:], None)
|
# EventMailInfo = ReadChConfig.GetEvalChConfig("EventMailInfo")
|
# if mailTemplateNO not in EventMailInfo:
|
# return
|
# title, content = EventMailInfo[mailTemplateNO]
|
#
|
# mailParamStr = mailContentList[1]
|
# mailParamStr = mailParamStr.replace(" ", "")
|
# if mailParamStr.startswith("[") and mailParamStr.endswith("]") and len(mailParamStr) > 2:
|
# content = content % tuple(eval(mailParamStr))
|
#
|
# itemInfo = "ÎïÆ·:"
|
# for addItemDict in addItemDictList:
|
# itemName = "%s" % addItemDict['ItemID']
|
# if addItemDict.get('IsBind',0):
|
# itemName += "(°ó)"
|
# itemInfo += " %s*%s" % (itemName, addItemDict['Count'])
|
#
|
# # È«·þ
|
# if not playerInfoDict:
|
# comments = "%s: %s ÓÐЧÆÚ:%s, ÏÞÖÆµÈ¼¶:%s,Ö°Òµ:%s; %s; %s" % (title, GUID, LimitTime, playerLV, playerJob, itemInfo, content)
|
# customEvent = EventReport.custom_events()
|
# customEvent.account_id = "ServerAccount"
|
# customEvent.event_name = eventName
|
# customEvent.session_id = "ServerSession"
|
# customEvent.account_name = customEvent.account_id
|
# customEvent.comments = CommFunc.GetStrCutoff(comments, 255)
|
# EventReport.WriteEvent(customEvent)
|
# else:
|
# comments = "%s: %s ÓÐЧÆÚ:%s, %s; %s" % (title, GUID, LimitTime, itemInfo, content)
|
# comments = CommFunc.GetStrCutoff(comments, 255)
|
# for accID, playerInfo in playerInfoDict.items():
|
# playerName, playerLV = playerInfo
|
# customEvent = EventReport.custom_events()
|
# customEvent.SetEventAgentInfo(GameWorld.GetPlayerPlatform(accID))
|
# customEvent.account_id = GameWorld.GetPlatformAccID(accID)
|
# customEvent.event_name = eventName
|
# customEvent.session_id = "GameServerPlayerSession"
|
#
|
# customEvent.account_name = customEvent.account_id
|
# customEvent.chr_name = playerName
|
# customEvent.comments = comments
|
# EventReport.WriteEvent(customEvent)
|
#===============================================================================
|
return
|
|
|
##A9 A1 ²éÑ¯Íæ¼Ò²¹³¥#tagCGQueryCompensation
|
# @param index, clientData, tick
|
# @return None
|
def OnQueryPlayerCompensation(index, clientData, tick):
|
curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
|
NotifyPlayerCompensation(curPlayer)
|
|
|
# ÌáÈ¡½ÓÊÕÓʼþÏ·¢
|
def NotifyPlayerCompensation(curPlayer):
|
notifyList = SeekPlayerCompensation(curPlayer)
|
SyncQueryCompensationResult(curPlayer, notifyList)
|
return
|
|
# ɾ³ý¸öÈËÓʼþ±í ״̬±í£¬Í¬Ò»¸öGUID ¿ÉÒÔ¶àÈËÁìÈ¡£¬²»ÄÜͬʱɾ³ýÎïÆ·
|
def ClearPersonalCompensation(curPlayerID, curGUID):
|
GameWorld.GetCompensationMgr().DeletePersonalCompensation(curPlayerID, curGUID)
|
GameWorld.GetCompensationMgr().DeletePlayerCompensationRec(curPlayerID, curGUID)
|
|
#´æÔÚ¶àÈËÓʼþµÄÇé¿ö£¬¹Êɾ³ýÎïÆ·Ðè¼ì²éÊÇ·ñ×îºóÒ»¸öÁìÈ¡Õ߲ſÉɾ³ý
|
if GameWorld.GetCompensationMgr().GetPersonalCountByGUID(curGUID) == 0:
|
GameWorld.GetCompensationMgr().DeleteCompensationItem(curGUID)
|
return
|
|
# ÉèÖÃÁìȡ״̬
|
def SetPrizeState(curPlayerID, GUID, prizeState, readState):
|
state = readState*10 + prizeState
|
GameWorld.GetCompensationMgr().AddPlayerRec(curPlayerID, GUID, state)
|
|
##²éÕÒÍæ¼Ò¿ÉÁìÈ¡µÄ²¹³¥Áбí
|
# @param curPlayer
|
# @return None
|
def SeekPlayerCompensation(curPlayer):
|
curPlayerID = curPlayer.GetID()
|
curTime = datetime.datetime.today()
|
|
allList = [] #²¹³¥ÎïÆ·±í [(GUID,TEXT),(GUID,TEXT),...]
