%YAML 1.1
|
%TAG !u! tag:unity3d.com,2011:
|
--- !u!1001 &100100000
|
Prefab:
|
m_ObjectHideFlags: 1
|
serializedVersion: 2
|
m_Modification:
|
m_TransformParent: {fileID: 0}
|
m_Modifications: []
|
m_RemovedComponents: []
|
m_ParentPrefab: {fileID: 0}
|
m_RootGameObject: {fileID: 1760371261109158}
|
m_IsPrefabParent: 1
|
--- !u!1 &1012277835033888
|
GameObject:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 4443546758642132}
|
- component: {fileID: 33451382051703450}
|
- component: {fileID: 23559204944784790}
|
m_Layer: 5
|
m_Name: guang
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!1 &1076377578751646
|
GameObject:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 4375822223145398}
|
- component: {fileID: 33847545993101778}
|
- component: {fileID: 23562757893503614}
|
m_Layer: 5
|
m_Name: wu3
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!1 &1135382557013626
|
GameObject:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 4596057445335876}
|
- component: {fileID: 33191229159584840}
|
- component: {fileID: 23035606762982292}
|
m_Layer: 5
|
m_Name: b2
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 0
|
--- !u!1 &1156533513033604
|
GameObject:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 4783517403218424}
|
- component: {fileID: 33440999143267120}
|
- component: {fileID: 23214395635667620}
|
m_Layer: 5
|
m_Name: wu1
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!1 &1191504603932050
|
GameObject:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 4014580716170576}
|
- component: {fileID: 33138430628488418}
|
- component: {fileID: 23573316091804544}
|
m_Layer: 5
|
m_Name: wu2
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!1 &1237829383364086
|
GameObject:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 4949207701504946}
|
- component: {fileID: 33488938183949838}
|
- component: {fileID: 23393048719082000}
|
m_Layer: 5
|
m_Name: c
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!1 &1284624672439000
|
GameObject:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 4596000851927184}
|
- component: {fileID: 33131222309068994}
|
- component: {fileID: 23904287704799054}
|
m_Layer: 5
|
m_Name: a
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!1 &1352811275059626
|
GameObject:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 4733397655971734}
|
m_Layer: 5
|
m_Name: wu
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!1 &1639606252041432
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 4140211112959166}
|
- component: {fileID: 95140344103549766}
|
m_Layer: 5
|
m_Name: Animation
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!1 &1760371261109158
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 4922504782845032}
|
m_Layer: 5
|
m_Name: Boss_Xiu_M134_Wz
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!1 &1831933527637232
|
GameObject:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
serializedVersion: 5
|
m_Component:
|
- component: {fileID: 4195726401970236}
|
- component: {fileID: 33841121777862366}
|
- component: {fileID: 23861260509345834}
|
m_Layer: 5
|
m_Name: b
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &4014580716170576
|
Transform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1191504603932050}
|
m_LocalRotation: {x: 0, y: 0, z: 0.6195553, w: 0.78495306}
|
m_LocalPosition: {x: 0.6953263, y: 0.17066315, z: 4.3300004}
|
m_LocalScale: {x: 0.3124634, y: 0.3124634, z: 0.3124634}
|
m_Children: []
|
m_Father: {fileID: 4733397655971734}
|
m_RootOrder: 1
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!4 &4140211112959166
|
Transform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1639606252041432}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalPosition: {x: 125, y: -60, z: 0}
|
m_LocalScale: {x: 280, y: 280, z: 280}
|
m_Children:
|
- {fileID: 4596000851927184}
|
- {fileID: 4195726401970236}
|
- {fileID: 4596057445335876}
|
- {fileID: 4949207701504946}
|
- {fileID: 4733397655971734}
|
m_Father: {fileID: 4922504782845032}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!4 &4195726401970236
|
Transform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1831933527637232}
|
m_LocalRotation: {x: -0.0000000038589985, y: 1, z: -0.0000000037252925, w: 0.00000004202322}
|
