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| # NPCÊôÐÔÔöÇ¿¹«Ê½ÅäÖÃ
| # ¿ÉÓòÎÊý:
| # ²Î¿¼Íæ¼ÒÊôÐÔ²ÎÊý
| # ReMaxHP ×î´óÉúÃüÖµ
| # ReAtk ¹¥»÷£¨×îС¡¢×î´ó¹¥»÷£©
| # ReDef ·ÀÓù
| # ReHit ÃüÖÐ
| # ReMiss ÉÁ±Ü
| # ReAtkSpeed ¹¥»÷ËÙ¶È
| # ReSkillAtkRate ¼¼ÄÜÉ˺¦±ÈÀý
| # ReDamagePer Ôö¼ÓÉ˺¦
| # ReDamReduce ¼õÉÙÉ˺¦
| # ReIgnoreDefRate ÎÞÊÓ·ÀÓù±ÈÀý
| # ReLuckyHitRate »áÐÄÒ»»÷ÂÊ
| # ReLuckyHit »áÐÄÒ»»÷É˺¦
| # ReBleedDamage Á÷ѪÉ˺¦Ôö¼Ó
| # ReIceAtk ÕæÊµÉ˺¦
| # ReIceDef ÕæÊµµÖÓù
| # RePetAtk Áé³è¹¥»÷
| # RePetSkillAtkRate Áé³è¼¼ÄÜ
| # RePetDamPer Áé³èÉ˺¦Ôö¼Ó
| # ReFinalHurt ¹Ì¶¨É˺¦Ôö¼Ó
| # ReFinalHurtReduce ¹Ì¶¨É˺¦¼õÉÙ
| # RePotionReply Ѫƿ»Ö¸´Á¿
| # RePotionCD ѪƿCD
| #
| # ¹Ì¶¨²ÎÊý
| # HitTime ¹ÖÎïÊÜ»÷´ÎÊý
| # DefCoefficient ÈËÎï·ÀÓùϵÊý
| # AtkCoefficient ÈËÎï¹¥»÷ϵÊý
| # AdjustCoefficient µ÷ÕûϵÊý±ÈÀý
|
| (
|
| [
|
| # ¹ý³Ì²ÎÊý¹«Ê½
| {
| # ¹ÖÎï¹¥»÷»Ø¸´µ÷ÕûÖµ
| "AtkReplyCoefficient":"(RePotionReply/(RePotionCD*1.0)+(0 if MaxEnduranceTime==0 else ReMaxHP/(MaxEnduranceTime*1.0)))/(MonterNum*1.0)*AtkInterval/(1+SkillAtkRate/10000.0)/(1-ReDamReduce/10000.0)*AdjustCoefficient/10000.0",
|
| # ¹ÖÎï¹Ì¶¨É˺¦ ÔÝʱûÓÃ
| "MonterHurt":"100",
|
| # Íæ¼ÒÿÃëµôѪÁ¿
| "LostHPPerSecond":"0 if MaxEnduranceTime==0 else ReMaxHP/(MaxEnduranceTime*1.0)",
| },
|
| # µÈ¼¶³É³¤ÊôÐÔ¹«Ê½
| {0:
| [
| ["Hit","0.95*ReMiss/(1-HitRate/10000.0)-ReMiss"],
| ["Miss","ReHit*MissRate/10000.0/(0.95-MissRate/10000.0)"],
| ["IceAtk","IceAtkCoefficient/10000.0*ReIceAtk"],
| ["IceDef","IceDefCoefficient/10000.0*ReIceDef"],
| ["MinAtk","DefCoefficient/10000.0*ReDef+AtkReplyCoefficient"],
| ["MaxAtk","DefCoefficient/10000.0*ReDef+AtkReplyCoefficient"],
| ["Def","ReAtk*AtkCoefficient/10000.0"],
| ["FireAtk","(RePotionReply/(RePotionCD*1.0)+LostHPPerSecond)/(MonterNum*1.0)*(1-AdjustCoefficient/10000.0)*AtkInterval/(1+SkillAtkRate/10000.0)+ReFinalHurtReduce/(MonterNum*1.0)*AtkInterval"],
| ["MaxHP","((ReAtk-Def*(1-ReIgnoreDefRate/10000.0))*ReSkillAtkRate/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0))+max((RePetAtk-Def)*(1+RePetDamPer/10000.0)*RePetSkillAtkRate/10000.0,0)+max((ReIceAtk-IceDef)*ReSkillAtkRate/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0)),0)+ReFinalHurt)*HitTime/100.0*math.sqrt((ReAtkSpeed+10000)/10000.0)+(ReAtk-Def*(1-ReIgnoreDefRate/10000.0))*ReBleedDamage/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0))*HitTime/100.0"],
|
| ],
| 1:
| [
| ["Hit","0.95*ReMiss/(1-HitRate/10000.0)-ReMiss"],
| ["Miss","ReHit*MissRate/10000.0/(0.95-MissRate/10000.0)"],