|
#¸öÈ˲¹³¥
|
curPersonalCount = GameWorld.GetCompensationMgr().GetPersonalCompensationCount(curPlayerID)
|
for i in xrange(curPersonalCount):
|
curIpyPersonalData = GameWorld.GetCompensationMgr().PersonalCompensationAt(curPlayerID, i)
|
|
#¿ÉÒÔÓõĽ±Àø
|
allList.append((curIpyPersonalData.GUID, curIpyPersonalData.Text, curIpyPersonalData.CreateTime,
|
curIpyPersonalData.Gold, curIpyPersonalData.GoldPaper, curIpyPersonalData.Silver))
|
|
#È«·þ²¹³¥
|
curEntireCount = GameWorld.GetCompensationMgr().GetEntireCompensationCount()
|
curJob = curPlayer.GetJob()
|
curLV = curPlayer.GetLV()
|
for i in xrange(curEntireCount - 1, -1, -1):
|
curRequire = GameWorld.GetCompensationMgr().AtEntireCompensation(i)
|
#»ñÈ¡¼Ç¼
|
states = GameWorld.GetCompensationMgr().FindPlayerRecState(curPlayerID, curRequire.GUID)
|
readState = states/10 # ¿É¶Á
|
curState = states%10 # Áìȡ״̬
|
if curState in (Disable_State, Yet_State):
|
#²»¿ÉÁì »ò ÒÑÁì
|
|
continue
|
|
limitTime = datetime.datetime.strptime(curRequire.LimitTime, ChConfig.TYPE_Time_Format)
|
if limitTime < curTime and curState == Unknown_State:
|
#δ֪ͨ¹ýµÄÓʼþ³¬Ê±£¬²Å¿ÉÉèÖóɲ»¿ÉÁìÈ¡
|
SetPrizeState(curPlayerID, curRequire.GUID, Disable_State, readState)
|
continue
|
|
if curRequire.PlayerLV > curLV:
|
#µÈ¼¶²»×ã
|
#SetPrizeState(curPlayerID, curRequire.GUID, Disable_State, readState)
|
continue
|
if curRequire.PlayerJob not in (-1, 127):
|
curJob = curPlayer.GetJob()
|
#ÓÐÖ°ÒµÏÞÖÆ
|
if (curRequire.PlayerJob&pow(2,curJob)) == 0:
|
SetPrizeState(curPlayerID, curRequire.GUID, Disable_State, readState)
|
continue
|
|
#¿ÉÒÔÓõĽ±Àø
|
if Enable_State != curState:
|
SetPrizeState(curPlayerID, curRequire.GUID, Enable_State, readState)
|
allList.append((curRequire.GUID, curRequire.Text, curRequire.CreateTime,
|
curRequire.Gold, curRequire.GoldPaper, curRequire.Silver))
|
|
return allList
|
|
##·¢ËÍ¿ÉÁìÈ¡½±Àø²éѯ½á¹û
|
# @param curPlayer, notifyList
|
# @return None
|
def SyncQueryCompensationResult(curPlayer, notifyList):
|
sendPack = ChPyNetSendPack.tagGCQueryCompensationResult()
|
sendPack.Clear()
|
for GUID, Text, CreateTime, gold, goldPaper, silver in notifyList:
|
curGUIDItemCount = GameWorld.GetCompensationMgr().FindItemCount(GUID)
|
subPack = ChPyNetSendPack.tagGCCompensationPack()
|
subPack.GUID = GUID
|
subPack.CreateTime = CreateTime
|
subPack.Text = Text
|
subPack.TextLen = len(Text)
|
subPack.Gold = gold
|
subPack.GoldPaper = goldPaper
|
subPack.Silver = silver
|
subPack.IsRead = GameWorld.GetCompensationMgr().FindPlayerRecState(curPlayer.GetPlayerID(), GUID)/10
|
for index in xrange(curGUIDItemCount):
|
curItem = GameWorld.GetCompensationMgr().FindItemAt(GUID, index)
|
subPackItem = ChPyNetSendPack.tagGCCompensationItem()
|
