edtKeepPlayerCount   Ô¤ÁôÍæ¼Ò¿Õ¼ä£¬±ÈÈçÅäÖÃ1  µØÍ¼ÉÏÏÞ150ÈË£¬ Êµ¼ÊÖ»Äܵǽ 150 -1 ÈË  
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labPlayerSyn    Íæ¼ÒÊÓҰˢмä¸ô£¬Ñ»·ÒÔ¸öÈËΪÖÐÐIJ»¶ÏËÑË÷ÖÜÎ§Íæ¼Ò¼ÓÈëÊÓÒ°£¬Íæ¼ÒÔ½¼¯ÖÐÔ½¿¨£¬Ä¿Ç°Ö»ÄÜÔÚǰÆÚµØÍ¼¼Ó³¤¼ä¸ô  
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labPlayerNPCSyn ½«ÖÜÎ§Íæ¼ÒµÄ×îÐÂ×ø±ê֪ͨ¸øÍæ¼Ò±¾ÈË  
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edtPlayerTick        Íæ¼Òprocessµ÷ÓÃÑ»·¼ä¸ô°üº¬Ë¢ÊôÐÔ    PLAYER_AI_TICK  
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labPlayerWalkInterval  Íæ¼Ò¸üÐÂ×Ô¼ºµÄ×ø±êλÖà  
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labIdleDefaultProcessInterval µØÍ¼Ï̼߳ä¸ô£¬ÈçµØÍ¼Âß¼  
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edtGameWorldProcessTick  Í¬ÉÏÄÚ¼¶  
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edtDataStreamSaveInterval  ±¾µØ±¸·Ý¼ä¸ô ÅäÖõÍÓÚ1·ÖÖÓÎÞЧ realtimebackup  
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edtMapPlayerCount  µØÍ¼ÈËÊý  
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labNormalNPCSyn    ÆÕͨnpcÊÓҰˢРͬlabPlayerSyn  
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edtNPCBackgroundInterval    ÆÕͨNPCµÄAIµ÷Óüä¸ô º¬ÎÞÖ÷ÕÙ»½ÊÞ£¬°üº¬¸´»î¿ØÖÆ  
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labNPCIdleProcessTick    ÆÕͨNPC C++ĬÈÏ1ÃëÅäÖÃÎÞЧ  ÓÃÓÚ IsNeedProcess Åжϴ¦Àí¼ä¸ôÊÇ·ñ¹ý¿ì °üº¬ÔÚedtNPCBackgroundIntervalÖÐ  
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labNormalNPCWalkInterval  ÆÕͨNPC ×ø±ê¸üР 
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labMapItemProcessCount    µØ°åÎïÆ·Ïûʧ¼ä¸ô  
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edtRefreshTick   Ë¢ÐµãÂß¼  
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labNPCBossSyn        boss ÕÙ»½ÊÞ  ³èÎï  ïÚ³µ ÊÓҰˢР 
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labNPCBossProcess boss ÕÙ»½ÊÞ  ³èÎï  ïÚ³µ AI¼ä¸ô£¬pythonÐÂÔöÂß¼ ³ýÁËÕÙ»½ÊÞÆäËû¼ä¸ô²»µÍÓÚ1Ãë  
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