m_LocalPosition: {x: 0.28, y: -0.5036937, z: 4.421}
|
m_LocalScale: {x: 0.43737185, y: 0.21868593, z: 0.21868593}
|
m_Children: []
|
m_Father: {fileID: 4140211112959166}
|
m_RootOrder: 1
|
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
|
--- !u!4 &4375822223145398
|
Transform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1076377578751646}
|
m_LocalRotation: {x: 0, y: 0, z: 0.4007856, w: 0.9161719}
|
m_LocalPosition: {x: 0.8612574, y: -0.23720366, z: 4.3300004}
|
m_LocalScale: {x: 0.3009953, y: 0.3009953, z: 0.3009953}
|
m_Children: []
|
m_Father: {fileID: 4733397655971734}
|
m_RootOrder: 2
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!4 &4443546758642132
|
Transform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1012277835033888}
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: 0.898, y: 0.024823368, z: 4.330001}
|
m_LocalScale: {x: 0.77677727, y: 0.2850343, z: 0.2850343}
|
m_Children: []
|
m_Father: {fileID: 4733397655971734}
|
m_RootOrder: 3
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!4 &4596000851927184
|
Transform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1284624672439000}
|
m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
|
m_LocalPosition: {x: 0.87468135, y: -0.765, z: 4.56}
|
m_LocalScale: {x: 1.0002905, y: 0.2500726, z: 1.0002904}
|
m_Children: []
|
m_Father: {fileID: 4140211112959166}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
|
--- !u!4 &4596057445335876
|
Transform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1135382557013626}
|
m_LocalRotation: {x: -0.0000000038589976, y: 1, z: -0.000000007450582, w: 0.00000004202322}
|
m_LocalPosition: {x: 0.28, y: -0.5335105, z: 4.421}
|
m_LocalScale: {x: 0.43737033, y: 0.21869, z: 0.2186902}
|
m_Children: []
|
m_Father: {fileID: 4140211112959166}
|
m_RootOrder: 2
|
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
|
--- !u!4 &4733397655971734
|
Transform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1352811275059626}
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: 0.7890002, y: -0.74000007, z: 0}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 4783517403218424}
|
- {fileID: 4014580716170576}
|
- {fileID: 4375822223145398}
|
- {fileID: 4443546758642132}
|
m_Father: {fileID: 4140211112959166}
|
m_RootOrder: 4
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!4 &4783517403218424
|
Transform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1156533513033604}
|
m_LocalRotation: {x: 0, y: 0, z: -0.60061765, w: 0.7995364}
|
m_LocalPosition: {x: 0.12299833, y: -0.15772088, z: 4.33}
|
m_LocalScale: {x: 0.34685713, y: 0.34685713, z: 0.34685713}
|
m_Children: []
|
m_Father: {fileID: 4733397655971734}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!4 &4922504782845032
|
Transform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1760371261109158}
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children:
|
- {fileID: 4140211112959166}
|
m_Father: {fileID: 0}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!4 &4949207701504946
|
Transform:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1237829383364086}
|
m_LocalRotation: {x: -0.000000004132743, y: 1, z: -0.000000007955775, w: 0.000000018975692}
|
m_LocalPosition: {x: 1.0136786, y: -0.762, z: 4.421}
|
m_LocalScale: {x: 0.585276, y: 0.14631902, z: 0.58527607}
|
m_Children: []
|
m_Father: {fileID: 4140211112959166}
|
m_RootOrder: 3
|
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
|
--- !u!23 &23035606762982292
|
MeshRenderer:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1135382557013626}
|
m_Enabled: 1
|
m_CastShadows: 0
|
m_ReceiveShadows: 0
|
m_MotionVectors: 1
|
m_LightProbeUsage: 0
|
m_ReflectionProbeUsage: 0
|
m_Materials:
|
- {fileID: 2100000, guid: 80136c58ff56a2d48af74140a4af8d0d, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: 5
|
--- !u!23 &23214395635667620
|
MeshRenderer:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1156533513033604}
|
m_Enabled: 1
|
m_CastShadows: 0
|
m_ReceiveShadows: 0
|
m_MotionVectors: 1
|
m_LightProbeUsage: 0
|
m_ReflectionProbeUsage: 0
|
m_Materials:
|
- {fileID: 2100000, guid: dd5d1313b524a63479484fe520cd47b3, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: 0
|
--- !u!23 &23393048719082000
|
MeshRenderer:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1237829383364086}
