%YAML 1.1
|
%TAG !u! tag:unity3d.com,2011:
|
--- !u!1001 &100100000
|
Prefab:
|
m_ObjectHideFlags: 1
|
serializedVersion: 2
|
m_Modification:
|
m_TransformParent: {fileID: 0}
|
m_Modifications: []
|
m_RemovedComponents: []
|
m_ParentPrefab: {fileID: 0}
|
m_RootGameObject: {fileID: 1133681482652836}
|
m_IsPrefabParent: 1
|
--- !u!1 &1133681482652836
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 224441126080588610}
|
m_Layer: 5
|
m_Name: Effect_yindao_c
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!1 &1278358746558620
|
GameObject:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 4267569505391938}
|
- component: {fileID: 33127332042668196}
|
- component: {fileID: 23240850384660078}
|
m_Layer: 5
|
m_Name: b
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!1 &1649493285254836
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 224714000503845524}
|
- component: {fileID: 95303732487994842}
|
m_Layer: 5
|
m_Name: Animation
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!1 &1863560178060568
|
GameObject:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 4233537309696172}
|
- component: {fileID: 33980163621157786}
|
- component: {fileID: 23307486117870994}
|
m_Layer: 5
|
m_Name: a
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4233537309696172
|
Transform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1863560178060568}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalScale: {x: 100.79876, y: 100.79865, z: 100.79865}
|
m_Children: []
|
m_Father: {fileID: 224714000503845524}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!4 &4267569505391938
|
Transform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1278358746558620}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalPosition: {x: -0, y: 0, z: 0}
|
m_LocalScale: {x: 120.47242, y: 120.472496, z: 120.472496}
|
m_Children: []
|
m_Father: {fileID: 224714000503845524}
|
m_RootOrder: 1
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!23 &23240850384660078
|
MeshRenderer:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1278358746558620}
|
m_Enabled: 1
|
m_CastShadows: 0
|
m_ReceiveShadows: 0
|
m_MotionVectors: 1
|
m_LightProbeUsage: 0
|
m_ReflectionProbeUsage: 0
|
m_Materials:
|
- {fileID: 2100000, guid: fdedde48179f9114b87941e4e9c48a4d, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: -117431673
|
m_SortingLayer: 1
|
m_SortingOrder: 10000
|
--- !u!23 &23307486117870994
|
MeshRenderer:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1863560178060568}
|
m_Enabled: 1
|
m_CastShadows: 0
|
m_ReceiveShadows: 0
|
m_MotionVectors: 1
|
m_LightProbeUsage: 0
|
m_ReflectionProbeUsage: 0
|
m_Materials:
|
- {fileID: 2100000, guid: c663e0f49ae11a747acc2b779be43346, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: -117431673
|
m_SortingLayer: 1
|
m_SortingOrder: 10000
|
--- !u!33 &33127332042668196
|
MeshFilter:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1278358746558620}
|
m_Mesh: {fileID: 4300000, guid: 1198048d55c1dc1428ce7499c71f9cc2, type: 3}
|
--- !u!33 &33980163621157786
|
MeshFilter:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1863560178060568}
|
m_Mesh: {fileID: 4300000, guid: d908d2760f22b7a40b23ebe05f386556, type: 3}
|
--- !u!95 &95303732487994842
|
Animator:
|
serializedVersion: 3
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1649493285254836}
|
m_Enabled: 1
|
m_Avatar: {fileID: 0}
|
m_Controller: {fileID: 9100000, guid: f7e5091b1a1eb2547a8b51f010485175, type: 2}
|
m_CullingMode: 0
|
m_UpdateMode: 0
|
m_ApplyRootMotion: 0
|
m_LinearVelocityBlending: 0
|
m_WarningMessage:
|
m_HasTransformHierarchy: 1
|
m_AllowConstantClipSamplingOptimization: 1
|
--- !u!224 &224441126080588610
|
RectTransform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1133681482652836}
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 224714000503845524}
|
m_Father: {fileID: 0}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
m_AnchoredPosition: {x: 0, y: 4}
|
m_SizeDelta: {x: 100, y: 100}
|
m_Pivot: {x: 0.5, y: 0.5}
|
--- !u!224 &224714000503845524
|
RectTransform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1649493285254836}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 4233537309696172}
|
- {fileID: 4267569505391938}
|
m_Father: {fileID: 224441126080588610}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
m_AnchoredPosition: {x: 0, y: 0}
|
m_SizeDelta: {x: 100, y: 100}
|
m_Pivot: {x: 0.5, y: 0.5}
|