subPackItem.ItemID = curItem.ItemID
|
subPackItem.Count = curItem.Count
|
subPackItem.IsBind = curItem.IsBind
|
subPackItem.UserData = curItem.UserData
|
subPackItem.UserDataLen = len(curItem.UserData)
|
subPack.Items.append(subPackItem)
|
subPack.Count = len(subPack.Items)
|
sendPack.PackList.append(subPack)
|
sendPack.Count = len(sendPack.PackList)
|
NetPackCommon.SendFakePack(curPlayer, sendPack)
|
return
|
|
##03 03 Íæ¼ÒÇëÇóÁìÈ¡²¹³¥#tagMGRequestCompensation
|
# @param routeIndex, mapID, curPackData, tick
|
# @return None
|
def OnMGRequestCompensation(routeIndex, mapID, curPackData, tick):
|
global g_PlayerRequestStateDict
|
GameWorld.DebugLog("Compensation### OnMGRequestCompensation in")
|
myPlayerID = curPackData.PlayerID
|
curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(myPlayerID)
|
if not curPlayer:
|
return
|
if curPlayer.GetDictByKey(Def_RequestState):#УÑéËø
|
GameWorld.DebugLog("Compensation### already request")
|
return
|
|
curPlayer.SetDict(Def_RequestState, 1)#¼ÓËø
|
|
GUID = curPackData.GUID
|
GameWorld.DebugLog("Compensation### OnMGRequestCompensation myPlayerID %s GUID %s"%(myPlayerID, GUID))
|
|
compensationType, Text, gold, goldPaper, silver = CheckRequestCompensation(curPlayer, GUID)
|
if compensationType == Unknow_CompensationType:
|
#Áìȡʧ°Ü
|
curPlayer.SetDict(Def_RequestState, 0)#½âËø
|
GameWorld.DebugLog("Compensation### OnMGRequestCompensation no found")
|
return
|
#УÑé±³°üÊ£Óà¿Õ¼äÊÇ·ñ×ã¹»
|
#===========================================================================
|
# curCUIDItemCount = GameWorld.GetCompensationMgr().FindItemCount(GUID)
|
# if curPackData.PackSpaceCount < curCUIDItemCount:
|
# curPlayer.SetDict(Def_RequestState, 0)#½âËø
|
# GameWorld.DebugLog("Compensation### OnMGRequestCompensation no enough space")
|
# return
|
#===========================================================================
|
#·¢Ë͵½MapServer¸øÓè½±Àø
|
SendGMRequestCompensationResult(routeIndex, mapID, curPlayer, GUID, compensationType, Text, gold, goldPaper, silver)
|
GameWorld.DebugLog("Compensation### OnMGRequestCompensation out")
|
|
##ÇëÇóÁìÈ¡ÎïÆ·
|
# @param curPlayer, GUID
|
# @return CompensationType ²¹³¥ÀàÐÍ
|
def CheckRequestCompensation(curPlayer, GUID, isPersonnal = True):
|
curPlayerID = curPlayer.GetID()
|
|
if isPersonnal:
|
#ÔÚ¸öÈ˲¹³¥ÖÐ
|
curPersonalCompensation = GameWorld.GetCompensationMgr().FindPersonalCompensation(curPlayerID, GUID)
|
if curPersonalCompensation.PlayerID == curPlayerID:
|
#·µ»Ø²¹³¥ÀàÐÍ
|
return Personal_CompensationType, curPersonalCompensation.Text, curPersonalCompensation.Gold,\
|
curPersonalCompensation.GoldPaper, curPersonalCompensation.Silver
|
#---------
|
#ÔÚÈ«·þ²¹³¥ÖÐ
|
states = GameWorld.GetCompensationMgr().FindPlayerRecState(curPlayerID, GUID)