| ["IceAtk","IceAtkCoefficient/10000.0*ReIceAtk"],
| ["IceDef","IceDefCoefficient/10000.0*ReIceDef"],
| ["Def","ReAtk*AtkCoefficient/10000.0"],
| ["MinAtk","(((ReAtk-Def*(1-ReIgnoreDefRate/10000.0))*ReSkillAtkRate/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0))+max((RePetAtk-Def)*(1+RePetDamPer/10000.0)*RePetSkillAtkRate/10000.0,0)+max((ReIceAtk-IceDef)*ReSkillAtkRate/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0)),0)+ReFinalHurt)*HitTime/100.0*math.sqrt((ReAtkSpeed+10000)/10000.0)+(ReAtk-Def*(1-ReIgnoreDefRate/10000.0))*ReBleedDamage/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0))*HitTime/100.0)*max((1-max(strengthenLV-350,0)/10*0.02),0.75)/60.0"],
| ["MaxAtk","(((ReAtk-Def*(1-ReIgnoreDefRate/10000.0))*ReSkillAtkRate/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0))+max((RePetAtk-Def)*(1+RePetDamPer/10000.0)*RePetSkillAtkRate/10000.0,0)+max((ReIceAtk-IceDef)*ReSkillAtkRate/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0)),0)+ReFinalHurt)*HitTime/100.0*math.sqrt((ReAtkSpeed+10000)/10000.0)+(ReAtk-Def*(1-ReIgnoreDefRate/10000.0))*ReBleedDamage/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0))*HitTime/100.0)*max((1-max(strengthenLV-350,0)/10*0.02),0.75)/60.0"],
| ["FireAtk","0"],
| ["MaxHP","(((ReAtk-Def*(1-ReIgnoreDefRate/10000.0))*ReSkillAtkRate/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0))+max((RePetAtk-Def)*(1+RePetDamPer/10000.0)*RePetSkillAtkRate/10000.0,0)+max((ReIceAtk-IceDef)*ReSkillAtkRate/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0)),0)+ReFinalHurt)*HitTime/100.0*math.sqrt((ReAtkSpeed+10000)/10000.0)+(ReAtk-Def*(1-ReIgnoreDefRate/10000.0))*ReBleedDamage/10000.0*(1+ReDamagePer/10000.0)*(1-ReLuckyHitRate/10000.0+ReLuckyHitRate/10000.0*(1.2+ReLuckyHit/10000.0))*HitTime/100.0)*max((1-max(strengthenLV-350,0)/10*0.02),0.75)"],
|
| ],
| },
|
| # µØÍ¼ÈËÊý¶ÔÓ¦ÊôÐÔ¶îÍâ³É³¤ÏµÊý {mapID:{"ÊôÐÔÃû":{×é¶Ó½øÈëÈËÊý:ϵÊý, ...}, ...}, ...} »ò {mapID:{"ÊôÐÔÃû":"ÈËÊý³É³¤ÏµÊý¹«Ê½", ...}, ...}
| # keyÖ§³ÖÁ½¸ö¸ñʽ£º1-Ö±½ÓÅ䣬2-·¶Î§ÓÃСÀ¨ºÅ£¨min£¬max£©; ¹«Ê½ÈËÊý²ÎÊýÃû: strengthenPlayerCnt
| {
| # æ´»ÊÒż£
| 51010:{"MaxHP":{1:1, 2:1.4, 3:1.8, 4:2}, "Def":{4:1, 3:1, 2:1, 1:1}},
|
| # »ìÂÒÑýÓò
| 31180:{"MaxHP":{1:1, 2:1.3, 3:1.5, 4:1.6}, "Def":{4:1, 3:1, 2:1, 1:1}},
|
| #ÊØÎÀÈË»Ê
| 31170:{"MaxHP":{1:1, 2:1.9, 3:2.7, 4:3.4, 5:4, 6:4.5, 7:4.9,(8,100):5.5}, "Def":{(1,10):1, (11,100):1}},
|
| # ÏÉÃËboss
| 31210:{"MaxHP":{1:1, 2:1.8, 3:2.4, 4:2.8, 5:3, 6:3.3, 7:3.5,(8,100):4}, "Def":{(1,10):1, (11,100):1}},
