cehua_wcy
2018-12-29 4a5972a15c0ca516e8796a2b0d9f4e1a01880e99
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# NPCÊôÐÔÔöÇ¿¹«Ê½ÅäÖÃ
# ¿ÉÓòÎÊý:
# ²Î¿¼Íæ¼ÒÊôÐÔ²ÎÊý
#    ReMaxHP                    ×î´óÉúÃüÖµ
#    ReAtk                    ¹¥»÷£¨×îС¡¢×î´ó¹¥»÷£©
#    ReDef                    ·ÀÓù
#    ReHit                    ÃüÖÐ
#    ReMiss                    ÉÁ±Ü
#    ReAtkSpeed                ¹¥»÷ËÙ¶È
#    ReSkillAtkRate            ¼¼ÄÜÉ˺¦±ÈÀý
#    ReDamagePer                Ôö¼ÓÉ˺¦
#    ReDamReduce                ¼õÉÙÉ˺¦
#    ReIgnoreDefRate            ÎÞÊÓ·ÀÓù±ÈÀý
#    ReLuckyHitRate            »áÐÄÒ»»÷ÂÊ
#    ReLuckyHit                »áÐÄÒ»»÷É˺¦
#    ReBleedDamage            Á÷ѪÉ˺¦Ôö¼Ó
#    ReIceAtk                ÕæÊµÉ˺¦
#    ReIceDef                ÕæÊµµÖÓù
#    RePetAtk                Áé³è¹¥»÷
#    RePetSkillAtkRate        Áé³è¼¼ÄÜ
#    RePetDamPer                Áé³èÉ˺¦Ôö¼Ó
#   ReFinalHurt                ¹Ì¶¨É˺¦Ôö¼Ó
#    ReFinalHurtReduce        ¹Ì¶¨É˺¦¼õÉÙ
#    RePotionReply            ÑªÆ¿»Ö¸´Á¿
#    RePotionCD                ÑªÆ¿CD
#
# ¹Ì¶¨²ÎÊý
#    HitTime                    ¹ÖÎïÊÜ»÷´ÎÊý
#    DefCoefficient            ÈËÎï·ÀÓùϵÊý
#    AtkCoefficient            ÈËÎï¹¥»÷ϵÊý
#    AdjustCoefficient        µ÷ÕûϵÊý±ÈÀý
 
(
 
[
 
# ¹ý³Ì²ÎÊý¹«Ê½
{
    # ¹ÖÎï¹¥»÷»Ø¸´µ÷ÕûÖµ
    "AtkReplyCoefficient":"(RePotionReply/(RePotionCD*1.0)+(0 if MaxEnduranceTime==0 else ReMaxHP/(MaxEnduranceTime*1.0)))/(MonterNum*1.0)*AtkInterval/(1+SkillAtkRate/10000.0)/(1-ReDamReduce/10000.0)*AdjustCoefficient/10000.0",
 
    # ¹ÖÎï¹Ì¶¨É˺¦ ÔÝʱûÓÃ
    "MonterHurt":"100",
 
    # Íæ¼ÒÿÃëµôѪÁ¿
    "LostHPPerSecond":"0 if MaxEnduranceTime==0 else ReMaxHP/(MaxEnduranceTime*1.0)",
},
 
# µÈ¼¶³É³¤ÊôÐÔ¹«Ê½
{0:
[
    ["Hit","0.95*ReMiss/(1-HitRate/10000.0)-ReMiss"],
    ["Miss","ReHit*MissRate/10000.0/(0.95-MissRate/10000.0)"],
    ["IceAtk","IceAtkCoefficient/10000.0*ReIceAtk"],
    ["IceDef","IceDefCoefficient/10000.0*ReIceDef"],
    ["MinAtk","DefCoefficient/10000.0*ReDef+AtkReplyCoefficient"],
    ["MaxAtk","DefCoefficient/10000.0*ReDef+AtkReplyCoefficient"],
    ["Def","ReAtk*AtkCoefficient/10000.0"],
    ["FireAtk","(RePotionReply/(RePotionCD*1.0)+LostHPPerSecond)/(MonterNum*1.0)*(1-AdjustCoefficient/10000.0)*AtkInterval/(1+SkillAtkRate/10000.0)+ReFinalHurtReduce/(MonterNum*1.0)*AtkInterval"],
    ["MaxHP","((ReAtk-Def*(1-ReIgnoreDefRate/10000.0))*ReSkillAtkRate/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0))+max((RePetAtk-Def)*(1+RePetDamPer/10000.0)*RePetSkillAtkRate/10000.0,0)+max((ReIceAtk-IceDef)*ReSkillAtkRate/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0)),0)+ReFinalHurt)*HitTime/100.0*math.sqrt((ReAtkSpeed+10000)/10000.0)+(ReAtk-Def*(1-ReIgnoreDefRate/10000.0))*ReBleedDamage/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0))*HitTime/100.0"],
 