|
readState = states/10 # ¿É¶Á
|
curState = states%10 # Áìȡ״̬
|
|
if curState in (Disable_State, Yet_State):
|
#²»¿ÉÁì »ò ÒÑÁì
|
return Unknow_CompensationType, "", 0, 0, 0
|
curEntireRequire = GameWorld.GetCompensationMgr().FindEntireCompensation(GUID)
|
if curEntireRequire.GUID != GUID:
|
#²»ÔÙÈ«·þ²¹³¥ÖУ¬É¾³ý¼Ç¼
|
GameWorld.GetCompensationMgr().DeletePlayerCompensationRec(curPlayerID, GUID)
|
return Unknow_CompensationType, "", 0, 0, 0
|
|
#δ֪ͨ¹ý£¬ÇÒÒѳ¬Ê±
|
limitTime = datetime.datetime.strptime(curEntireRequire.LimitTime, ChConfig.TYPE_Time_Format)
|
curTime = datetime.datetime.today()
|
if limitTime < curTime and Unknown_State == curState:
|
#³¬Ê±£¬ÉèÖóɲ»¿ÉÁìÈ¡
|
SetPrizeState(curPlayerID, GUID, Disable_State, readState)
|
return Unknow_CompensationType, "", 0, 0, 0
|
|
if Enable_State == curState:
|
#¿ÉÁìÈ¡ÇÒδ³¬Ê±£¬·µ»ØÎïÆ·ÐÅÏ¢
|
return Entire_CompensationType, curEntireRequire.Text, curEntireRequire.Gold,\
|
curEntireRequire.GoldPaper, curEntireRequire.Silver
|
|
curLV = curPlayer.GetLV()
|
if curEntireRequire.PlayerLV > curLV:
|
#µÈ¼¶²»×ã
|
#SetPrizeState(curPlayerID, GUID, Disable_State, readState)
|
return Unknow_CompensationType, "", 0, 0, 0
|
curJob = curPlayer.GetJob()
|
if curEntireRequire.PlayerJob not in (-1, 127):
|
#ÓÐÖ°ÒµÏÞÖÆ
|
if (curEntireRequire.PlayerJob&pow(2,curJob)) == 0:
|
SetPrizeState(curPlayerID, GUID, Disable_State, readState)
|
return Unknow_CompensationType, "", 0, 0, 0
|
|
#¿ÉÒÔÓõĽ±Àø
|
SetPrizeState(curPlayerID, GUID, Enable_State, readState)
|
#·µ»ØÎïÆ·ÐÅÏ¢
|
return Entire_CompensationType, curEntireRequire.Text, curEntireRequire.Gold,\
|
curEntireRequire.GoldPaper, curEntireRequire.Silver
|
|
##·¢ËÍ·â°ü 03 02 Íæ¼ÒÁìÈ¡²¹³¥½á¹û#tagGMRequestCompensationResult
|
# @param routeIndex, mapID, curPlayer, curItem
|
# @return None
|
def SendGMRequestCompensationResult(routeIndex, mapID, curPlayer, GUID, compensationType, Text,
|
gold, goldPaper, silver):
|
sendPack = ChGameToMapPyPack.tagGMRequestCompensationResult()
|
sendPack.PlayerID = curPlayer.GetID()
|
sendPack.CompensationType = compensationType
|
sendPack.GUID = GUID
|
sendPack.Text = Text
|
sendPack.TextLen = len(Text)
|
sendPack.Gold = gold
|
sendPack.GoldPaper = goldPaper
|
sendPack.Silver = silver
|
curGUIDItemCount = GameWorld.GetCompensationMgr().FindItemCount(GUID)
|
|
for i in xrange(curGUIDItemCount):
|
curItem = GameWorld.GetCompensationMgr().FindItemAt(GUID, i)
|
subPackItem = ChGameToMapPyPack.tagGMCompensationItem()
|
subPackItem.ItemID = curItem.ItemID
|
subPackItem.Count = curItem.Count
|
subPackItem.IsBind = curItem.IsBind
|
subPackItem.UserData = curItem.UserData
|
subPackItem.UserDataLen = len(curItem.UserData)
|