|
| #×ÚÃÅÊÔÁ¶
| 60010:{"MaxHP":{1:1, 2:1.4, 3:1.8, 4:2}, "Def":{4:1, 3:1, 2:1, 1:1}},
|
| #´ó¾³½ç¶É½Ù
| 31110:{"MaxHP":{1:1, 2:1.2, 3:1.2, 4:1.2}, "Def":{4:1, 3:1, 2:1, 1:1}},
|
| },
|
| # NPCÌØÊâ³É³¤ÈËÊý¶ÔÓ¦ÊôÐÔ¶îÍâ³É³¤ÏµÊý {npcID:{"ÊôÐÔÃû":{ÈËÊý:ϵÊý, ...}, ...}, ...}, ÓÅÏȼ¶´óÓÚµØÍ¼ÈËÊýϵÊý »ò {npcID:{"ÊôÐÔÃû":"ÈËÊý³É³¤ÏµÊý¹«Ê½", ...}, ...}
| # keyÖ§³ÖÁ½¸ö¸ñʽ£º1-Ö±½ÓÅ䣬2-·¶Î§ÓÃСÀ¨ºÅ£¨min£¬max£©; ¹«Ê½ ÈËÊý²ÎÊýÃû: strengthenPlayerCnt£¬ ³É³¤µÈ¼¶:strengthenLV µÈ¼¶Óɳɳ¤±íÅäÖõÄÀàÐ;ö¶¨
| {
| #Æï³èboss
| 50103001:{"MaxHP":"(1+(min(max(strengthenPlayerCnt-10,0),50)*0.09)+min(max(strengthenPlayerCnt-60,0),40)*0.07+min(max(strengthenPlayerCnt-100,0),40)*0.04+min(max(strengthenPlayerCnt-110,0),99999)*0.01)*min(max(strengthenLV-200,0.6),1)"},
| 50103002:{"MaxHP":"(1+(min(max(strengthenPlayerCnt-10,0),50)*0.09)+min(max(strengthenPlayerCnt-60,0),40)*0.07+min(max(strengthenPlayerCnt-100,0),40)*0.04+min(max(strengthenPlayerCnt-110,0),99999)*0.01)*min(max(strengthenLV-200,0.6),1)"},
| 50103003:{"MaxHP":"(1+(min(max(strengthenPlayerCnt-10,0),50)*0.09)+min(max(strengthenPlayerCnt-60,0),40)*0.07+min(max(strengthenPlayerCnt-100,0),40)*0.04+min(max(strengthenPlayerCnt-110,0),99999)*0.01)*min(max(strengthenLV-200,0.6),1)"},
| 50103004:{"MaxHP":"(1+(min(max(strengthenPlayerCnt-10,0),50)*0.09)+min(max(strengthenPlayerCnt-60,0),40)*0.07+min(max(strengthenPlayerCnt-100,0),40)*0.04+min(max(strengthenPlayerCnt-110,0),99999)*0.01)*min(max(strengthenLV-200,0.6),1)"},
| 50103005:{"MaxHP":"(1+(min(max(strengthenPlayerCnt-10,0),50)*0.09)+min(max(strengthenPlayerCnt-60,0),40)*0.07+min(max(strengthenPlayerCnt-100,0),40)*0.04+min(max(strengthenPlayerCnt-110,0),99999)*0.01)*min(max(strengthenLV-200,0.6),1)"},
| 50103006:{"MaxHP":"(1+(min(max(strengthenPlayerCnt-10,0),50)*0.09)+min(max(strengthenPlayerCnt-60,0),40)*0.07+min(max(strengthenPlayerCnt-100,0),40)*0.04+min(max(strengthenPlayerCnt-110,0),99999)*0.01)*min(max(strengthenLV-200,0.6),1)"},
| 50103007:{"MaxHP":"(1+(min(max(strengthenPlayerCnt-10,0),50)*0.09)+min(max(strengthenPlayerCnt-60,0),40)*0.07+min(max(strengthenPlayerCnt-100,0),40)*0.04+min(max(strengthenPlayerCnt-110,0),99999)*0.01)*min(max(strengthenLV-200,0.6),1)"},
| },
|
| # ¶¯Ì¬µÈ¼¶µÄµØÍ¼IDÁÐ±í£¬Ä¬ÈÏÒÑˢгöÀ´µÄNPCµÈ¼¶²»»áÔÙ±ä¸ü£¬Ï´ÎË¢³öÀ´µÄ¹ÖÎïµÈ¼¶±ä¸ü [µØÍ¼ID, ...]
| [31160,31170,31080],
|
| # ¶¯Ì¬ÈËÊýϵÊýµÄµØÍ¼ID {µØÍ¼ID:ÊÇ·ñÂíÉÏË¢ÐÂÊôÐÔ, ...}
| {31170:1, 51010:1, 31210:1},
|
| ]
|
| )
|
|