| edtKeepPlayerCount   Ô¤ÁôÍæ¼Ò¿Õ¼ä£¬±ÈÈçÅäÖÃ1  µØÍ¼ÉÏÏÞ150ÈË£¬ Êµ¼ÊÖ»Äܵǽ 150 -1 ÈË  | 
| labPlayerSyn    Íæ¼ÒÊÓҰˢмä¸ô£¬Ñ»·ÒÔ¸öÈËΪÖÐÐIJ»¶ÏËÑË÷ÖÜÎ§Íæ¼Ò¼ÓÈëÊÓÒ°£¬Íæ¼ÒÔ½¼¯ÖÐÔ½¿¨£¬Ä¿Ç°Ö»ÄÜÔÚǰÆÚµØÍ¼¼Ó³¤¼ä¸ô  | 
| labPlayerNPCSyn ½«ÖÜÎ§Íæ¼ÒµÄ×îÐÂ×ø±ê֪ͨ¸øÍæ¼Ò±¾ÈË  | 
| edtPlayerTick        Íæ¼Òprocessµ÷ÓÃÑ»·¼ä¸ô°üº¬Ë¢ÊôÐÔ    PLAYER_AI_TICK  | 
| labPlayerWalkInterval  Íæ¼Ò¸üÐÂ×Ô¼ºµÄ×ø±êλÖà  | 
| labIdleDefaultProcessInterval µØÍ¼Ï̼߳ä¸ô£¬ÈçµØÍ¼Âß¼  | 
| edtGameWorldProcessTick  Í¬ÉÏÄÚ¼¶  | 
| edtDataStreamSaveInterval  ±¾µØ±¸·Ý¼ä¸ô ÅäÖõÍÓÚ1·ÖÖÓÎÞЧ realtimebackup  | 
| edtMapPlayerCount  µØÍ¼ÈËÊý  | 
| labNormalNPCSyn    ÆÕͨnpcÊÓҰˢРͬlabPlayerSyn  | 
| edtNPCBackgroundInterval    ÆÕͨNPCµÄAIµ÷Óüä¸ô º¬ÎÞÖ÷ÕÙ»½ÊÞ£¬°üº¬¸´»î¿ØÖÆ  | 
| labNPCIdleProcessTick    ÆÕͨNPC C++ĬÈÏ1ÃëÅäÖÃÎÞЧ  ÓÃÓÚ IsNeedProcess Åжϴ¦Àí¼ä¸ôÊÇ·ñ¹ý¿ì °üº¬ÔÚedtNPCBackgroundIntervalÖÐ  | 
| labNormalNPCWalkInterval  ÆÕͨNPC ×ø±ê¸üР | 
| labMapItemProcessCount    µØ°åÎïÆ·Ïûʧ¼ä¸ô  | 
| edtRefreshTick   Ë¢ÐµãÂß¼  | 
| labNPCBossSyn        boss ÕÙ»½ÊÞ  ³èÎï  ïÚ³µ ÊÓҰˢР | 
| labNPCBossProcess boss ÕÙ»½ÊÞ  ³èÎï  ïÚ³µ AI¼ä¸ô£¬pythonÐÂÔöÂß¼ ³ýÁËÕÙ»½ÊÞÆäËû¼ä¸ô²»µÍÓÚ1Ãë  | 
| chkEnableSaveToDB    ²»¿ÉÉèÖñ£´æÊý¾Ý¿â»áµ¼ÖµôÏߣ¬Íæ¼ÒÔÚÏßÿСʱ»á×Ô¶¯±£´æÒ»´Î£¨Âß¼²»Í¬£© |