sendPack.Items.append(subPackItem)
|
sendPack.Count = len(sendPack.Items)
|
NetPackCommon.SendPyPackToMapServer(routeIndex, mapID, sendPack)
|
return
|
|
|
##03 04 Íæ¼ÒÁìÈ¡²¹³¥ÎïÆ··¢·Å½á¹û#tagMGGiveCompensationResult
|
# @param routeIndex, mapID, curPackData, tick
|
# @return None
|
def OnMGGiveCompensationResult(routeIndex, mapID, curPackData, tick):
|
|
myPlayerID = curPackData.PlayerID
|
curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(myPlayerID)
|
if not curPlayer:
|
return
|
GUID = curPackData.GUID
|
CompensationType = curPackData.CompensationType
|
curPlayer.SetDict(Def_RequestState, 0)#½âËø
|
if curPackData.Result:
|
GiveCompensationSuccess(curPlayer, GUID, CompensationType)
|
return
|
|
|
|
##Íæ¼ÒÁìÈ¡²¹³¥ÎïÆ··¢·Å³É¹¦
|
# @param curPlayer, GUID
|
# @return None
|
def GiveCompensationSuccess(curPlayer, GUID, CompensationType):
|
curPlayerID = curPlayer.GetID()
|
NotifyCompensationResult(curPlayer, GUID, 1)
|
|
#Á÷Ïò¼Ç¼
|
DataRecordPack.DR_GiveCompensationSuccess(curPlayerID, GUID)
|
#È«·þ½±ÀøÁìÈ¡¼Ç¼±ä¸üΪÒÑÁìÈ¡
|
if CompensationType == Entire_CompensationType:
|
GameWorld.GetCompensationMgr().AddPlayerRec(curPlayerID, GUID, 10 + Yet_State)
|
return
|
#¸öÈ˽±ÀøÁìÈ¡ÌõĿִÐÐɾ³ý
|
if CompensationType == Personal_CompensationType:
|
ClearPersonalCompensation(curPlayerID, GUID)
|
return
|
|
return
|
|
##ÇåÀí³¬Ê±È«·þ²¹³¥, È«·þÓʼþ·ÖÁ½²¿´¦Àí£º1. Óʼþ½ÓÊÕµÄÓÐЧʱ¼ä£¬ºǫ́ÉèÖã¬2. Óʼþɾ³ýʱ¼äΪ½ÓÊÕÓÐЧʱ¼äÔÙÑÓ³¤30Ìì
|
# @param None
|
# @return None
|
def ClearUpEntireCompensation():
|
#УÑé¹ýÆÚ²¹³¥
|
curTime = datetime.datetime.today()
|
needClearGUIDList = []
|
entireCnt = GameWorld.GetCompensationMgr().GetEntireCompensationCount()
|
for i in xrange(entireCnt):
|
curEntireRequire = GameWorld.GetCompensationMgr().AtEntireCompensation(i)
|
# ³¬¹ý½ÓÊÕÓʼþ30ÌìÔòÍêȫɾ³ý´ËÓʼþ
|
limitTime = datetime.datetime.strptime(curEntireRequire.LimitTime, ChConfig.TYPE_Time_Format) + datetime.timedelta(days = 30)
|
if limitTime < curTime:
|
needClearGUIDList.append(curEntireRequire.GUID)
|
|
#ɾ³ý¹ýÆÚ²¹³¥ÐÅÏ¢£¬ ûÓÐÖ÷¶¯Í¨ÖªÔÚÏßÍæ¼Ò
|
for GUID in needClearGUIDList:
|
#ɾ³ýÁìÈ¡Ìõ¼þ
|
GameWorld.GetCompensationMgr().DeleteEntireCompensation(GUID)
|
#ɾ³ý¹ýÆÚÎïÆ·
|
GameWorld.GetCompensationMgr().DeleteCompensationItem(GUID)
|
#Çå³ýÁìȡ״̬¼Ç¼¾Í
|
GameWorld.GetCompensationMgr().DeleteRecByGUID(GUID)
|
return
|
|
|
## ÇåÀí³¬Ê±²¹³¥, ¸öÈËÓʼþÔÚ³¬¹ýÉÏÏÞºó²Å»á×Ô¶¯É¾³ý
|
# @param None
|
# @return None
|
def ClearUpTimeOutCompensation():
|
|
ClearUpEntireCompensation()
|
return
|
|
|
#===============================================================================
|
# //A9 A6 ÉèÖÃÓʼþ£¨²¹³¥£©ÒѶÁ״̬ #tagCGReadCompensation
|
#
|
# struct tagCGReadCompensation
|
# {
|
# tagHead Head;
|
# char GUID[40];
|
# BYTE IsRead; //ÉèÖÃÓʼþ£¨²¹³¥£©ÊÇ·ñÒѶÁ 1¶ÁÈ¡
|
