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  | #»÷É±Íæ¼ÒµÃµ½µÄÍþÍû¹«Ê½  
 |  #attackLV ¹¥»÷Õߵȼ¶  
 |  #attackPrestige ¹¥»÷ÕßÍþÍû  
 |  #attackNotoriety ¹¥»÷Õß¶ñÃûÖµ(»ù´¡ÖµÎª1,³ÌÐòдËÀ)  
 |  #attackPkValue ¹¥»÷ÕßpkÖµ  
 |  #attackFightPower ¹¥»÷ÕßÕ½¶·Á¦  
 |    
 |  #defendLV ·ÀÊØÕߵȼ¶  
 |  #defendPrestige ·ÀÊØÕßÍþÍû  
 |  #defendNotoriety ·ÀÊØÕß¶ñÃûÖµ(»ù´¡ÖµÎª2,³ÌÐòдËÀ)  
 |  #defendPkValue ·ÀÊØÕßpkÖµ  
 |  #defendFightPower ·ÀÊØÕßÕ½¶·Á¦  
 |    
 |  (  
 |      int(40*max(0,1-max((attackLV-defendLV)/80.0,0))*min(1,pow((attackPrestige+1.0)/(defendPrestige+1.0),-2)))+max(defendPkValue-attackPkValue,1)*10  
 |  ) 
 |  
  |