],
1:
[
    ["Hit","0.95*ReMiss/(1-HitRate/10000.0)-ReMiss"],
    ["Miss","ReHit*MissRate/10000.0/(0.95-MissRate/10000.0)"],
    ["IceAtk","IceAtkCoefficient/10000.0*ReIceAtk"],
    ["IceDef","IceDefCoefficient/10000.0*ReIceDef"],
    ["Def","ReAtk*AtkCoefficient/10000.0"],
    ["MinAtk","(((ReAtk-Def*(1-ReIgnoreDefRate/10000.0))*ReSkillAtkRate/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0))+max((RePetAtk-Def)*(1+RePetDamPer/10000.0)*RePetSkillAtkRate/10000.0,0)+max((ReIceAtk-IceDef)*ReSkillAtkRate/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0)),0)+ReFinalHurt)*HitTime/100.0*math.sqrt((ReAtkSpeed+10000)/10000.0)+(ReAtk-Def*(1-ReIgnoreDefRate/10000.0))*ReBleedDamage/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0))*HitTime/100.0)*max((1-max(strengthenLV-350,0)/10*0.02),0.75)/60.0"],
    ["MaxAtk","(((ReAtk-Def*(1-ReIgnoreDefRate/10000.0))*ReSkillAtkRate/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0))+max((RePetAtk-Def)*(1+RePetDamPer/10000.0)*RePetSkillAtkRate/10000.0,0)+max((ReIceAtk-IceDef)*ReSkillAtkRate/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0)),0)+ReFinalHurt)*HitTime/100.0*math.sqrt((ReAtkSpeed+10000)/10000.0)+(ReAtk-Def*(1-ReIgnoreDefRate/10000.0))*ReBleedDamage/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0))*HitTime/100.0)*max((1-max(strengthenLV-350,0)/10*0.02),0.75)/60.0"],
    ["FireAtk","0"],
    ["MaxHP","(((ReAtk-Def*(1-ReIgnoreDefRate/10000.0))*ReSkillAtkRate/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0))+max((RePetAtk-Def)*(1+RePetDamPer/10000.0)*RePetSkillAtkRate/10000.0,0)+max((ReIceAtk-IceDef)*ReSkillAtkRate/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0)),0)+ReFinalHurt)*HitTime/100.0*math.sqrt((ReAtkSpeed+10000)/10000.0)+(ReAtk-Def*(1-ReIgnoreDefRate/10000.0))*ReBleedDamage/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0))*HitTime/100.0)*max((1-max(strengthenLV-350,0)/10*0.02),0.75)"],
 
],
},
 
# µØÍ¼ÈËÊý¶ÔÓ¦ÊôÐÔ¶îÍâ³É³¤ÏµÊý {mapID:{"ÊôÐÔÃû":{×é¶Ó½øÈëÈËÊý:ϵÊý, ...}, ...}, ...}  »ò {mapID:{"ÊôÐÔÃû":"ÈËÊý³É³¤ÏµÊý¹«Ê½", ...}, ...}
# keyÖ§³ÖÁ½¸ö¸ñʽ£º1-Ö±½ÓÅ䣬2-·¶Î§ÓÃСÀ¨ºÅ£¨min£¬max£©; ¹«Ê½ÈËÊý²ÎÊýÃû: strengthenPlayerCnt
{
    # æ´»ÊÒż£
    51010:{"MaxHP":{1:1, 2:1.4, 3:1.8, 4:2}, "Def":{4:1, 3:1, 2:1, 1:1}},
    
    # »ìÂÒÑýÓò
    31180:{"MaxHP":{1:1, 2:1.3, 3:1.5, 4:1.6}, "Def":{4:1, 3:1, 2:1, 1:1}},
    
    #ÊØÎÀÈË»Ê
    31170:{"MaxHP":{1:1, 2:1.9, 3:2.7, 4:3.4, 5:4, 6:4.5, 7:4.9,(8,100):5.5}, "Def":{(1,10):1, (11,100):1}},
 
    # ÏÉÃËboss
    31210:{"MaxHP":{1:1, 2:1.8, 3:2.4, 4:2.8, 5:3, 6:3.3, 7:3.5,(8,100):4}, "Def":{(1,10):1, (11,100):1}},
    
    #×ÚÃÅÊÔÁ¶
    60010:{"MaxHP":{1:1, 2:1.4, 3:1.8, 4:2}, "Def":{4:1, 3:1, 2:1, 1:1}},
    