# };
|
#===============================================================================
|
def OnReadCompensation(index, clientData, tick):
|
curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
|
|
GUID = clientData.GUID
|
curPlayerID = curPlayer.GetID()
|
|
#ÔÚ¸öÈ˲¹³¥ÖÐ
|
curPersonalCompensation = GameWorld.GetCompensationMgr().FindPersonalCompensation(curPlayerID, GUID)
|
if curPersonalCompensation.PlayerID != curPlayerID:
|
curEntireRequire = GameWorld.GetCompensationMgr().FindEntireCompensation(GUID)
|
if curEntireRequire.GUID != GUID:
|
#GameWorld.DebugLog("ÕÒ²»µ½ÓʼþGUID:%s"%GUID)
|
# ÕÒ²»µ½Óʼþ
|
return
|
curState = GameWorld.GetCompensationMgr().FindPlayerRecState(curPlayerID, GUID)
|
if curState/10 >= Read_State_Yes:
|
# ÒѶÁ
|
#GameWorld.DebugLog("ÒѶÁGUID:%s"%GUID)
|
return
|
curState = Read_State_Yes*10 + curState%10
|
GameWorld.GetCompensationMgr().AddPlayerRec(curPlayerID, GUID, curState)
|
#GameWorld.DebugLog("ÒѶÁcurState:%s"%curState)
|
return
|
|
#===============================================================================
|
# //A9 A7 ɾ³ýÓʼþ£¨²¹³¥£© #tagCGDelCompensation
|
#
|
# struct tagCGDelCompensation
|
# {
|
# tagHead Head;
|
# char GUID[40];
|
# };
|
#===============================================================================
|
def OnDelCompensation(index, clientData, tick):
|
curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
|
GUID = clientData.GUID
|
curPlayerID = curPlayer.GetID()
|
|
#ÔÚ¸öÈ˲¹³¥ÖÐ
|
curPersonalCompensation = GameWorld.GetCompensationMgr().FindPersonalCompensation(curPlayerID, GUID)
|
if curPersonalCompensation.PlayerID == curPlayerID:
|
ClearPersonalCompensation(curPlayerID, GUID)
|
NotifyCompensationResult(curPlayer, GUID, 1)
|
#GameWorld.DebugLog("¸öÈ˲¹³¥ÖÐOnDelCompensation:%s"%GUID)
|
return
|
|
curEntireRequire = GameWorld.GetCompensationMgr().FindEntireCompensation(GUID)
|
if curEntireRequire.GUID != GUID:
|
# ÕÒ²»µ½Óʼþ
|
NotifyCompensationResult(curPlayer, GUID, 0)
|
#GameWorld.DebugLog("ÕÒ²»µ½ÓʼþOnDelCompensation:%s"%GUID)
|
return
|
|
#È«·þÓʼþ
|
curEntireRequire = GameWorld.GetCompensationMgr().FindEntireCompensation(GUID)
|
if curEntireRequire.GUID == GUID:
|
SetPrizeState(curPlayerID, GUID, Disable_State, GameWorld.GetCompensationMgr().FindPlayerRecState(curPlayerID, GUID)/10)
|
NotifyCompensationResult(curPlayer, GUID, 1)
|
#GameWorld.DebugLog("È«·þÓʼþOnDelCompensation:%s"%GUID)
|
return
|
|
NotifyCompensationResult(curPlayer, GUID, 0)
|
|
# Óʼþɾ³ýÇé¿ö
|
def NotifyCompensationResult(curPlayer, GUID, result):
|
sendMCPack = ChPyNetSendPack.tagGCDelCompensationResult()
|
sendMCPack.GUID = GUID
|
sendMCPack.Result = result
|
NetPackCommon.SendFakePack(curPlayer, sendMCPack)
|
|
|