|
m_Enabled: 1
|
m_CastShadows: 0
|
m_ReceiveShadows: 0
|
m_MotionVectors: 1
|
m_LightProbeUsage: 0
|
m_ReflectionProbeUsage: 0
|
m_Materials:
|
- {fileID: 2100000, guid: d49f013b2aa71864ea5ccfb475ed8433, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: 5
|
--- !u!23 &23559204944784790
|
MeshRenderer:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1012277835033888}
|
m_Enabled: 1
|
m_CastShadows: 0
|
m_ReceiveShadows: 0
|
m_MotionVectors: 1
|
m_LightProbeUsage: 0
|
m_ReflectionProbeUsage: 0
|
m_Materials:
|
- {fileID: 2100000, guid: eb225140dc022df4da07385b0c609276, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: -117431673
|
m_SortingLayer: 1
|
m_SortingOrder: 10000
|
--- !u!23 &23562757893503614
|
MeshRenderer:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1076377578751646}
|
m_Enabled: 1
|
m_CastShadows: 0
|
m_ReceiveShadows: 0
|
m_MotionVectors: 1
|
m_LightProbeUsage: 0
|
m_ReflectionProbeUsage: 0
|
m_Materials:
|
- {fileID: 2100000, guid: dd5d1313b524a63479484fe520cd47b3, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: 0
|
--- !u!23 &23573316091804544
|
MeshRenderer:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1191504603932050}
|
m_Enabled: 1
|
m_CastShadows: 0
|
m_ReceiveShadows: 0
|
m_MotionVectors: 1
|
m_LightProbeUsage: 0
|
m_ReflectionProbeUsage: 0
|
m_Materials:
|
- {fileID: 2100000, guid: dd5d1313b524a63479484fe520cd47b3, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: 0
|
--- !u!23 &23861260509345834
|
MeshRenderer:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1831933527637232}
|
m_Enabled: 1
|
m_CastShadows: 0
|
m_ReceiveShadows: 0
|
m_MotionVectors: 1
|
m_LightProbeUsage: 0
|
m_ReflectionProbeUsage: 0
|
m_Materials:
|
- {fileID: 2100000, guid: 80136c58ff56a2d48af74140a4af8d0d, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: 5
|
--- !u!23 &23904287704799054
|
MeshRenderer:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1284624672439000}
|
m_Enabled: 1
|
m_CastShadows: 0
|
m_ReceiveShadows: 0
|
m_MotionVectors: 1
|
m_LightProbeUsage: 0
|
m_ReflectionProbeUsage: 0
|
m_Materials:
|
- {fileID: 2100000, guid: 856fe3774631a5443a4ed0d771e5cbc5, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: 2
|
--- !u!33 &33131222309068994
|
MeshFilter:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1284624672439000}
|
m_Mesh: {fileID: 4300000, guid: ecc955ade4e7ff946b6ba80f7d7e749b, type: 3}
|
--- !u!33 &33138430628488418
|
MeshFilter:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1191504603932050}
|
m_Mesh: {fileID: 4300000, guid: ecc955ade4e7ff946b6ba80f7d7e749b, type: 3}
|
--- !u!33 &33191229159584840
|
MeshFilter:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1135382557013626}
|
m_Mesh: {fileID: 4300000, guid: ecc955ade4e7ff946b6ba80f7d7e749b, type: 3}
|
--- !u!33 &33440999143267120
|
MeshFilter:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1156533513033604}
|
m_Mesh: {fileID: 4300000, guid: ecc955ade4e7ff946b6ba80f7d7e749b, type: 3}
|
--- !u!33 &33451382051703450
|
MeshFilter:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1012277835033888}
|
m_Mesh: {fileID: 4300000, guid: ecc955ade4e7ff946b6ba80f7d7e749b, type: 3}
|
--- !u!33 &33488938183949838
|
MeshFilter:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1237829383364086}
|
m_Mesh: {fileID: 4300000, guid: ecc955ade4e7ff946b6ba80f7d7e749b, type: 3}
|
--- !u!33 &33841121777862366
|
MeshFilter:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1831933527637232}
|
m_Mesh: {fileID: 4300000, guid: ecc955ade4e7ff946b6ba80f7d7e749b, type: 3}
|
--- !u!33 &33847545993101778
|
MeshFilter:
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1076377578751646}
|
m_Mesh: {fileID: 4300000, guid: ecc955ade4e7ff946b6ba80f7d7e749b, type: 3}
|
--- !u!95 &95140344103549766
|
Animator:
|
serializedVersion: 3
|
m_ObjectHideFlags: 1
|
m_PrefabParentObject: {fileID: 0}
|
m_PrefabInternal: {fileID: 100100000}
|
m_GameObject: {fileID: 1639606252041432}
|
m_Enabled: 1
|
m_Avatar: {fileID: 0}
|
m_Controller: {fileID: 9100000, guid: deb9b7fbea6831c42af2183f05737e76, type: 2}
|
m_CullingMode: 0
|
m_UpdateMode: 0
|
m_ApplyRootMotion: 0
|
m_LinearVelocityBlending: 0
|
m_WarningMessage:
|
m_HasTransformHierarchy: 1
|
m_AllowConstantClipSamplingOptimization: 1
|