    #´ó¾³½ç¶É½Ù
    31110:{"MaxHP":{1:1, 2:1.2, 3:1.2, 4:1.2}, "Def":{4:1, 3:1, 2:1, 1:1}},
    
},
 
# NPCÌØÊâ³É³¤ÈËÊý¶ÔÓ¦ÊôÐÔ¶îÍâ³É³¤ÏµÊý {npcID:{"ÊôÐÔÃû":{ÈËÊý:ϵÊý, ...}, ...}, ...}, ÓÅÏȼ¶´óÓÚµØÍ¼ÈËÊýϵÊý »ò {npcID:{"ÊôÐÔÃû":"ÈËÊý³É³¤ÏµÊý¹«Ê½", ...}, ...}
# keyÖ§³ÖÁ½¸ö¸ñʽ£º1-Ö±½ÓÅ䣬2-·¶Î§ÓÃСÀ¨ºÅ£¨min£¬max£©; ¹«Ê½ ÈËÊý²ÎÊýÃû: strengthenPlayerCnt£¬   ³É³¤µÈ¼¶:strengthenLV µÈ¼¶Óɳɳ¤±íÅäÖõÄÀàÐ;ö¶¨
{
    #Æï³èboss
    50103001:{"MaxHP":"(1+(min(max(strengthenPlayerCnt-10,0),50)*0.09)+min(max(strengthenPlayerCnt-60,0),40)*0.07+min(max(strengthenPlayerCnt-100,0),40)*0.04+min(max(strengthenPlayerCnt-110,0),99999)*0.01)*min(max(strengthenLV-200,0.6),1)"}, 
    50103002:{"MaxHP":"(1+(min(max(strengthenPlayerCnt-10,0),50)*0.09)+min(max(strengthenPlayerCnt-60,0),40)*0.07+min(max(strengthenPlayerCnt-100,0),40)*0.04+min(max(strengthenPlayerCnt-110,0),99999)*0.01)*min(max(strengthenLV-200,0.6),1)"}, 
    50103003:{"MaxHP":"(1+(min(max(strengthenPlayerCnt-10,0),50)*0.09)+min(max(strengthenPlayerCnt-60,0),40)*0.07+min(max(strengthenPlayerCnt-100,0),40)*0.04+min(max(strengthenPlayerCnt-110,0),99999)*0.01)*min(max(strengthenLV-200,0.6),1)"}, 
    50103004:{"MaxHP":"(1+(min(max(strengthenPlayerCnt-10,0),50)*0.09)+min(max(strengthenPlayerCnt-60,0),40)*0.07+min(max(strengthenPlayerCnt-100,0),40)*0.04+min(max(strengthenPlayerCnt-110,0),99999)*0.01)*min(max(strengthenLV-200,0.6),1)"}, 
    50103005:{"MaxHP":"(1+(min(max(strengthenPlayerCnt-10,0),50)*0.09)+min(max(strengthenPlayerCnt-60,0),40)*0.07+min(max(strengthenPlayerCnt-100,0),40)*0.04+min(max(strengthenPlayerCnt-110,0),99999)*0.01)*min(max(strengthenLV-200,0.6),1)"}, 
    50103006:{"MaxHP":"(1+(min(max(strengthenPlayerCnt-10,0),50)*0.09)+min(max(strengthenPlayerCnt-60,0),40)*0.07+min(max(strengthenPlayerCnt-100,0),40)*0.04+min(max(strengthenPlayerCnt-110,0),99999)*0.01)*min(max(strengthenLV-200,0.6),1)"}, 
    50103007:{"MaxHP":"(1+(min(max(strengthenPlayerCnt-10,0),50)*0.09)+min(max(strengthenPlayerCnt-60,0),40)*0.07+min(max(strengthenPlayerCnt-100,0),40)*0.04+min(max(strengthenPlayerCnt-110,0),99999)*0.01)*min(max(strengthenLV-200,0.6),1)"}, 
},
 
# ¶¯Ì¬µÈ¼¶µÄµØÍ¼IDÁÐ±í£¬Ä¬ÈÏÒÑˢгöÀ´µÄNPCµÈ¼¶²»»áÔÙ±ä¸ü£¬Ï´ÎË¢³öÀ´µÄ¹ÖÎïµÈ¼¶±ä¸ü [µØÍ¼ID, ...]
[31160,31170,31080],
 
# ¶¯Ì¬ÈËÊýϵÊýµÄµØÍ¼ID {µØÍ¼ID:ÊÇ·ñÂíÉÏË¢ÐÂÊôÐÔ, ...}
{31170:1, 51010:1, 31210:1},
 
]
 
)